Player Matchup

Agni
Agni
Cosmic_Waddles
Agni
Level 139
God Stats
0W - 1L
1,538 SR
Queue Stats
2W - 14L
1,165 Elo+
Party 3
Bellona
Bellona
DeviantZeth
Bellona
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,165 Elo+
Party 3
Ix Chel
Ix Chel
Jordan176900
Ix Chel
Level 109
God Stats
1W - 2L
1,550 SR
Queue Stats
7W - 25L
1,246 Elo+
Party 3
Hachiman
Hachiman
Nobo592
Hachiman
Level 63
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Tiamat
Tiamat
RubberSkunk
Tiamat
Level 183
God Stats
2W - 8L
1,216 SR
Queue Stats
464W - 503L
1,514 Elo+
Solo
Team Averages
Level 115
1,421 SR
1,318 Elo+

VS

Team Averages
Level 93
1,519 SR
1,498 Elo+
Danzaburou
Danzaburou
CorwinSOV
Danzaburou
Level 84
God Stats
8W - 5L
1,525 SR
Queue Stats
206W - 206L
1,489 Elo+
Party 2
Medusa
Medusa
Djloreee102
Medusa
Level 128
God Stats
2W - 0L
1,202 SR
Queue Stats
40W - 28L
1,530 Elo+
Party 1
Odin
Odin
FolkenStratigos
Odin
Level 63
God Stats
2W - 1L
1,529 SR
Queue Stats
120W - 133L
1,530 Elo+
Party 2
Janus
Janus
smokinj0e
Janus
Level 64
God Stats
5W - 0L
1,857 SR
Queue Stats
206W - 204L
1,454 Elo+
Party 2
Ix Chel
Ix Chel
vTz_BeAsT
Ix Chel
Level 128
God Stats
1W - 0L
1,482 SR
Queue Stats
38W - 29L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 9
10,636
760
12,966
10,819
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
DeviantZeth
Bellona
17
7 / 7 / 5
10,731
767
8,318
22,832
26,528
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Jordan176900
Ix Chel
16
2 / 8 / 7
9,819
701
11,934
14,971
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Nobo592
Hachiman
14
1 / 8 / 5
8,707
622
5,740
12,057
3,700
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
19
2 / 8 / 6
10,195
728
10,322
14,456
8,935
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CorwinSOV
Danzaburou
18
6 / 5 / 25
11,773
841
17,636
13,989
8,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
19
4 / 2 / 21
11,697
836
9,168
12,422
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 3 / 22
11,110
794
10,661
14,999
17,391
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
smokinj0e
Janus
19
8 / 3 / 19
11,702
836
11,735
8,638
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
vTz_BeAsT
Ix Chel
20
14 / 2 / 18
12,994
928
19,778
16,724
7,250
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
142
15
Kills
37
37
Deaths
15
32
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CorwinSOV
Danzaburou
6
5
25
3.7
L
3
6
9
1.25
L
Bellona
DeviantZeth
Bellona
7
7
5
1.36
W
Medusa
4
2
21
7.25
W
5
3
22
5.33
L
Ix Chel
Jordan176900
Ix Chel
2
8
7
0.69
L
Hachiman
Nobo592
Hachiman
1
8
5
0.44
L
Tiamat
2
8
6
0.63
W
Janus
smokinj0e
Janus
8
3
19
5.83
W
Ix Chel
vTz_BeAsT
Ix Chel
14
2
18
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,280
Damage
68,978
75,135
Taken
66,772
47,688
Mitigated
40,886
14,758
Healing
22,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CorwinSOV
Danzaburou
17,636
5,277
385
2,799
13,989
8,561
2,865
10,245
3,744
0
31,557
L
12,966
204
2,134
2,105
10,819
3,518
136
3,887
6,871
31,155
148
L
Bellona
DeviantZeth
Bellona
8,318
920
185
1,181
22,832
26,528
279
9,900
12,623
3,169
8,608
W
Medusa
9,168
3,725
1,736
2,393
12,422
4,654
2,614
7,174
5,248
0
36,619
W
10,661
1,345
829
861
14,999
17,391
410
6,176
8,823
0
16,579
L
Ix Chel
Jordan176900
Ix Chel
11,934
1,034
2,651
2,529
14,971
5,007
102
6,799
8,102
20,238
200
L
Hachiman
Nobo592
Hachiman
5,740
2,850
429
980
12,057
3,700
29
5,316
6,695
0
12,607
L
Tiamat
10,322
344
756
1,808
14,456
8,935
0
5,505
8,703
34,363
0
W
Janus
smokinj0e
Janus
11,735
292
1,179
1,554
8,638
3,030
1,137
6,401
2,237
23,516
0
W
Ix Chel
vTz_BeAsT
Ix Chel
19,778
1,779
4,108
6,585
16,724
7,250
1,312
7,257
9,467
42,056
106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,088
Gold Earned
59,276
138
Minions Killed
180
0
Camps Cleared
0
1,186,337
Distance Traveled
1,390,596
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,773
841
41
3
0
229,138
0
L
Agni
10,636
760
36
3
0
257,764
0
L
Bellona
10,731
767
6
0
0
223,887
0
W
Medusa
11,697
836
54
4
0
303,999
5
W
Odin
11,110
794
13
1
0
284,160
0
L
Ix Chel
9,819
701
32
2
0
239,263
0
L
Hachiman
8,707
622
13
1
0
227,949
0
L
Tiamat
10,195
728
51
4
0
237,474
0
W
Janus
11,702
836
26
2
0
272,080
0
W
Ix Chel
12,994
928
46
3
0
301,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role