Player Matchup

Artio
Artio
 
Artio
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
LWDJoker50
Surtr
Level 29
God Stats
2W - 2L
1,281 SR
Queue Stats
5W - 6L
1,340 Elo+
Party 2
Medusa
Medusa
Tjslav
Medusa
Level 82
God Stats
34W - 22L
1,433 SR
Queue Stats
116W - 102L
1,359 Elo+
Solo
Loki
Loki
Vincenbaigo
Loki
Level 77
God Stats
23W - 15L
1,559 SR
Queue Stats
316W - 301L
1,382 Elo+
Solo
Team Averages
Level 74
1,455 SR
1,416 Elo+

VS

Team Averages
Level 71
1,486 SR
1,369 Elo+
Ymir
Ymir
BingBongBandit69
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,138 Elo+
Party 1
Skadi
Skadi
G-prop
Skadi
Level 122
God Stats
55W - 36L
1,497 SR
Queue Stats
69W - 56L
1,474 Elo+
Solo
Anubis
Anubis
Torn_Labrum
Anubis
Level 82
God Stats
4W - 15L
1,340 SR
Queue Stats
11W - 26L
1,342 Elo+
Party 1
Hades
Hades
TrumpMaga241025
Hades
Level 60
God Stats
6W - 5L
1,591 SR
Queue Stats
84W - 105L
1,391 Elo+
Solo
Arachne
Arachne
bgamzcrawfish
Arachne
Level 46
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
3 / 0 / 2
6,954
632
2,104
7,409
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
 
Morgan Le Fay
10
0 / 1 / 0
5,961
542
3,671
3,944
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
12
3 / 0 / 1
6,777
616
5,252
6,612
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
Tjslav
Medusa
11
2 / 1 / 3
6,310
574
6,910
4,782
1,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
3 / 0 / 0
5,976
543
2,488
8,097
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,739
431
1,901
6,700
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
G-prop
Skadi
9
1 / 3 / 0
5,280
480
4,268
4,971
1,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
10
1 / 1 / 0
5,950
541
3,225
6,229
2,591
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 2 / 1
5,880
535
2,597
7,828
4,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
9
0 / 2 / 0
4,950
450
907
4,917
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
11
Kills
2
2
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
2
4
W
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
L
0
3
1
0.17
L
Skadi
G-prop
Skadi
1
3
0
0.33
W
Surtr
3
0
1
3.5
W
Medusa
Tjslav
Medusa
2
1
3
3.5
L
Anubis
1
1
0
1
L
0
2
1
0.25
W
3
0
0
3
L
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,425
Damage
12,898
30,844
Taken
30,645
11,271
Mitigated
13,323
13,600
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,104
193
515
3,780
7,409
4,266
297
1,166
6,243
15,202
0
W
Morgan Le Fay
 
Morgan Le Fay
3,671
92
0
1,577
3,944
913
0
2,317
1,627
38,895
0
L
1,901
287
0
994
6,700
3,404
0
1,600
5,100
12,522
0
L
Skadi
G-prop
Skadi
4,268
1,281
0
34
4,971
1,196
0
501
4,470
0
32,285
W
Surtr
5,252
1,865
0
2,735
6,612
2,586
16
958
5,654
592
36,686
W
Medusa
Tjslav
Medusa
6,910
2,187
0
1,067
4,782
1,468
608
1,629
3,153
0
53,613
L
Anubis
3,225
124
0
2,472
6,229
2,591
0
3,671
2,558
40,210
932
L
2,597
41
43
2,452
7,828
4,677
0
261
7,567
33,025
885
W
2,488
674
0
3,926
8,097
2,038
0
1,247
6,850
0
41,454
L
Arachne
907
552
0
2,512
4,917
1,455
0
0
4,917
0
30,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,978
Gold Earned
26,799
328
Minions Killed
281
0
Camps Cleared
0
1,098,192
Distance Traveled
1,079,857
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,954
632
11
1
0
220,760
0
W
Morgan Le Fay
5,961
542
70
6
0
215,282
0
L
Ymir
4,739
431
17
2
0
205,081
1
L
Skadi
5,280
480
58
5
0
200,386
0
W
Surtr
6,777
616
75
7
0
212,218
1
W
Medusa
6,310
574
90
8
0
204,658
1
L
Anubis
5,950
541
73
7
0
213,541
4
L
Hades
5,880
535
70
6
0
195,712
0
W
Loki
5,976
543
82
7
0
245,274
0
L
Arachne
4,950
450
63
6
0
265,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role