Player Matchup

Ymir
Ymir
 
Ymir
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Aeggis
Ah Puch
Level 126
God Stats
2W - 1L
1,719 SR
Queue Stats
76W - 45L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
FinalHero42
Gilgamesh
Level 109
God Stats
4W - 2L
1,701 SR
Queue Stats
81W - 107L
1,436 Elo+
Solo
Hercules
Hercules
GreenSpaghettis
Hercules
Level 152
God Stats
4W - 0L
1,629 SR
Queue Stats
116W - 112L
1,551 Elo+
Solo
Sobek
Sobek
HandleWithKerr34
Sobek
Level 135
God Stats
2W - 3L
1,340 SR
Queue Stats
239W - 221L
1,494 Elo+
Solo
Team Averages
Level 138
1,578 SR
1,506 Elo+

VS

Team Averages
Level 125
1,470 SR
1,483 Elo+
Nut
Nut
Clapparatus
Nut
Level 114
God Stats
8W - 12L
1,302 SR
Queue Stats
710W - 703L
1,492 Elo+
Solo
Athena
Athena
DarkRumorz
Athena
Level 152
God Stats
9W - 13L
1,510 SR
Queue Stats
1,078W - 1,117L
1,536 Elo+
Solo
Yu Huang
Yu Huang
DegenPo
Yu Huang
Level 107
God Stats
21W - 23L
1,540 SR
Queue Stats
948W - 980L
1,533 Elo+
Solo
Anhur
Anhur
ZombiexMeg
Anhur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,408 Elo+
Party 1
Chaac
Chaac
cupquake528
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 2 / 5
6,265
1,044
1,564
5,572
4,332
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
Aeggis
Ah Puch
13
4 / 1 / 7
7,536
1,256
5,838
4,351
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
FinalHero42
Gilgamesh
12
3 / 2 / 5
6,801
1,134
5,632
9,301
5,329
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
11
2 / 2 / 8
6,356
1,059
7,186
9,975
6,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 3 / 6
6,770
1,128
1,394
5,739
3,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
5,292
882
4,568
3,904
1,466
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Athena
DarkRumorz
Athena
12
3 / 2 / 3
5,983
997
4,340
10,126
8,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
DegenPo
Yu Huang
15
6 / 2 / 2
7,323
1,221
7,884
4,019
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
6
0 / 3 / 0
4,624
771
624
2,881
803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

7
0 / 3 / 3
4,884
814
4,114
3,497
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
12
Kills
9
10
Deaths
12
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
5
1.75
W
Ah Puch
Aeggis
Ah Puch
4
1
7
7.5
L
0
2
4
1
L
Athena
DarkRumorz
Athena
3
2
3
2.25
L
Yu Huang
DegenPo
Yu Huang
6
2
2
3.5
W
Gilgamesh
FinalHero42
Gilgamesh
3
2
5
2.75
W
Hercules
2
2
8
3
W
2
3
6
1.67
L
Anhur
0
3
0
0
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,614
Damage
21,530
34,938
Taken
24,427
22,051
Mitigated
14,198
11,905
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,564
226
52
288
5,572
4,332
240
2,364
3,208
5,866
0
W
Ah Puch
Aeggis
Ah Puch
5,838
357
458
1,669
4,351
1,702
509
1,911
2,440
15,347
382
L
4,568
2,550
0
960
3,904
1,466
0
893
2,833
0
9,341
L
Athena
DarkRumorz
Athena
4,340
1,144
51
4,237
10,126
8,918
0
3,006
6,488
7,480
0
L
Yu Huang
DegenPo
Yu Huang
7,884
549
316
959
4,019
1,493
0
1,575
2,045
19,464
0
W
Gilgamesh
FinalHero42
Gilgamesh
5,632
945
685
2,550
9,301
5,329
33
3,459
5,842
0
8,972
W
Hercules
7,186
1,490
539
4,414
9,975
6,758
82
2,681
7,294
0
9,074
W
1,394
178
418
832
5,739
3,930
418
1,809
3,930
6,173
0
L
Anhur
624
64
0
0
2,881
803
0
860
1,937
0
1,394
L
4,114
78
87
273
3,497
1,518
0
1,356
2,005
0
5,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,728
Gold Earned
28,106
64
Minions Killed
50
0
Camps Cleared
0
560,763
Distance Traveled
432,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,265
1,044
11
2
0
88,344
0
W
Ah Puch
7,536
1,256
35
6
0
119,735
0
L
Nut
5,292
882
17
3
0
94,024
0
L
Athena
5,983
997
6
1
0
103,618
0
L
Yu Huang
7,323
1,221
23
4
0
116,801
0
W
Gilgamesh
6,801
1,134
9
2
0
113,300
0
W
Hercules
6,356
1,059
3
1
0
140,288
0
W
Sobek
6,770
1,128
6
1
0
99,096
0
L
Anhur
4,624
771
1
0
0
54,000
0
L
Chaac
4,884
814
3
1
0
63,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role