Player Matchup

Aphrodite
Aphrodite
CamelSnotz
Aphrodite
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,566 Elo+
Party 1
Bellona
Bellona
Figgyyooyyggif
Bellona
Level 186
God Stats
2W - 1L
1,929 SR
Queue Stats
84W - 96L
1,563 Elo+
Party 1
Tiamat
Tiamat
Lucy19
Tiamat
Level 164
God Stats
8W - 6L
1,564 SR
Queue Stats
354W - 324L
1,576 Elo+
Solo
Hades
Hades
MMRSisyphus
Hades
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,599 Elo+
Party 1
Xbalanque
Xbalanque
fijiwijimijimon
Xbalanque
Level 179
God Stats
2W - 0L
1,626 SR
Queue Stats
52W - 50L
1,613 Elo+
Party 1
Team Averages
Level 139
1,624 SR
1,584 Elo+

VS

Team Averages
Level 165
1,429 SR
1,596 Elo+
Yemoja
Yemoja
 
Yemoja
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CyborgSerpent
Tiamat
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 146L
1,572 Elo+
Solo
Chiron
Chiron
Kerrang
Chiron
Level 136
God Stats
0W - 2L
1,324 SR
Queue Stats
126W - 114L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
Zikune
Sun Wukong
Level 193
God Stats
2W - 3L
1,345 SR
Queue Stats
202W - 130L
1,703 Elo+
Solo
Hachiman
Hachiman
dragonfreak1124
Hachiman
Level 151
God Stats
0W - 2L
1,479 SR
Queue Stats
19W - 19L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CamelSnotz
Aphrodite
9
1 / 1 / 3
5,439
1,088
1,026
3,579
1,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
3 / 1 / 3
6,346
1,269
4,114
6,900
6,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
Lucy19
Tiamat
11
1 / 0 / 6
5,906
1,181
4,822
3,708
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 3
5,633
1,127
1,734
5,039
2,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
fijiwijimijimon
Xbalanque
9
1 / 1 / 4
5,608
1,122
5,687
3,600
1,191
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
1
0 / 0 / 0
1,274
255
0
0
0
10
2 / 2 / 1
5,516
1,103
3,352
2,568
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Kerrang
Chiron
11
1 / 1 / 3
5,499
1,100
4,210
3,927
1,339
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Zikune
Sun Wukong
9
1 / 3 / 2
4,981
996
4,393
8,206
5,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
10
0 / 1 / 3
5,154
1,031
4,880
3,453
1,120
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
7
Kills
4
4
Deaths
7
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
W
Aphrodite
CamelSnotz
Aphrodite
1
1
3
2.5
L
2
2
1
1.25
W
3
1
3
4.5
L
Chiron
Kerrang
Chiron
1
1
3
2.5
W
Tiamat
Lucy19
Tiamat
1
0
6
4
W
1
1
3
2.5
L
Sun Wukong
Zikune
Sun Wukong
1
3
2
0.67
L
Hachiman
0
1
3
1.5
W
Xbalanque
fijiwijimijimon
Xbalanque
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,383
Damage
16,835
22,826
Taken
18,154
13,271
Mitigated
9,527
12,604
Healing
5,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
CamelSnotz
Aphrodite
1,026
133
2,751
2,082
3,579
1,895
324
288
3,291
5,332
0
L
3,352
251
0
235
2,568
1,427
0
906
1,634
5,809
214
W
4,114
389
0
472
6,900
6,314
0
1,167
5,733
912
5,174
L
Chiron
Kerrang
Chiron
4,210
738
687
1,091
3,927
1,339
0
1,514
2,205
0
13,276
W
Tiamat
Lucy19
Tiamat
4,822
384
0
1,707
3,708
1,468
240
443
3,265
8,412
0
W
1,734
212
1,496
1,947
5,039
2,403
453
1,004
4,035
7,952
297
L
Sun Wukong
Zikune
Sun Wukong
4,393
300
414
1,712
8,206
5,641
0
3,424
4,328
0
7,154
L
Hachiman
4,880
1,559
93
992
3,453
1,120
0
1,287
1,928
0
10,904
W
Xbalanque
fijiwijimijimon
Xbalanque
5,687
2,996
733
1,416
3,600
1,191
776
337
3,263
0
14,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
22,424
63
Minions Killed
43
0
Camps Cleared
0
490,173
Distance Traveled
377,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
1,274
255
0
0
0
0
0
W
Aphrodite
5,439
1,088
9
2
0
105,594
0
L
Tiamat
5,516
1,103
5
1
0
73,205
0
W
Bellona
6,346
1,269
0
0
0
96,288
0
L
Chiron
5,499
1,100
17
3
0
96,770
0
W
Tiamat
5,906
1,181
21
4
0
100,632
0
W
Hades
5,633
1,127
19
4
0
97,495
0
L
Sun Wukong
4,981
996
8
2
0
103,913
0
L
Hachiman
5,154
1,031
13
3
0
103,903
0
W
Xbalanque
5,608
1,122
14
3
0
90,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role