Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Astrobunz
Fafnir
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 183L
1,507 Elo+
Party 1
Neith
Neith
BushDidIt3764
Neith
Level 96
God Stats
6W - 6L
1,603 SR
Queue Stats
450W - 461L
1,527 Elo+
Party 1
Mulan
Mulan
JaayV
Mulan
Level 157
God Stats
2W - 0L
1,789 SR
Queue Stats
116W - 133L
1,544 Elo+
Party 1
Thoth
Thoth
TrueAtIas
Thoth
Level 137
God Stats
14W - 11L
1,622 SR
Queue Stats
197W - 188L
1,577 Elo+
Party 1
Team Averages
Level 139
1,603 SR
1,531 Elo+

VS

Team Averages
Level 157
1,581 SR
1,678 Elo+
Kuzenbo
Kuzenbo
AbbyWasRight
Kuzenbo
Level 169
God Stats
1W - 1L
1,858 SR
Queue Stats
20W - 18L
1,652 Elo+
Party 2
Artemis
Artemis
DKerk
Artemis
Level 158
God Stats
4W - 7L
1,312 SR
Queue Stats
218W - 196L
1,612 Elo+
Solo
Mercury
Mercury
Darolaho
Mercury
Level 136
God Stats
2W - 2L
1,648 SR
Queue Stats
261W - 203L
1,513 Elo+
Solo
Serqet
Serqet
OhhViperzz
Serqet
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,739 Elo+
Party 2
Freya
Freya
Sоka
Freya
Level 157
God Stats
0W - 1L
1,586 SR
Queue Stats
2W - 1L
1,877 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 4 / 5
8,229
588
6,848
12,608
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Astrobunz
Fafnir
11
1 / 0 / 1
7,174
512
3,308
7,775
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 3 / 2
8,096
578
6,815
7,883
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
JaayV
Mulan
14
1 / 1 / 2
8,599
614
8,748
9,589
6,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
TrueAtIas
Thoth
15
4 / 1 / 2
8,470
605
7,495
5,652
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AbbyWasRight
Kuzenbo
11
0 / 2 / 4
6,459
461
6,047
12,122
10,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
DKerk
Artemis
14
3 / 3 / 1
7,392
528
5,694
8,605
1,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Darolaho
Mercury
10
1 / 4 / 4
5,950
425
2,856
8,274
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
OhhViperzz
Serqet
12
1 / 3 / 0
6,467
462
5,173
12,911
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Freya
Sоka
Freya
14
4 / 1 / 0
7,806
558
7,466
8,867
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
13
Kills
9
9
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
4
5
1.63
L
Kuzenbo
AbbyWasRight
Kuzenbo
0
2
4
1
W
Fafnir
Astrobunz
Fafnir
1
0
1
1.5
W
3
3
2
1.33
L
Artemis
DKerk
Artemis
3
3
1
1.17
L
Mercury
Darolaho
Mercury
1
4
4
0.75
W
Mulan
JaayV
Mulan
1
1
2
2
L
Serqet
OhhViperzz
Serqet
1
3
0
0.33
L
Freya
Sоka
Freya
4
1
0
4
W
Thoth
TrueAtIas
Thoth
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,214
Damage
27,236
43,507
Taken
50,779
19,984
Mitigated
23,290
14,746
Healing
13,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,848
136
486
6,653
12,608
3,453
0
2,620
9,988
61,518
693
L
Kuzenbo
AbbyWasRight
Kuzenbo
6,047
2,029
0
2,929
12,122
10,777
12
4,405
7,717
19,805
1,960
W
Fafnir
Astrobunz
Fafnir
3,308
890
0
2,485
7,775
6,794
0
2,496
5,053
11,272
0
W
6,815
1,444
0
1,741
7,883
1,548
0
6,439
1,444
0
59,309
L
Artemis
DKerk
Artemis
5,694
3,032
0
2,613
8,605
1,727
0
5,906
2,699
0
58,515
L
Mercury
Darolaho
Mercury
2,856
1,269
0
725
8,274
2,487
0
3,637
4,637
0
35,113
W
Mulan
JaayV
Mulan
8,748
1,104
0
2,766
9,589
6,897
0
881
8,198
0
69,862
L
Serqet
OhhViperzz
Serqet
5,173
760
0
3,715
12,911
4,742
0
1,784
11,127
0
40,961
L
Freya
Sоka
Freya
7,466
2,795
0
3,938
8,867
3,557
0
1,915
6,952
58,910
2,507
W
Thoth
TrueAtIas
Thoth
7,495
74
0
615
5,652
1,292
1,469
740
4,912
62,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,568
Gold Earned
34,074
471
Minions Killed
388
0
Camps Cleared
0
1,425,716
Distance Traveled
1,361,241
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,229
588
103
7
0
320,390
0
L
Kuzenbo
6,459
461
30
2
0
293,430
3
W
Fafnir
7,174
512
19
1
0
291,194
6
W
Neith
8,096
578
108
8
0
252,577
0
L
Artemis
7,392
528
114
8
0
241,214
3
L
Mercury
5,950
425
62
4
0
217,923
0
W
Mulan
8,599
614
120
9
0
250,416
1
L
Serqet
6,467
462
78
6
0
322,733
0
L
Freya
7,806
558
104
7
0
285,941
2
W
Thoth
8,470
605
121
9
0
311,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role