Player Matchup

Medusa
Medusa
Madric33
Medusa
Level 111
God Stats
30W - 22L
1,647 SR
Queue Stats
216W - 175L
1,555 Elo+
Solo
Pele
Pele
YaDeadManz-_-
Pele
Level 113
God Stats
2W - 6L
1,455 SR
Queue Stats
338W - 312L
1,567 Elo+
Party 1
Nox
Nox
i84me
Nox
Level 118
God Stats
2W - 2L
1,629 SR
Queue Stats
173W - 167L
1,537 Elo+
Party 1
Kuzenbo
Kuzenbo
urblitzed
Kuzenbo
Level 87
God Stats
1W - 2L
1,509 SR
Queue Stats
15W - 12L
1,605 Elo+
Party 1
Cupid
Cupid
whereyamomat
Cupid
Level 118
God Stats
2W - 1L
1,735 SR
Queue Stats
275W - 247L
1,582 Elo+
Party 1
Team Averages
Level 109
1,595 SR
1,569 Elo+

VS

Team Averages
Level 123
1,578 SR
1,512 Elo+
Sylvanus
Sylvanus
Logickillin
Sylvanus
Level 141
God Stats
7W - 10L
1,507 SR
Queue Stats
210W - 221L
1,537 Elo+
Party 2
Thanatos
Thanatos
MortarFFE
Thanatos
Level 128
God Stats
10W - 6L
1,621 SR
Queue Stats
152W - 179L
1,551 Elo+
Party 2
King Arthur
King Arthur
Shoneyssss
King Arthur
Level 121
God Stats
2W - 3L
1,487 SR
Queue Stats
38W - 54L
1,435 Elo+
Party 2
Janus
Janus
Vainzeth
Janus
Level 83
God Stats
32W - 30L
1,587 SR
Queue Stats
294W - 259L
1,562 Elo+
Solo
Artemis
Artemis
hkmdj
Artemis
Level 144
God Stats
14W - 6L
1,688 SR
Queue Stats
99W - 122L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Madric33
Medusa
16
1 / 3 / 4
8,471
498
10,434
11,912
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 3
7,515
442
5,896
15,568
10,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nox
i84me
Nox
16
4 / 1 / 2
9,262
545
4,857
6,035
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
urblitzed
Kuzenbo
14
0 / 1 / 9
8,977
528
9,439
17,812
22,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
5 / 3 / 2
8,297
488
12,319
13,009
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Logickillin
Sylvanus
13
0 / 4 / 3
7,812
460
8,536
20,763
21,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
MortarFFE
Thanatos
16
4 / 1 / 4
8,981
528
9,514
13,334
5,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Shoneyssss
King Arthur
14
2 / 1 / 0
8,633
508
9,683
13,471
10,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Janus
Vainzeth
Janus
16
2 / 2 / 2
9,639
567
7,414
8,725
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
hkmdj
Artemis
14
2 / 2 / 1
7,762
457
12,159
7,753
2,773
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
10
Kills
10
10
Deaths
10
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Logickillin
Sylvanus
0
4
3
0.38
L
Medusa
Madric33
Medusa
1
3
4
1
W
Thanatos
MortarFFE
Thanatos
4
1
4
6
W
King Arthur
Shoneyssss
King Arthur
2
1
0
2
W
Janus
Vainzeth
Janus
2
2
2
1.5
L
0
2
3
0.75
W
Artemis
hkmdj
Artemis
2
2
1
1.25
L
Nox
i84me
Nox
4
1
2
5
L
Kuzenbo
urblitzed
Kuzenbo
0
1
9
4.5
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,945
Damage
47,306
64,336
Taken
64,046
43,019
Mitigated
44,341
23,419
Healing
26,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Logickillin
Sylvanus
8,536
2,272
2,729
5,893
20,763
21,713
123
6,519
14,244
33,687
3,186
L
Medusa
Madric33
Medusa
10,434
2,442
0
4,305
11,912
3,646
0
2,215
9,505
0
78,573
W
Thanatos
MortarFFE
Thanatos
9,514
2,349
0
11,748
13,334
5,937
0
898
12,436
0
78,028
W
King Arthur
Shoneyssss
King Arthur
9,683
868
0
2,713
13,471
10,930
0
2,063
11,408
0
62,208
W
Janus
Vainzeth
Janus
7,414
513
0
2,918
8,725
2,988
0
1,177
7,548
79,934
1,221
L
5,896
836
0
3,086
15,568
10,458
0
1,144
14,424
0
43,509
W
Artemis
hkmdj
Artemis
12,159
4,253
0
250
7,753
2,773
170
2,980
4,773
0
59,907
L
Nox
i84me
Nox
4,857
476
0
460
6,035
2,133
0
2,559
3,190
63,387
0
L
Kuzenbo
urblitzed
Kuzenbo
9,439
3,993
0
4,690
17,812
22,062
167
5,385
12,341
29,599
2,923
L
12,319
7,251
2,408
8,470
13,009
4,720
1,009
3,717
9,228
0
78,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,522
Gold Earned
42,827
488
Minions Killed
542
0
Camps Cleared
0
1,622,758
Distance Traveled
1,627,917
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,812
460
89
5
0
260,723
2
L
Medusa
8,471
498
123
7
0
359,286
0
W
Thanatos
8,981
528
125
7
0
403,806
2
W
King Arthur
8,633
508
74
4
0
294,139
1
W
Janus
9,639
567
166
10
0
356,115
5
L
Pele
7,515
442
84
5
0
269,273
0
W
Artemis
7,762
457
88
5
0
313,134
2
L
Nox
9,262
545
116
7
0
344,092
2
L
Kuzenbo
8,977
528
41
2
0
334,502
0
L
Cupid
8,297
488
124
7
0
315,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role