Player Matchup

Camazotz
Camazotz
HABEEEEEEEB
Camazotz
Level 104
God Stats
15W - 9L
1,555 SR
Queue Stats
150W - 116L
1,556 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LilRickieeee
Tsukuyomi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 80L
1,541 Elo+
Party 2
Nut
Nut
SneakyWeasel992
Nut
Level 134
God Stats
26W - 17L
1,601 SR
Queue Stats
134W - 109L
1,550 Elo+
Party 1
Bacchus
Bacchus
SuddenCheetah49
Bacchus
Level 88
God Stats
24W - 18L
1,589 SR
Queue Stats
98W - 74L
1,546 Elo+
Party 1
Discordia
Discordia
X141
Discordia
Level 157
God Stats
10W - 4L
1,951 SR
Queue Stats
143W - 123L
1,585 Elo+
Solo
Team Averages
Level 110
1,639 SR
1,556 Elo+

VS

Team Averages
Level 86
1,550 SR
1,495 Elo+
Fafnir
Fafnir
CurbsideKey144
Fafnir
Level 126
God Stats
10W - 12L
1,414 SR
Queue Stats
54W - 61L
1,460 Elo+
Party 3
Nut
Nut
L3vy_Deez_28
Nut
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,414 Elo+
Solo
Freya
Freya
Razu LG3052
Freya
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 178L
1,515 Elo+
Solo
King Arthur
King Arthur
Tuggertw0
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 226L
1,551 Elo+
Party 3
Kali
Kali
ZynKara
Kali
Level 129
God Stats
6W - 2L
1,835 SR
Queue Stats
346W - 289L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
HABEEEEEEEB
Camazotz
11
5 / 1 / 1
7,231
723
7,258
9,542
3,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Tsukuyomi
LilRickieeee
Tsukuyomi
9
1 / 3 / 2
5,016
502
2,995
7,517
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 1
6,844
684
3,574
3,301
1,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8
0 / 3 / 2
5,147
515
3,262
7,366
5,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
X141
Discordia
12
4 / 0 / 1
6,424
642
5,526
1,924
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 1
6,216
622
2,501
7,025
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 2 / 0
5,222
522
2,130
4,632
1,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

9
1 / 3 / 3
5,436
544
2,678
7,662
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

King Arthur
Tuggertw0
King Arthur
7
0 / 6 / 0
4,353
435
1,560
8,669
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kali
ZynKara
Kali
12
2 / 0 / 1
6,020
602
3,979
8,574
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
13
Kills
7
7
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
Camazotz
HABEEEEEEEB
Camazotz
5
1
1
5.5
L
0
2
0
0
W
Tsukuyomi
LilRickieeee
Tsukuyomi
1
3
2
0.67
L
1
3
3
0.83
W
3
0
1
3.5
W
0
3
2
0.33
L
King Arthur
Tuggertw0
King Arthur
0
6
0
0
W
Discordia
X141
Discordia
4
0
1
4.5
L
Kali
ZynKara
Kali
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,615
Damage
12,848
29,650
Taken
36,562
12,866
Mitigated
17,041
12,192
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,501
555
0
3,033
7,025
5,901
0
2,319
4,582
14,846
2,756
W
Camazotz
HABEEEEEEEB
Camazotz
7,258
1,404
0
5,003
9,542
3,481
60
0
9,542
0
49,082
L
2,130
1,056
0
1,418
4,632
1,180
0
765
3,867
0
41,863
W
Tsukuyomi
LilRickieeee
Tsukuyomi
2,995
496
0
3,085
7,517
1,920
0
812
6,705
0
26,361
L
2,678
1,162
0
2,083
7,662
1,969
0
4,199
3,105
24,995
1,788
W
3,574
2,090
0
2,120
3,301
1,022
611
213
3,088
0
59,024
W
3,262
547
0
1,481
7,366
5,912
0
3,569
3,797
11,238
0
L
King Arthur
Tuggertw0
King Arthur
1,560
149
0
478
8,669
4,197
0
0
8,220
0
17,655
W
Discordia
X141
Discordia
5,526
299
0
503
1,924
531
0
307
1,617
41,360
0
L
Kali
ZynKara
Kali
3,979
1,581
0
3,361
8,574
3,794
0
935
7,401
0
46,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,662
Gold Earned
27,247
351
Minions Killed
287
0
Camps Cleared
0
1,053,133
Distance Traveled
988,293
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,216
622
29
3
0
215,732
3
W
Camazotz
7,231
723
81
8
0
208,836
0
L
Nut
5,222
522
90
9
0
165,443
0
W
Tsukuyomi
5,016
502
42
4
0
248,621
0
L
Freya
5,436
544
49
5
0
177,947
0
W
Nut
6,844
684
116
12
0
183,156
0
W
Bacchus
5,147
515
16
2
0
199,666
0
L
King Arthur
4,353
435
32
3
0
206,226
0
W
Discordia
6,424
642
96
10
0
212,854
2
L
Kali
6,020
602
87
9
0
222,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role