Player Matchup

Nu Wa
Nu Wa
B Chubbzz
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 1
Horus
Horus
Jack90013
Horus
Level 43
God Stats
10W - 11L
1,643 SR
Queue Stats
71W - 78L
1,484 Elo+
Party 1
Xing Tian
Xing Tian
LastxKryptonian
Xing Tian
Level 128
God Stats
2W - 0L
1,701 SR
Queue Stats
71W - 53L
1,565 Elo+
Party 2
Pele
Pele
icespicebuss
Pele
Level 69
God Stats
4W - 0L
1,639 SR
Queue Stats
115W - 129L
1,432 Elo+
Party 1
Izanami
Izanami
unknwnjon
Izanami
Level 102
God Stats
2W - 0L
1,808 SR
Queue Stats
71W - 52L
1,574 Elo+
Party 2
Team Averages
Level 74
1,658 SR
1,511 Elo+

VS

Team Averages
Level 126
1,490 SR
1,456 Elo+
Mercury
Mercury
Law1067
Mercury
Level 117
God Stats
1W - 3L
1,198 SR
Queue Stats
352W - 334L
1,570 Elo+
Solo
Ares
Ares
LogieBerra16
Ares
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 97L
1,465 Elo+
Solo
Achilles
Achilles
UliLimon
Achilles
Level 125
God Stats
5W - 4L
1,600 SR
Queue Stats
342W - 316L
1,522 Elo+
Solo
Sol
Sol
rafaPool533
Sol
Level 125
God Stats
20W - 20L
1,495 SR
Queue Stats
262W - 262L
1,453 Elo+
Solo
Geb
Geb
vasal1991
Geb
Level 152
God Stats
0W - 2L
1,657 SR
Queue Stats
19W - 24L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
B Chubbzz
Nu Wa
13
2 / 3 / 7
7,713
482
7,635
5,852
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Horus
Jack90013
Horus
13
1 / 1 / 2
7,251
453
8,207
14,781
13,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
LastxKryptonian
Xing Tian
12
2 / 1 / 13
8,257
516
10,342
16,066
14,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

18
9 / 2 / 3
9,805
613
14,124
15,746
7,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
unknwnjon
Izanami
14
6 / 0 / 3
8,795
550
9,786
7,103
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Law1067
Mercury
14
3 / 1 / 1
7,923
495
7,308
12,627
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 7 / 2
6,533
408
4,148
15,446
12,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
UliLimon
Achilles
14
1 / 2 / 1
8,904
557
8,857
18,366
14,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 3 / 2
8,613
538
7,877
12,704
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 7 / 1
6,475
405
5,450
16,601
7,935
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
20
Kills
7
7
Deaths
20
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
B Chubbzz
Nu Wa
2
3
7
1.83
W
Horus
Jack90013
Horus
1
1
2
2
W
Xing Tian
LastxKryptonian
Xing Tian
2
1
13
8.5
L
Mercury
Law1067
Mercury
3
1
1
3.5
L
0
7
2
0.14
L
Achilles
UliLimon
Achilles
1
2
1
0.75
W
9
2
3
5.25
L
3
3
2
1.33
W
Izanami
unknwnjon
Izanami
6
0
3
7.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,094
Damage
33,640
59,548
Taken
75,744
40,198
Mitigated
42,645
14,280
Healing
19,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
B Chubbzz
Nu Wa
7,635
2,410
0
260
5,852
1,863
0
2,482
3,370
33,483
2,135
W
Horus
Jack90013
Horus
8,207
2,750
110
4,799
14,781
13,689
0
0
14,781
0
44,501
W
Xing Tian
LastxKryptonian
Xing Tian
10,342
908
0
2,044
16,066
14,614
0
7,799
8,267
24,770
0
L
Mercury
Law1067
Mercury
7,308
1,526
0
5,714
12,627
3,889
0
2,326
10,272
0
54,672
L
4,148
766
0
2,450
15,446
12,552
69
4,949
10,497
18,373
0
L
Achilles
UliLimon
Achilles
8,857
2,301
0
4,537
18,366
14,143
0
833
16,592
0
64,457
W
14,124
3,911
0
4,366
15,746
7,207
0
3,710
12,036
0
111,305
L
7,877
2,802
0
5,812
12,704
4,126
929
6,127
6,575
62,944
6,293
W
Izanami
unknwnjon
Izanami
9,786
6,450
0
2,701
7,103
2,825
47
3,294
3,809
0
73,576
L
5,450
879
195
1,050
16,601
7,935
0
3,502
13,099
33,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,821
Gold Earned
38,448
438
Minions Killed
384
0
Camps Cleared
0
1,559,593
Distance Traveled
1,492,638
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,713
482
69
4
0
252,850
0
W
Horus
7,251
453
60
4
0
283,665
0
W
Xing Tian
8,257
516
35
2
0
339,450
3
L
Mercury
7,923
495
88
6
0
386,541
7
L
Ares
6,533
408
12
1
0
275,822
6
L
Achilles
8,904
557
110
7
0
270,859
2
W
Pele
9,805
613
156
10
0
383,077
1
L
Sol
8,613
538
132
8
0
270,438
2
W
Izanami
8,795
550
118
7
0
300,551
4
L
Geb
6,475
405
42
3
0
288,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role