Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Carlito1G
Surtr
Level 157
God Stats
3W - 1L
1,648 SR
Queue Stats
63W - 72L
1,514 Elo+
Party 1
Xing Tian
Xing Tian
Ironhellrain
Xing Tian
Level 187
God Stats
1W - 4L
1,566 SR
Queue Stats
104W - 103L
1,527 Elo+
Party 1
Apollo
Apollo
Ranger1G
Apollo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 1
Chang'e
Chang'e
Rem 1G
Chang'e
Level 216
God Stats
1W - 1L
1,749 SR
Queue Stats
47W - 43L
1,520 Elo+
Party 1
Team Averages
Level 163
1,593 SR
1,475 Elo+

VS

Team Averages
Level 130
1,501 SR
1,513 Elo+
Terra
Terra
Koovv
Terra
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 245L
1,504 Elo+
Solo
Janus
Janus
MsKe1shasW1g
Janus
Level 148
God Stats
1W - 1L
1,306 SR
Queue Stats
53W - 46L
1,513 Elo+
Solo
Poseidon
Poseidon
illestthief
Poseidon
Level 97
God Stats
6W - 6L
1,592 SR
Queue Stats
298W - 274L
1,563 Elo+
Solo
Ares
Ares
xAzaLuna
Ares
Level 157
God Stats
2W - 2L
1,417 SR
Queue Stats
247W - 256L
1,506 Elo+
Solo
Charybdis
Charybdis
zooterbill
Charybdis
Level 128
God Stats
2W - 1L
1,688 SR
Queue Stats
145W - 142L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
2 / 5 / 5
8,252
825
14,566
13,679
12,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Carlito1G
Surtr
12
3 / 9 / 3
7,387
739
13,440
16,275
12,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
Ironhellrain
Xing Tian
14
3 / 6 / 2
8,098
810
8,980
18,546
9,634
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Ranger1G
Apollo
13
1 / 7 / 3
7,604
760
6,830
11,151
3,716
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chang'e
Rem 1G
Chang'e
10
0 / 5 / 5
6,589
659
6,060
8,287
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Koovv
Terra
17
4 / 0 / 27
10,568
1,057
9,397
20,521
22,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
14 / 5 / 12
10,348
1,035
13,681
10,915
5,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Poseidon
illestthief
Poseidon
16
7 / 1 / 23
9,846
985
17,671
13,059
6,309
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
2 / 2 / 20
8,526
853
6,832
15,396
18,386
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
zooterbill
Charybdis
15
5 / 1 / 16
9,249
925
15,033
12,386
6,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
130
9
Kills
32
32
Deaths
9
18
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
5
5
0.9
L
Surtr
Carlito1G
Surtr
3
9
3
0.5
L
Xing Tian
Ironhellrain
Xing Tian
3
6
2
0.67
W
Terra
Koovv
Terra
4
0
27
17.5
W
14
5
12
4
L
Apollo
Ranger1G
Apollo
1
7
3
0.36
L
Chang'e
Rem 1G
Chang'e
0
5
5
0.5
W
Poseidon
illestthief
Poseidon
7
1
23
18.5
W
Ares
2
2
20
6
W
Charybdis
zooterbill
Charybdis
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,876
Damage
62,614
67,938
Taken
72,277
41,021
Mitigated
58,832
12,127
Healing
38,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
14,566
1,017
0
3,017
13,679
12,283
0
7,375
6,068
0
29,112
L
Surtr
Carlito1G
Surtr
13,440
3,428
109
1,811
16,275
12,927
16
8,885
7,316
909
18,456
L
Xing Tian
Ironhellrain
Xing Tian
8,980
136
0
2,880
18,546
9,634
0
13,627
4,837
13,212
1,259
W
Terra
Koovv
Terra
9,397
718
15,612
10,460
20,521
22,135
444
5,093
15,194
17,360
1,388
W
13,681
968
2,380
916
10,915
5,741
98
2,558
8,269
22,284
543
L
Apollo
Ranger1G
Apollo
6,830
3,770
328
1,012
11,151
3,716
0
9,796
1,233
0
14,007
L
Chang'e
Rem 1G
Chang'e
6,060
470
1,658
1,312
8,287
2,461
0
5,241
2,966
12,604
0
W
Poseidon
illestthief
Poseidon
17,671
3,111
338
1,450
13,059
6,309
1,898
2,309
10,671
46,102
994
W
Ares
6,832
269
1,325
3,388
15,396
18,386
516
2,243
12,958
8,058
1,222
W
Charybdis
zooterbill
Charybdis
15,033
9,345
312
2,504
12,386
6,261
4,085
2,713
9,412
0
31,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,930
Gold Earned
48,537
82
Minions Killed
161
0
Camps Cleared
0
801,690
Distance Traveled
1,016,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,252
825
19
2
0
184,593
0
L
Surtr
7,387
739
6
1
0
166,212
0
L
Xing Tian
8,098
810
20
2
0
174,875
0
W
Terra
10,568
1,057
24
2
0
213,949
0
W
Janus
10,348
1,035
36
4
0
202,119
0
L
Apollo
7,604
760
22
2
0
163,305
0
L
Chang'e
6,589
659
15
2
0
112,705
0
W
Poseidon
9,846
985
50
5
0
226,910
0
W
Ares
8,526
853
3
0
0
184,268
0
W
Charybdis
9,249
925
48
5
0
189,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role