Player Matchup

Artio
Artio
Gold II
Dizzleispapi
Artio
Gold II
Level 185
God Stats
8W - 4L
1,546 SR
Queue Stats
159W - 149L
1,589 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum I
Falvrast
Zhong Kui
Platinum I
Level 171
God Stats
13W - 16L
1,378 SR
Queue Stats
283W - 280L
1,864 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
GodOfSunWukong
Sun Wukong
Platinum II
Level 159
God Stats
83W - 63L
1,607 SR
Queue Stats
190W - 179L
1,833 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Pyro_9598
Gilgamesh
Gold III
Level 126
God Stats
13W - 9L
1,615 SR
Queue Stats
168W - 172L
1,520 MMR
Party 1
Rama
Rama
Platinum IV
vDeftly
Rama
Platinum IV
Level 105
God Stats
14W - 12L
1,616 SR
Queue Stats
133W - 119L
1,780 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,552 SR
1,717 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,514 SR
1,592 MMR
The Morrigan
The Morrigan
Platinum I
 
The Morrigan
Platinum I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold II
 
Sol
Gold II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
AlanB01
Achilles
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,574 MMR
Party 2
Jing Wei
Jing Wei
Silver II
filthyb0ngwater4
Jing Wei
Silver II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,542 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
stumblingsage22
Cu Chulainn
Platinum II
Level 153
God Stats
8W - 6L
1,570 SR
Queue Stats
65W - 63L
1,842 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
8,194
585
3,929
12,025
9,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
Falvrast
Zhong Kui
14
5 / 3 / 2
8,079
577
11,720
8,906
6,356
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
GodOfSunWukong
Sun Wukong
15
6 / 0 / 4
8,787
628
7,715
10,397
4,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gilgamesh
Pyro_9598
Gilgamesh
13
1 / 0 / 4
7,839
560
7,463
13,263
7,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
vDeftly
Rama
15
5 / 1 / 2
8,515
608
6,702
6,793
2,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Nu WaChronosKing Arthur

VS

Bans
MedusaErlang ShenFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 4 / 3
7,177
513
5,557
8,389
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
 
Sol
11
1 / 3 / 2
6,273
448
7,305
7,641
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
AlanB01
Achilles
13
0 / 3 / 0
7,616
544
7,730
15,066
9,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 0
6,686
478
3,121
11,289
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
stumblingsage22
Cu Chulainn
14
3 / 4 / 2
7,542
539
4,565
10,583
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
18
Kills
6
6
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
4
3
0.88
L
Sol
 
Sol
1
3
2
0.67
L
Achilles
AlanB01
Achilles
0
3
0
0
W
1
2
8
2.5
W
Zhong Kui
Falvrast
Zhong Kui
5
3
2
2
W
Sun Wukong
GodOfSunWukong
Sun Wukong
6
0
4
8
W
Gilgamesh
Pyro_9598
Gilgamesh
1
0
4
3
L
0
4
0
0
L
Cu Chulainn
stumblingsage22
Cu Chulainn
3
4
2
1
W
Rama
vDeftly
Rama
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,529
Damage
28,278
51,384
Taken
52,968
29,699
Mitigated
21,030
19,802
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,557
958
0
525
8,389
2,238
0
4,268
4,121
41,980
1,632
L
Sol
 
Sol
7,305
2,231
0
2,788
7,641
2,284
0
2,982
4,659
31,904
1,158
L
Achilles
AlanB01
Achilles
7,730
1,982
0
4,953
15,066
9,820
0
2,293
12,773
0
56,830
W
3,929
418
480
3,886
12,025
9,374
0
4,201
7,694
19,786
1,895
W
Zhong Kui
Falvrast
Zhong Kui
11,720
2,271
0
4,499
8,906
6,356
0
2,203
6,535
58,161
910
W
Sun Wukong
GodOfSunWukong
Sun Wukong
7,715
2,198
0
5,590
10,397
4,569
0
3,507
6,826
0
77,367
W
Gilgamesh
Pyro_9598
Gilgamesh
7,463
2,958
0
2,233
13,263
7,259
0
607
12,610
0
49,850
L
3,121
2,371
0
2,865
11,289
2,567
0
2,487
8,802
0
41,735
L
Cu Chulainn
stumblingsage22
Cu Chulainn
4,565
578
0
673
10,583
4,121
0
3,477
7,106
0
59,568
W
Rama
vDeftly
Rama
6,702
5,510
0
3,114
6,793
2,141
632
1,971
4,724
0
74,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,414
Gold Earned
35,294
451
Minions Killed
429
0
Camps Cleared
0
1,494,578
Distance Traveled
1,412,777
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,177
513
94
7
0
291,114
0
L
Sol
6,273
448
55
4
0
248,656
0
L
Achilles
7,616
544
106
8
0
291,992
2
W
Artio
8,194
585
19
1
0
316,542
3
W
Zhong Kui
8,079
577
88
6
0
266,458
6
W
Sun Wukong
8,787
628
125
9
0
335,313
0
W
Gilgamesh
7,839
560
98
7
0
297,135
4
L
Jing Wei
6,686
478
81
6
0
284,620
0
L
Cu Chulainn
7,542
539
93
7
0
296,395
0
W
Rama
8,515
608
121
9
0
279,130
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role