Player Matchup

Tiamat
Tiamat
BENNATE76
Tiamat
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,467 Elo+
Party 2
Mercury
Mercury
ElFilly0
Mercury
Level 126
God Stats
22W - 23L
1,517 SR
Queue Stats
275W - 266L
1,475 Elo+
Solo
King Arthur
King Arthur
Mr TD Gamer3428
King Arthur
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 56L
1,451 Elo+
Party 2
Maui
Maui
MukeLamone
Maui
Level 68
God Stats
5W - 4L
1,527 SR
Queue Stats
21W - 27L
1,375 Elo+
Party 3
Ishtar
Ishtar
RogueFacter
Ishtar
Level 99
God Stats
3W - 2L
1,487 SR
Queue Stats
18W - 28L
1,298 Elo+
Party 3
Team Averages
Level 94
1,506 SR
1,413 Elo+

VS

Team Averages
Level 87
1,379 SR
1,380 Elo+
Ares
Ares
CarryingManny
Ares
Level 22
God Stats
0W - 1L
1,125 SR
Queue Stats
5W - 6L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
HLfrostedflakes
Sun Wukong
Level 48
God Stats
3W - 13L
1,273 SR
Queue Stats
156W - 164L
1,267 Elo+
Solo
Fenrir
Fenrir
JimmyPind
Fenrir
Level 84
God Stats
2W - 3L
1,623 SR
Queue Stats
16W - 30L
1,282 Elo+
Solo
He Bo
He Bo
LORDDWYANE365
He Bo
Level 128
God Stats
1W - 2L
1,492 SR
Queue Stats
9W - 15L
1,367 Elo+
Solo
Ishtar
Ishtar
MannyMercs
Ishtar
Level 154
God Stats
5W - 6L
1,383 SR
Queue Stats
75W - 67L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BENNATE76
Tiamat
11
1 / 3 / 3
6,269
570
3,542
6,030
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ElFilly0
Mercury
13
6 / 0 / 1
7,115
647
3,524
8,603
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Mr TD Gamer3428
King Arthur
10
3 / 2 / 1
6,253
568
5,742
10,549
7,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

8
2 / 2 / 3
5,532
503
3,671
5,916
2,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
9
2 / 1 / 2
5,392
490
4,099
5,682
1,414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,571
506
3,154
9,009
5,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
HLfrostedflakes
Sun Wukong
9
1 / 5 / 1
5,642
513
5,510
8,266
4,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
JimmyPind
Fenrir
8
2 / 3 / 1
5,086
462
2,497
5,694
1,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
2 / 3 / 1
6,374
579
2,960
5,250
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
MannyMercs
Ishtar
8
1 / 4 / 1
5,187
472
3,917
4,859
1,459
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
14
Kills
8
8
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BENNATE76
Tiamat
1
3
3
0.83
L
2
0
0
2
W
Mercury
ElFilly0
Mercury
6
0
1
6.5
L
Sun Wukong
HLfrostedflakes
Sun Wukong
1
5
1
0.3
L
Fenrir
JimmyPind
Fenrir
2
3
1
0.83
L
2
3
1
0.83
L
Ishtar
MannyMercs
Ishtar
1
4
1
0.38
W
King Arthur
Mr TD Gamer3428
King Arthur
3
2
1
1.75
W
2
2
3
1.75
W
Ishtar
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,578
Damage
18,038
36,780
Taken
33,078
17,348
Mitigated
13,866
8,956
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BENNATE76
Tiamat
3,542
350
0
656
6,030
3,108
0
2,314
3,360
35,957
262
L
3,154
530
0
3,179
9,009
5,118
0
2,244
6,765
12,835
1,045
W
Mercury
ElFilly0
Mercury
3,524
1,474
0
5,474
8,603
2,769
0
163
8,400
0
54,935
L
Sun Wukong
HLfrostedflakes
Sun Wukong
5,510
863
0
846
8,266
4,060
0
197
8,069
0
31,829
L
Fenrir
JimmyPind
Fenrir
2,497
211
65
1,133
5,694
1,973
0
1,282
4,412
0
21,208
L
2,960
0
0
736
5,250
1,256
0
2,366
2,884
30,838
1,943
L
Ishtar
MannyMercs
Ishtar
3,917
2,926
226
186
4,859
1,459
0
1,056
3,803
0
24,229
W
King Arthur
Mr TD Gamer3428
King Arthur
5,742
816
0
238
10,549
7,278
0
0
10,549
0
35,823
W
3,671
1,011
0
509
5,916
2,779
0
1,653
4,263
13,176
0
W
Ishtar
4,099
2,947
0
2,079
5,682
1,414
0
1,344
4,338
0
27,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,561
Gold Earned
27,860
311
Minions Killed
221
0
Camps Cleared
0
1,115,475
Distance Traveled
1,005,031
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,269
570
85
8
0
218,405
0
L
Ares
5,571
506
19
2
0
219,520
2
W
Mercury
7,115
647
99
9
0
260,924
0
L
Sun Wukong
5,642
513
45
4
0
209,317
0
L
Fenrir
5,086
462
43
4
0
175,022
0
L
He Bo
6,374
579
76
7
0
207,335
0
L
Ishtar
5,187
472
38
3
0
193,837
1
W
King Arthur
6,253
568
63
6
0
209,622
0
W
Maui
5,532
503
16
1
0
213,156
0
W
Ishtar
5,392
490
48
4
0
213,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role