Player Matchup

Agni
Agni
BigCountry6925
Agni
Level 126
God Stats
13W - 6L
1,575 SR
Queue Stats
113W - 112L
1,500 Elo+
Party 2
Bacchus
Bacchus
Obliterisk
Bacchus
Level 61
God Stats
1W - 2L
1,569 SR
Queue Stats
119W - 106L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
Rocky5533
Erlang Shen
Level 114
God Stats
0W - 2L
1,563 SR
Queue Stats
65W - 74L
1,520 Elo+
Party 2
Anhur
Anhur
SuperFruit5553
Anhur
Level 125
God Stats
7W - 1L
1,684 SR
Queue Stats
56W - 49L
1,566 Elo+
Party 2
Tyr
Tyr
Whitedangler54
Tyr
Level 158
God Stats
2W - 4L
1,151 SR
Queue Stats
251W - 197L
1,567 Elo+
Solo
Team Averages
Level 117
1,508 SR
1,533 Elo+

VS

Team Averages
Level 131
1,537 SR
1,615 Elo+
Anhur
Anhur
Bleachey
Anhur
Level 149
God Stats
22W - 16L
1,669 SR
Queue Stats
276W - 245L
1,593 Elo+
Party 1
Merlin
Merlin
CasualTCM
Merlin
Level 85
God Stats
3W - 10L
1,242 SR
Queue Stats
122W - 113L
1,575 Elo+
Party 3
Hades
Hades
VoidGMm
Hades
Level 83
God Stats
4W - 2L
1,676 SR
Queue Stats
109W - 80L
1,560 Elo+
Party 3
Athena
Athena
Xorgxter
Athena
Level 180
God Stats
2W - 2L
1,492 SR
Queue Stats
557W - 508L
1,573 Elo+
Party 1
Ratatoskr
Ratatoskr
Βerg
Ratatoskr
Level 159
God Stats
5W - 2L
1,607 SR
Queue Stats
69W - 37L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
7,294
561
7,415
6,658
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Obliterisk
Bacchus
9
3 / 3 / 1
5,762
443
4,992
8,015
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Rocky5533
Erlang Shen
13
2 / 3 / 5
6,794
523
5,678
13,627
5,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 2
6,302
485
4,134
9,202
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 0 / 1
8,666
667
10,970
8,947
6,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bleachey
Anhur
15
7 / 0 / 1
8,803
677
7,772
7,943
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Merlin
CasualTCM
Merlin
11
1 / 5 / 2
6,836
526
4,617
7,706
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hades
VoidGMm
Hades
13
2 / 3 / 0
7,464
574
3,985
11,872
6,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
Xorgxter
Athena
13
2 / 3 / 10
7,950
612
6,042
16,156
10,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Βerg
Ratatoskr
13
2 / 1 / 4
7,205
554
5,879
12,295
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
12
Kills
14
14
Deaths
12
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Anhur
Bleachey
Anhur
7
0
1
7.5
W
Merlin
CasualTCM
Merlin
1
5
2
0.4
L
Bacchus
Obliterisk
Bacchus
3
3
1
1.17
L
Erlang Shen
Rocky5533
Erlang Shen
2
3
5
1.5
L
0
5
2
0.2
W
Hades
VoidGMm
Hades
2
3
0
0.67
L
5
0
1
5.5
W
Athena
Xorgxter
Athena
2
3
10
2.33
W
Ratatoskr
Βerg
Ratatoskr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,189
Damage
28,295
46,449
Taken
55,972
20,480
Mitigated
24,749
11,718
Healing
22,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,415
371
0
625
6,658
1,815
0
3,990
2,668
45,206
967
W
Anhur
Bleachey
Anhur
7,772
3,907
0
5,358
7,943
2,556
1,452
1,217
6,520
0
68,707
W
Merlin
CasualTCM
Merlin
4,617
395
0
738
7,706
1,540
64
3,721
3,651
36,891
0
L
Bacchus
Obliterisk
Bacchus
4,992
702
0
816
8,015
5,193
0
3,043
4,972
13,474
2,104
L
Erlang Shen
Rocky5533
Erlang Shen
5,678
3,733
0
4,173
13,627
5,795
0
1,786
11,841
0
53,917
L
4,134
1,790
0
2,113
9,202
1,581
0
1,958
7,244
0
41,634
W
Hades
VoidGMm
Hades
3,985
419
96
6,873
11,872
6,457
0
181
11,675
50,026
0
L
10,970
1,617
0
3,991
8,947
6,096
0
3,805
5,142
0
55,278
W
Athena
Xorgxter
Athena
6,042
1,761
211
3,242
16,156
10,619
155
3,235
12,442
23,880
351
W
Ratatoskr
Βerg
Ratatoskr
5,879
2,566
0
5,811
12,295
3,577
22
2,321
9,727
0
56,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,818
Gold Earned
38,258
386
Minions Killed
424
0
Camps Cleared
0
1,392,471
Distance Traveled
1,447,043
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,294
561
103
8
0
289,360
3
W
Anhur
8,803
677
124
10
0
268,390
4
W
Merlin
6,836
526
69
5
0
248,619
0
L
Bacchus
5,762
443
25
2
0
271,242
3
L
Erlang Shen
6,794
523
87
7
0
317,854
0
L
Anhur
6,302
485
70
5
0
228,733
0
W
Hades
7,464
574
102
8
0
250,233
0
L
Tyr
8,666
667
101
8
0
285,282
0
W
Athena
7,950
612
34
3
0
325,599
2
W
Ratatoskr
7,205
554
95
7
0
354,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role