Player Matchup

Discordia
Discordia
Beepmeat
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 66L
1,442 Elo+
Party 1
Cupid
Cupid
Clutchbox
Cupid
Level 128
God Stats
0W - 3L
1,453 SR
Queue Stats
50W - 50L
1,563 Elo+
Party 1
Bacchus
Bacchus
JasianC
Bacchus
Level 27
God Stats
7W - 20L
1,392 SR
Queue Stats
15W - 26L
1,427 Elo+
Party 1
Pele
Pele
Lakeonn
Pele
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,533 Elo+
Party 1
Anhur
Anhur
TSwift4lyfer2007
Anhur
Level 65
God Stats
7W - 3L
2,047 SR
Queue Stats
94W - 47L
1,711 Elo+
Solo
Team Averages
Level 67
1,579 SR
1,535 Elo+

VS

Team Averages
Level 126
1,549 SR
1,553 Elo+
Sol
Sol
DblBarrelBlazin
Sol
Level 128
God Stats
4W - 2L
1,584 SR
Queue Stats
199W - 188L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hexalicious
Tsukuyomi
Level 78
God Stats
16W - 7L
1,701 SR
Queue Stats
263W - 238L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
PH NYL
Sun Wukong
Level 148
God Stats
4W - 4L
1,503 SR
Queue Stats
276W - 239L
1,586 Elo+
Solo
Scylla
Scylla
Thieving_Otter
Scylla
Level 149
God Stats
7W - 1L
1,700 SR
Queue Stats
369W - 332L
1,561 Elo+
Party 2
Bakasura
Bakasura
WorldsOkayistADC
Bakasura
Level 127
God Stats
2W - 4L
1,256 SR
Queue Stats
403W - 356L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Beepmeat
Discordia
10
1 / 8 / 1
6,140
439
3,813
9,144
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Clutchbox
Cupid
15
0 / 3 / 1
7,997
571
3,977
10,822
3,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
JasianC
Bacchus
11
0 / 4 / 3
6,847
489
5,115
11,438
9,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Lakeonn
Pele
13
5 / 4 / 2
8,165
583
9,565
14,515
4,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
6 / 3 / 1
9,528
681
12,275
12,164
3,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 2
8,495
607
5,676
5,530
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Hexalicious
Tsukuyomi
12
4 / 4 / 4
8,111
579
8,469
14,282
12,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
PH NYL
Sun Wukong
16
4 / 3 / 6
9,625
688
9,400
13,469
7,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 2 / 3
8,721
623
5,646
7,676
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
7 / 3 / 3
8,782
627
14,313
14,543
6,156
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
12
Kills
22
22
Deaths
12
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
Beepmeat
Discordia
1
8
1
0.19
L
Cupid
Clutchbox
Cupid
0
3
1
0.17
W
0
0
2
1
W
Tsukuyomi
Hexalicious
Tsukuyomi
4
4
4
1.5
L
Bacchus
JasianC
Bacchus
0
4
3
0.38
L
Pele
Lakeonn
Pele
5
4
2
1.5
W
Sun Wukong
PH NYL
Sun Wukong
4
3
6
2.33
L
6
3
1
2.17
W
7
2
3
4.25
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,745
Damage
43,504
58,083
Taken
55,500
22,872
Mitigated
29,691
14,414
Healing
15,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Beepmeat
Discordia
3,813
425
0
250
9,144
1,882
0
3,408
5,169
21,548
0
L
Cupid
Clutchbox
Cupid
3,977
1,765
0
2,878
10,822
3,720
0
3,676
6,656
0
70,208
W
5,676
1,845
0
3,565
5,530
1,788
2,882
933
4,597
71,768
5,957
W
Tsukuyomi
Hexalicious
Tsukuyomi
8,469
1,571
0
3,125
14,282
12,434
46
3,022
11,260
0
26,723
L
Bacchus
JasianC
Bacchus
5,115
1,091
0
2,262
11,438
9,279
0
2,715
7,420
19,209
874
L
Pele
Lakeonn
Pele
9,565
2,026
0
3,470
14,515
4,262
0
704
12,248
0
58,968
W
Sun Wukong
PH NYL
Sun Wukong
9,400
1,968
0
4,558
13,469
7,229
0
766
12,703
0
71,907
L
12,275
6,543
0
5,554
12,164
3,729
893
252
11,732
0
70,175
W
5,646
793
0
1,734
7,676
2,084
0
2,374
5,302
41,654
0
W
14,313
9,682
0
2,636
14,543
6,156
287
1,275
13,268
0
47,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,677
Gold Earned
43,734
384
Minions Killed
471
0
Camps Cleared
0
1,412,799
Distance Traveled
1,519,421
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,140
439
28
2
0
240,346
0
L
Cupid
7,997
571
128
9
0
277,931
5
W
Sol
8,495
607
145
10
0
286,631
0
W
Tsukuyomi
8,111
579
26
2
0
296,975
2
L
Bacchus
6,847
489
27
2
0
292,760
5
L
Pele
8,165
583
86
6
0
331,624
6
W
Sun Wukong
9,625
688
116
8
0
284,804
0
L
Anhur
9,528
681
115
8
0
270,138
0
W
Scylla
8,721
623
97
7
0
303,375
2
W
Bakasura
8,782
627
87
6
0
347,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role