Player Matchup

Cthulhu
Cthulhu
F 12 0 G
Cthulhu
Level 106
God Stats
47W - 25L
1,632 SR
Queue Stats
123W - 123L
1,427 Elo+
Party 1
Nemesis
Nemesis
Peolo523
Nemesis
Level 108
God Stats
31W - 14L
1,638 SR
Queue Stats
120W - 114L
1,437 Elo+
Party 1
Scylla
Scylla
SteakComrade
Scylla
Level 89
God Stats
41W - 34L
1,564 SR
Queue Stats
99W - 96L
1,435 Elo+
Party 1
Team Averages
Level 101
1,611 SR
1,433 Elo+

VS

Team Averages
Level 94
1,416 SR
1,327 Elo+
Skadi
Skadi
bman89964
Skadi
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 36L
1,336 Elo+
Party 2
Achilles
Achilles
eatham2880
Achilles
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,336 Elo+
Party 2
Scylla
Scylla
n1johns
Scylla
Level 116
God Stats
0W - 2L
1,247 SR
Queue Stats
1W - 6L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
F 12 0 G
Cthulhu
14
2 / 2 / 7
8,779
878
6,315
9,648
5,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Peolo523
Nemesis
15
6 / 1 / 4
9,826
983
10,222
8,008
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
15
4 / 2 / 4
9,499
950
9,533
5,726
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
bman89964
Skadi
12
1 / 6 / 1
7,548
755
8,004
8,986
2,462
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
eatham2880
Achilles
15
3 / 1 / 2
8,065
807
4,059
10,692
10,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
n1johns
Scylla
13
1 / 5 / 2
7,790
779
3,931
7,965
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
5
5
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
F 12 0 G
Cthulhu
2
2
7
2.75
W
Nemesis
Peolo523
Nemesis
6
1
4
8
W
Scylla
4
2
4
3
L
Skadi
bman89964
Skadi
1
6
1
0.25
L
Achilles
eatham2880
Achilles
3
1
2
4
L
Scylla
n1johns
Scylla
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,070
Damage
15,994
23,382
Taken
27,643
11,036
Mitigated
15,240
4,126
Healing
5,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
F 12 0 G
Cthulhu
6,315
422
163
2,551
9,648
5,721
252
1,706
7,781
20,722
368
W
Nemesis
Peolo523
Nemesis
10,222
3,043
0
1,216
8,008
3,572
393
637
7,210
0
43,484
W
Scylla
9,533
137
0
196
5,726
1,743
483
1,218
4,352
25,981
522
L
Skadi
bman89964
Skadi
8,004
2,608
0
1,099
8,986
2,462
0
5,013
3,577
0
20,612
L
Achilles
eatham2880
Achilles
4,059
1,129
0
3,308
10,692
10,704
0
5,130
4,661
0
9,530
L
Scylla
n1johns
Scylla
3,931
361
0
630
7,965
2,074
0
3,635
3,888
28,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,104
Gold Earned
23,403
143
Minions Killed
98
0
Camps Cleared
0
605,764
Distance Traveled
522,251
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,779
878
25
3
0
181,976
3
W
Nemesis
9,826
983
61
6
0
217,888
0
W
Scylla
9,499
950
57
6
0
205,900
0
L
Skadi
7,548
755
19
2
0
169,497
2
L
Achilles
8,065
807
16
2
0
191,743
1
L
Scylla
7,790
779
63
6
0
161,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role