Player Matchup

Ra
Ra
ELIT3GAM3R9945
Ra
Level 172
God Stats
3W - 1L
1,668 SR
Queue Stats
176W - 178L
1,552 Elo+
Party 1
Cernunnos
Cernunnos
ITS THE HOSE
Cernunnos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 174L
1,491 Elo+
Party 1
Xing Tian
Xing Tian
RuthlessSally
Xing Tian
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 108L
1,491 Elo+
Party 1
Team Averages
Level 145
1,556 SR
1,511 Elo+

VS

Team Averages
Level 170
1,540 SR
1,549 Elo+
Fenrir
Fenrir
Abellesg
Fenrir
Level 198
God Stats
2W - 2L
1,625 SR
Queue Stats
114W - 111L
1,568 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ElKingBoricua
Morgan Le Fay
Level 156
God Stats
4W - 8L
1,326 SR
Queue Stats
68W - 72L
1,539 Elo+
Party 2
Mulan
Mulan
nunny000
Mulan
Level 156
God Stats
5W - 1L
1,671 SR
Queue Stats
67W - 72L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
9,513
732
4,434
10,036
3,678
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
ITS THE HOSE
Cernunnos
16
3 / 6 / 3
10,307
793
8,103
13,064
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
RuthlessSally
Xing Tian
15
1 / 4 / 2
9,163
705
5,239
13,569
13,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abellesg
Fenrir
17
4 / 3 / 13
11,442
880
9,719
14,170
12,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mace

Mace

+10
Physical Power

Morgan Le Fay
ElKingBoricua
Morgan Le Fay
19
8 / 2 / 8
12,511
962
14,978
5,965
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
nunny000
Mulan
18
5 / 1 / 11
11,481
883
8,616
12,468
13,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
17
17
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Abellesg
Fenrir
4
3
13
3.5
L
2
7
3
0.5
W
Morgan Le Fay
ElKingBoricua
Morgan Le Fay
8
2
8
6
L
Cernunnos
ITS THE HOSE
Cernunnos
3
6
3
0.75
L
Xing Tian
RuthlessSally
Xing Tian
1
4
2
0.5
W
Mulan
nunny000
Mulan
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,776
Damage
33,313
36,669
Taken
32,603
22,175
Mitigated
28,182
3,942
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Abellesg
Fenrir
9,719
1,264
0
2,355
14,170
12,220
286
3,792
10,324
1,833
21,667
L
4,434
481
451
775
10,036
3,678
0
3,637
5,995
24,360
0
W
Morgan Le Fay
ElKingBoricua
Morgan Le Fay
14,978
1,402
0
1,455
5,965
2,622
1,120
1,380
4,585
61,987
1,121
L
Cernunnos
ITS THE HOSE
Cernunnos
8,103
3,261
0
2,057
13,064
4,835
0
6,195
6,297
0
25,211
L
Xing Tian
RuthlessSally
Xing Tian
5,239
380
303
356
13,569
13,662
0
5,232
7,174
17,636
860
W
Mulan
nunny000
Mulan
8,616
514
0
4,747
12,468
13,340
592
3,988
8,384
0
46,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,983
Gold Earned
35,434
115
Minions Killed
199
0
Camps Cleared
0
598,324
Distance Traveled
733,538
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,442
880
34
3
0
243,237
2
L
Ra
9,513
732
53
4
0
177,035
2
W
Morgan Le Fay
12,511
962
103
8
0
241,627
0
L
Cernunnos
10,307
793
38
3
0
193,679
2
L
Xing Tian
9,163
705
24
2
0
227,610
0
W
Mulan
11,481
883
62
5
0
248,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role