Player Matchup

Athena
Athena
Admiral55
Athena
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 33L
1,494 Elo+
Party 1
Ishtar
Ishtar
BubbaTheGolden
Ishtar
Level 107
God Stats
9W - 7L
1,526 SR
Queue Stats
64W - 54L
1,396 Elo+
Party 1
Surtr
Surtr
IICRAKII1
Surtr
Level 147
God Stats
14W - 15L
1,504 SR
Queue Stats
526W - 549L
1,538 Elo+
Solo
Poseidon
Poseidon
Kirbyjuan
Poseidon
Level 22
God Stats
10W - 22L
1,464 SR
Queue Stats
63W - 66L
1,416 Elo+
Party 1
Sobek
Sobek
RanbowGorilla64
Sobek
Level 114
God Stats
1W - 0L
1,249 SR
Queue Stats
78W - 83L
1,416 Elo+
Party 1
Team Averages
Level 103
1,449 SR
1,452 Elo+

VS

Team Averages
Level 113
1,536 SR
1,486 Elo+
Bacchus
Bacchus
MasterXIIIYmir
Bacchus
Level 103
God Stats
24W - 23L
1,607 SR
Queue Stats
74W - 66L
1,574 Elo+
Solo
Poseidon
Poseidon
STELLR4TELLROSO
Poseidon
Level 88
God Stats
0W - 1L
1,606 SR
Queue Stats
2W - 5L
1,404 Elo+
Solo
Anhur
Anhur
Seravot
Anhur
Level 103
God Stats
28W - 37L
1,509 SR
Queue Stats
230W - 210L
1,508 Elo+
Solo
Nu Wa
Nu Wa
T-o-x-ic_D-u-st
Nu Wa
Level 143
God Stats
9W - 13L
1,467 SR
Queue Stats
175W - 173L
1,463 Elo+
Solo
Thanatos
Thanatos
lovelikeMarilyn
Thanatos
Level 126
God Stats
127W - 137L
1,493 SR
Queue Stats
532W - 532L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Admiral55
Athena
10
6 / 0 / 2
6,063
606
3,633
4,265
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 1 / 2
5,789
579
4,759
4,001
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
IICRAKII1
Surtr
9
1 / 4 / 2
5,604
560
3,927
6,953
2,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Kirbyjuan
Poseidon
11
0 / 0 / 0
5,950
595
349
1,934
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 2 / 3
5,295
530
2,976
5,848
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,449
545
2,310
6,944
4,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
11
0 / 0 / 0
5,588
559
548
2,558
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Seravot
Anhur
9
1 / 2 / 2
5,267
527
2,934
4,972
1,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

6
2 / 0 / 0
4,380
438
874
1,765
314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
11
2 / 4 / 0
5,693
569
3,594
9,547
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
9
Kills
7
7
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
Admiral55
Athena
6
0
2
7
W
2
1
2
3
W
Surtr
IICRAKII1
Surtr
1
4
2
0.5
W
Poseidon
Kirbyjuan
Poseidon
0
0
0
0
L
2
3
1
0.83
W
0
2
3
0.75
L
Poseidon
0
0
0
0
L
Anhur
Seravot
Anhur
1
2
2
1
L
2
0
0
2
L
Thanatos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,644
Damage
10,260
23,001
Taken
25,786
10,227
Mitigated
10,278
6,283
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Admiral55
Athena
3,633
1,266
0
2,438
4,265
1,940
0
397
3,868
28,426
654
W
4,759
2,487
0
733
4,001
1,055
636
1,338
2,663
0
38,376
W
Surtr
IICRAKII1
Surtr
3,927
2,136
0
1,384
6,953
2,968
0
581
6,372
393
23,534
W
Poseidon
Kirbyjuan
Poseidon
349
48
0
0
1,934
496
0
403
1,531
37,664
1,447
L
2,310
399
250
1,408
6,944
4,709
0
2,279
4,665
9,915
0
W
2,976
353
0
1,728
5,848
3,768
0
1,013
4,835
13,320
54
L
Poseidon
548
30
0
856
2,558
555
0
716
1,768
34,587
0
L
Anhur
Seravot
Anhur
2,934
1,778
0
1,411
4,972
1,254
0
1,954
3,018
0
34,159
L
874
328
0
728
1,765
314
0
0
1,709
11,904
0
L
Thanatos
3,594
1,052
0
5,110
9,547
3,446
0
1,876
7,463
0
42,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,701
Gold Earned
26,377
270
Minions Killed
254
0
Camps Cleared
0
994,977
Distance Traveled
875,475
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,063
606
53
5
0
263,458
2
W
Ishtar
5,789
579
77
8
0
162,922
0
W
Surtr
5,604
560
37
4
0
156,168
0
W
Poseidon
5,950
595
90
9
0
199,195
5
L
Bacchus
5,449
545
9
1
0
207,683
4
W
Sobek
5,295
530
13
1
0
213,234
4
L
Poseidon
5,588
559
85
9
0
228,738
4
L
Anhur
5,267
527
64
6
0
177,610
0
L
Nu Wa
4,380
438
17
2
0
59,772
0
L
Thanatos
5,693
569
79
8
0
201,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role