Player Matchup

Arachne
Arachne
Befcakz
Arachne
Level 129
God Stats
3W - 1L
1,829 SR
Queue Stats
78W - 74L
1,565 Elo+
Party 1
Raijin
Raijin
JungleBTK
Raijin
Level 159
God Stats
8W - 4L
1,691 SR
Queue Stats
88W - 77L
1,567 Elo+
Party 1
Nut
Nut
MrSFleym
Nut
Level 150
God Stats
23W - 27L
1,564 SR
Queue Stats
302W - 273L
1,497 Elo+
Party 3
Cu Chulainn
Cu Chulainn
lordomba
Cu Chulainn
Level 162
God Stats
8W - 10L
1,523 SR
Queue Stats
251W - 229L
1,498 Elo+
Party 3
The Morrigan
The Morrigan
matteolayo1
The Morrigan
Level 159
God Stats
6W - 5L
1,480 SR
Queue Stats
96W - 80L
1,576 Elo+
Party 1
Team Averages
Level 152
1,617 SR
1,540 Elo+

VS

Team Averages
Level 85
1,445 SR
1,501 Elo+
Cupid
Cupid
BlushyBunny
Cupid
Level 124
God Stats
0W - 1L
1,209 SR
Queue Stats
237W - 212L
1,559 Elo+
Party 2
Ra
Ra
CeladusThraex
Ra
Level 49
God Stats
8W - 3L
1,485 SR
Queue Stats
121W - 116L
1,424 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GoldenGodwyn
Cu Chulainn
Level 142
God Stats
85W - 65L
1,567 SR
Queue Stats
342W - 298L
1,560 Elo+
Party 2
Erlang Shen
Erlang Shen
ProtectMcNugget
Erlang Shen
Level 69
God Stats
1W - 4L
1,463 SR
Queue Stats
260W - 241L
1,533 Elo+
Party 2
Hercules
Hercules
skdeelk
Hercules
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 19L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Befcakz
Arachne
15
4 / 2 / 2
9,493
558
8,196
19,292
6,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Raijin
JungleBTK
Raijin
16
3 / 2 / 4
10,161
598
7,988
9,999
5,546
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
7 / 3 / 0
10,135
596
17,488
12,306
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
lordomba
Cu Chulainn
15
1 / 3 / 7
9,589
564
14,669
23,078
21,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

The Morrigan
matteolayo1
The Morrigan
17
5 / 2 / 3
10,312
607
9,036
10,447
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,783
458
8,624
14,721
4,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 5 / 0
9,129
537
11,851
10,427
3,371
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
GoldenGodwyn
Cu Chulainn
17
3 / 4 / 1
10,775
634
11,687
20,755
15,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
ProtectMcNugget
Erlang Shen
15
2 / 4 / 5
8,795
517
7,817
17,016
9,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
skdeelk
Hercules
13
2 / 3 / 4
8,305
489
9,125
22,890
18,103
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
20
Kills
12
12
Deaths
20
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
Befcakz
Arachne
4
2
2
2.5
L
1
4
3
0.63
L
4
5
0
0.8
L
Cu Chulainn
GoldenGodwyn
Cu Chulainn
3
4
1
0.88
W
Raijin
JungleBTK
Raijin
3
2
4
2.5
W
7
3
0
2.33
L
Erlang Shen
ProtectMcNugget
Erlang Shen
2
4
5
1.13
W
Cu Chulainn
lordomba
Cu Chulainn
1
3
7
1.5
W
The Morrigan
matteolayo1
The Morrigan
5
2
3
3.25
L
Hercules
skdeelk
Hercules
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,377
Damage
49,104
75,122
Taken
85,809
43,416
Mitigated
50,942
25,135
Healing
31,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Befcakz
Arachne
8,196
5,457
0
7,096
19,292
6,947
209
7,415
11,792
0
71,505
L
8,624
5,706
1,418
5,603
14,721
4,849
0
234
14,487
0
58,458
L
11,851
1,915
33
2,474
10,427
3,371
144
2,014
8,413
58,874
317
L
Cu Chulainn
GoldenGodwyn
Cu Chulainn
11,687
1,591
0
4,037
20,755
15,059
281
7,127
13,628
86
79,716
W
Raijin
JungleBTK
Raijin
7,988
987
0
4,725
9,999
5,546
476
290
9,709
64,202
0
W
17,488
12,643
0
4,424
12,306
4,997
559
86
12,220
0
73,888
L
Erlang Shen
ProtectMcNugget
Erlang Shen
7,817
4,796
0
6,010
17,016
9,560
0
4,101
12,915
0
83,565
W
Cu Chulainn
lordomba
Cu Chulainn
14,669
1,879
187
7,603
23,078
21,060
0
2,906
20,172
2,010
52,178
W
The Morrigan
matteolayo1
The Morrigan
9,036
2,832
38
1,062
10,447
4,866
84
1,500
8,947
85,932
6,523
L
Hercules
skdeelk
Hercules
9,125
3,420
2,828
9,249
22,890
18,103
0
1,794
21,096
0
31,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,690
Gold Earned
44,787
534
Minions Killed
537
0
Camps Cleared
0
1,696,103
Distance Traveled
1,656,388
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,493
558
97
6
0
359,038
0
L
Cupid
7,783
458
109
6
0
299,823
7
L
Ra
9,129
537
109
6
0
326,875
7
L
Cu Chulainn
10,775
634
145
9
0
305,393
6
W
Raijin
10,161
598
122
7
0
286,601
7
W
Nut
10,135
596
115
7
0
343,058
0
L
Erlang Shen
8,795
517
129
8
0
368,690
0
W
Cu Chulainn
9,589
564
61
4
0
361,168
0
W
The Morrigan
10,312
607
139
8
0
346,238
0
L
Hercules
8,305
489
45
3
0
355,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role