Player Matchup

Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FilosofoKIng
Neith
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,284 Elo+
Solo
Tsukuyomi
Tsukuyomi
RareK1nd
Tsukuyomi
Level 157
God Stats
20W - 19L
1,551 SR
Queue Stats
357W - 349L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
Suh its Jeremy
Sun Wukong
Level 135
God Stats
2W - 1L
1,454 SR
Queue Stats
117W - 109L
1,495 Elo+
Solo
Ares
Ares
adamlg123
Ares
Level 118
God Stats
6W - 5L
1,776 SR
Queue Stats
363W - 333L
1,498 Elo+
Solo
Team Averages
Level 116
1,556 SR
1,461 Elo+

VS

Team Averages
Level 95
1,511 SR
1,437 Elo+
Arachne
Arachne
Brian-Flowerz
Arachne
Level 40
God Stats
1W - 1L
1,574 SR
Queue Stats
5W - 14L
1,336 Elo+
Party 1
Izanami
Izanami
CrystalPantheon
Izanami
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
ElderSpaceMonky
King Arthur
Level 124
God Stats
146W - 104L
1,550 SR
Queue Stats
367W - 343L
1,511 Elo+
Solo
Kumbhakarna
Kumbhakarna
Roddy mafia
Kumbhakarna
Level 85
God Stats
0W - 2L
1,294 SR
Queue Stats
4W - 11L
1,336 Elo+
Party 1
The Morrigan
The Morrigan
wiitigo_
The Morrigan
Level 147
God Stats
2W - 2L
1,637 SR
Queue Stats
156W - 151L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 3 / 3
9,434
555
4,857
11,081
3,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 2 / 3
8,789
517
6,217
8,905
3,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tsukuyomi
RareK1nd
Tsukuyomi
17
6 / 3 / 4
10,075
593
10,683
14,441
5,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Suh its Jeremy
Sun Wukong
16
3 / 1 / 6
9,725
572
15,763
21,051
24,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ares
14
2 / 2 / 4
8,992
529
7,716
12,897
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
7 / 2 / 2
9,259
545
6,364
14,886
5,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 3
7,637
449
5,431
7,857
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ElderSpaceMonky
King Arthur
15
0 / 4 / 1
9,430
555
11,353
23,137
15,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Kumbhakarna
Roddy mafia
Kumbhakarna
11
1 / 2 / 3
7,005
412
4,011
13,158
12,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
wiitigo_
The Morrigan
16
3 / 6 / 5
10,333
608
9,460
11,887
4,397
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
15
Kills
11
11
Deaths
16
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
3
3
1.5
L
Arachne
7
2
2
4
L
0
2
3
0.75
L
King Arthur
ElderSpaceMonky
King Arthur
0
4
1
0.13
W
1
2
3
1.25
W
Tsukuyomi
RareK1nd
Tsukuyomi
6
3
4
2.67
L
Kumbhakarna
Roddy mafia
Kumbhakarna
1
2
3
1.25
W
Sun Wukong
Suh its Jeremy
Sun Wukong
3
1
6
6
W
Ares
2
2
4
2
L
The Morrigan
wiitigo_
The Morrigan
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,236
Damage
36,619
68,375
Taken
70,925
47,276
Mitigated
40,706
25,143
Healing
21,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,857
1,888
0
5,498
11,081
3,136
959
4,577
6,504
58,177
1,389
L
Arachne
6,364
4,353
11
7,125
14,886
5,967
410
3,486
11,276
0
50,204
L
5,431
3,930
0
1,360
7,857
2,610
262
2,835
5,022
0
53,726
L
King Arthur
ElderSpaceMonky
King Arthur
11,353
2,070
0
7,083
23,137
15,425
71
4,124
18,022
462
78,030
W
6,217
1,723
0
2,339
8,905
3,177
671
1,815
7,090
0
84,699
W
Tsukuyomi
RareK1nd
Tsukuyomi
10,683
1,842
0
7,633
14,441
5,500
221
2,466
11,975
0
96,695
L
Kumbhakarna
Roddy mafia
Kumbhakarna
4,011
479
0
1,674
13,158
12,307
94
5,050
8,108
20,020
0
W
Sun Wukong
Suh its Jeremy
Sun Wukong
15,763
2,700
0
7,415
21,051
24,308
0
2,250
18,801
9,102
71,389
W
Ares
7,716
441
0
2,258
12,897
11,155
0
3,347
9,550
24,757
1,884
L
The Morrigan
wiitigo_
The Morrigan
9,460
2,928
0
3,987
11,887
4,397
122
4,009
7,466
72,025
2,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,015
Gold Earned
43,664
566
Minions Killed
466
0
Camps Cleared
0
1,669,981
Distance Traveled
1,673,946
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,434
555
105
6
0
289,633
7
L
Arachne
9,259
545
72
4
0
373,822
0
L
Izanami
7,637
449
105
6
0
314,389
0
L
King Arthur
9,430
555
131
8
0
311,825
3
W
Neith
8,789
517
151
9
0
319,455
0
W
Tsukuyomi
10,075
593
161
9
0
397,241
0
L
Kumbhakarna
7,005
412
21
1
0
347,535
0
W
Sun Wukong
9,725
572
121
7
0
318,262
2
W
Ares
8,992
529
28
2
0
345,390
10
L
The Morrigan
10,333
608
137
8
0
326,375
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role