Player Matchup

Mulan
Mulan
AmbiguousViking1
Mulan
Level 102
God Stats
17W - 15L
1,634 SR
Queue Stats
251W - 231L
1,553 Elo+
Party 2
Ganesha
Ganesha
Hank414
Ganesha
Level 138
God Stats
1W - 0L
1,811 SR
Queue Stats
12W - 9L
1,491 Elo+
Party 2
Nemesis
Nemesis
Hurrikoehn22
Nemesis
Level 130
God Stats
2W - 1L
1,797 SR
Queue Stats
86W - 95L
1,518 Elo+
Party 2
Janus
Janus
VOLKOEHNO
Janus
Level 42
God Stats
2W - 2L
1,534 SR
Queue Stats
39W - 40L
1,569 Elo+
Party 2
Hou Yi
Hou Yi
xXTheSapps4Xx
Hou Yi
Level 148
God Stats
5W - 2L
1,700 SR
Queue Stats
54W - 42L
1,592 Elo+
Party 2
Team Averages
Level 112
1,695 SR
1,544 Elo+

VS

Team Averages
Level 125
1,518 SR
1,603 Elo+
Sun Wukong
Sun Wukong
DKerk
Sun Wukong
Level 158
God Stats
1W - 5L
1,248 SR
Queue Stats
218W - 196L
1,625 Elo+
Solo
Neith
Neith
GimpyGimpy
Neith
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
379W - 327L
1,609 Elo+
Party 1
Eset
Eset
MaIpractice
Eset
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 59L
1,577 Elo+
Party 1
Bakasura
Bakasura
pavonplumer
Bakasura
Level 76
God Stats
17W - 7L
1,840 SR
Queue Stats
317W - 270L
1,537 Elo+
Solo
Nox
Nox
rjhar4
Nox
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 124L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
9,322
583
13,088
14,651
12,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ganesha
Hank414
Ganesha
13
0 / 1 / 9
8,115
507
3,568
11,923
8,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nemesis
Hurrikoehn22
Nemesis
15
4 / 0 / 6
8,742
546
9,047
11,246
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Janus
VOLKOEHNO
Janus
17
7 / 0 / 2
10,071
629
10,469
8,864
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 3
8,445
528
6,721
9,118
2,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DKerk
Sun Wukong
15
1 / 0 / 0
8,785
549
8,866
16,924
14,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Neith
15
0 / 2 / 0
8,369
523
5,873
9,053
2,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 3 / 0
6,629
414
6,805
12,082
8,181
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
pavonplumer
Bakasura
14
1 / 4 / 0
7,511
469
7,941
17,467
8,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nox
rjhar4
Nox
15
1 / 4 / 0
7,936
496
6,807
10,011
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
3
3
Deaths
13
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Sun Wukong
DKerk
Sun Wukong
1
0
0
1
L
Neith
0
2
0
0
W
Ganesha
Hank414
Ganesha
0
1
9
4.5
W
Nemesis
Hurrikoehn22
Nemesis
4
0
6
7
L
0
3
0
0
W
Janus
VOLKOEHNO
Janus
7
0
2
8
L
Bakasura
pavonplumer
Bakasura
1
4
0
0.25
L
Nox
rjhar4
Nox
1
4
0
0.25
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,893
Damage
36,292
55,802
Taken
65,537
29,823
Mitigated
36,877
20,275
Healing
20,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,088
1,546
0
4,586
14,651
12,575
510
0
13,790
752
78,071
L
Sun Wukong
DKerk
Sun Wukong
8,866
2,114
0
4,540
16,924
14,759
0
634
16,290
0
71,979
L
Neith
5,873
636
0
2,242
9,053
2,769
0
808
8,215
0
81,060
W
Ganesha
Hank414
Ganesha
3,568
398
0
4,700
11,923
8,210
17
4,552
7,004
16,804
389
W
Nemesis
Hurrikoehn22
Nemesis
9,047
2,327
0
7,954
11,246
3,661
0
2,299
8,324
0
66,420
L
6,805
709
241
4,536
12,082
8,181
0
3,267
8,715
23,304
0
W
Janus
VOLKOEHNO
Janus
10,469
647
0
500
8,864
2,499
0
4,738
3,579
83,816
1,300
L
Bakasura
pavonplumer
Bakasura
7,941
5,625
0
6,576
17,467
8,207
0
3,199
14,072
0
47,646
L
Nox
rjhar4
Nox
6,807
330
0
2,190
10,011
2,961
0
5,106
4,527
66,878
0
W
6,721
3,245
0
2,535
9,118
2,878
70
1,371
7,357
0
70,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,695
Gold Earned
39,230
564
Minions Killed
550
0
Camps Cleared
0
1,687,117
Distance Traveled
1,660,736
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,322
583
149
9
0
286,084
2
L
Sun Wukong
8,785
549
134
8
0
333,408
1
L
Neith
8,369
523
136
9
0
334,189
0
W
Ganesha
8,115
507
5
0
0
340,450
5
W
Nemesis
8,742
546
103
6
0
369,257
0
L
Eset
6,629
414
27
2
0
318,333
0
W
Janus
10,071
629
181
11
0
374,345
0
L
Bakasura
7,511
469
111
7
0
345,921
0
L
Nox
7,936
496
142
9
0
328,885
5
W
Hou Yi
8,445
528
126
8
0
316,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role