Player Matchup

Sol
Sol
 
Sol
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
DogeGoesBork69
Horus
Level 128
God Stats
28W - 25L
1,614 SR
Queue Stats
192W - 206L
1,493 Elo+
Party 3
Neith
Neith
Tismtoskr
Neith
Level 52
God Stats
5W - 5L
1,550 SR
Queue Stats
251W - 216L
1,528 Elo+
Party 2
Cerberus
Cerberus
ladiesman711
Cerberus
Level 134
God Stats
3W - 6L
1,555 SR
Queue Stats
129W - 134L
1,520 Elo+
Party 3
Ratatoskr
Ratatoskr
ldextra
Ratatoskr
Level 169
God Stats
1W - 6L
1,278 SR
Queue Stats
615W - 531L
1,535 Elo+
Party 2
Team Averages
Level 109
1,499 SR
1,515 Elo+

VS

Team Averages
Level 130
1,500 SR
1,520 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
HoldenĊộx
Cupid
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 51L
1,549 Elo+
Solo
Artio
Artio
JNROPS
Artio
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
505W - 512L
1,538 Elo+
Party 1
Poseidon
Poseidon
JakeDaCamper
Poseidon
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
207W - 222L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 2 / 2
5,710
571
5,203
4,713
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

8
2 / 2 / 1
5,037
504
3,198
6,928
5,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Tismtoskr
Neith
11
2 / 0 / 1
6,200
620
4,083
5,111
1,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
ladiesman711
Cerberus
10
3 / 1 / 0
5,963
596
5,773
10,138
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
ldextra
Ratatoskr
10
3 / 1 / 2
5,712
571
1,750
6,017
1,733
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 2 / 1
5,787
579
5,241
4,391
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
 
King Arthur
9
1 / 3 / 1
4,928
493
3,036
7,128
2,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
2 / 1 / 1
5,497
550
2,907
5,355
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
JNROPS
Artio
10
1 / 3 / 0
5,601
560
5,351
11,403
4,936
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
JakeDaCamper
Poseidon
10
1 / 3 / 0
5,420
542
1,360
6,224
1,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
12
Kills
6
6
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
2
1.5
W
Nu Wa
 
Nu Wa
1
2
1
0.75
W
King Arthur
 
King Arthur
1
3
1
0.5
L
2
2
1
1.25
W
2
1
1
2.5
W
Artio
JNROPS
Artio
1
3
0
0.33
W
Poseidon
JakeDaCamper
Poseidon
1
3
0
0.33
L
Neith
Tismtoskr
Neith
2
0
1
2.5
L
Cerberus
ladiesman711
Cerberus
3
1
0
3
L
Ratatoskr
ldextra
Ratatoskr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,007
Damage
17,895
32,907
Taken
34,501
14,171
Mitigated
10,970
11,049
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,203
3,422
0
1,570
4,713
1,199
0
1,002
3,667
35,493
2,739
W
Nu Wa
 
Nu Wa
5,241
1,072
0
728
4,391
1,027
0
0
4,391
35,162
94
W
King Arthur
 
King Arthur
3,036
454
0
616
7,128
2,534
52
2,574
4,554
0
18,221
L
3,198
795
128
881
6,928
5,334
0
641
6,269
0
9,305
W
2,907
2,283
26
2,741
5,355
1,216
359
1,739
3,616
0
38,234
W
Artio
JNROPS
Artio
5,351
1,348
0
3,754
11,403
4,936
36
5,123
5,630
27,667
1,747
W
Poseidon
JakeDaCamper
Poseidon
1,360
392
0
3,411
6,224
1,257
78
807
5,417
33,680
885
L
Neith
Tismtoskr
Neith
4,083
1,271
0
1,327
5,111
1,390
0
2,998
1,780
0
54,306
L
Cerberus
ladiesman711
Cerberus
5,773
682
0
4,472
10,138
4,515
0
5,394
4,700
31,970
0
L
Ratatoskr
ldextra
Ratatoskr
1,750
299
0
2,671
6,017
1,733
0
1,091
4,730
0
39,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,622
Gold Earned
27,233
327
Minions Killed
285
0
Camps Cleared
0
880,473
Distance Traveled
979,583
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,710
571
63
6
0
171,064
0
W
Nu Wa
5,787
579
60
6
0
193,108
1
W
King Arthur
4,928
493
23
2
0
217,555
5
L
Horus
5,037
504
10
1
0
173,250
0
W
Cupid
5,497
550
78
8
0
175,729
0
W
Artio
5,601
560
56
6
0
186,089
1
W
Poseidon
5,420
542
68
7
0
207,102
0
L
Neith
6,200
620
100
10
0
170,434
0
L
Cerberus
5,963
596
83
8
0
156,555
1
L
Ratatoskr
5,712
571
71
7
0
209,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role