Player Matchup

Zhong Kui
Zhong Kui
Cmoney547241
Zhong Kui
Level 107
God Stats
168W - 137L
1,536 SR
Queue Stats
350W - 343L
1,484 Elo+
Party 3
Nemesis
Nemesis
FerretGames9614
Nemesis
Level 101
God Stats
39W - 25L
1,523 SR
Queue Stats
357W - 345L
1,408 Elo+
Solo
Neith
Neith
IMAC6211
Neith
Level 97
God Stats
29W - 15L
1,594 SR
Queue Stats
160W - 140L
1,543 Elo+
Party 3
Erlang Shen
Erlang Shen
IzAGameChill
Erlang Shen
Level 121
God Stats
1W - 1L
1,191 SR
Queue Stats
4W - 6L
1,341 Elo+
Party 2
Anubis
Anubis
xZodgillax
Anubis
Level 129
God Stats
1W - 0L
1,540 SR
Queue Stats
6W - 6L
1,423 Elo+
Party 2
Team Averages
Level 111
1,477 SR
1,440 Elo+

VS

Team Averages
Level 99
1,522 SR
1,452 Elo+
Nemesis
Nemesis
RandreaM9614
Nemesis
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
374W - 390L
1,375 Elo+
Party 1
Xbalanque
Xbalanque
Spliffay
Xbalanque
Level 127
God Stats
1W - 1L
1,717 SR
Queue Stats
48W - 49L
1,516 Elo+
Party 4
The Morrigan
The Morrigan
XillirRegalvika
The Morrigan
Level 74
God Stats
0W - 1L
1,494 SR
Queue Stats
13W - 14L
1,462 Elo+
Solo
Guan Yu
Guan Yu
Zaverene
Guan Yu
Level 142
God Stats
0W - 3L
1,295 SR
Queue Stats
47W - 77L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
x krumz I
Cthulhu
Level 72
God Stats
22W - 15L
1,605 SR
Queue Stats
46W - 47L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cmoney547241
Zhong Kui
13
2 / 1 / 4
8,474
530
9,334
12,801
15,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 0 / 6
8,852
553
6,061
11,578
5,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
IMAC6211
Neith
15
1 / 1 / 4
8,835
552
6,752
9,119
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
IzAGameChill
Erlang Shen
13
0 / 0 / 1
8,456
529
2,748
7,621
6,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
xZodgillax
Anubis
16
10 / 2 / 1
10,582
661
12,328
9,221
4,081
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RandreaM9614
Nemesis
12
1 / 1 / 2
7,224
452
4,622
13,839
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Xbalanque
Spliffay
Xbalanque
12
0 / 3 / 1
6,887
430
8,164
11,174
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
XillirRegalvika
The Morrigan
13
3 / 7 / 0
7,887
493
5,846
7,700
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Zaverene
Guan Yu
11
0 / 0 / 0
6,238
390
1,575
6,624
5,004
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
x krumz I
Cthulhu
11
0 / 4 / 0
7,008
438
5,348
15,988
11,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
4
4
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Cmoney547241
Zhong Kui
2
1
4
4
W
2
0
6
5
W
Neith
IMAC6211
Neith
1
1
4
3
W
Erlang Shen
IzAGameChill
Erlang Shen
0
0
1
0.5
L
Nemesis
RandreaM9614
Nemesis
1
1
2
2
L
Xbalanque
Spliffay
Xbalanque
0
3
1
0.17
L
The Morrigan
XillirRegalvika
The Morrigan
3
7
0
0.43
L
Guan Yu
Zaverene
Guan Yu
0
0
0
0
L
Cthulhu
x krumz I
Cthulhu
0
4
0
0
W
Anubis
xZodgillax
Anubis
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,223
Damage
25,555
50,340
Taken
55,325
34,648
Mitigated
27,924
14,457
Healing
15,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Cmoney547241
Zhong Kui
9,334
730
0
4,909
12,801
15,639
655
3,338
9,463
34,027
3,302
W
6,061
2,939
0
766
11,578
5,470
0
943
10,635
0
100,797
W
Neith
IMAC6211
Neith
6,752
1,223
0
2,417
9,119
3,152
607
2,090
7,029
0
73,544
W
Erlang Shen
IzAGameChill
Erlang Shen
2,748
829
0
1,334
7,621
6,306
840
431
7,190
0
34,703
L
Nemesis
RandreaM9614
Nemesis
4,622
1,304
0
2,348
13,839
5,033
0
4,454
9,345
0
44,413
L
Xbalanque
Spliffay
Xbalanque
8,164
3,088
0
3,839
11,174
3,830
0
4,237
6,937
0
57,293
L
The Morrigan
XillirRegalvika
The Morrigan
5,846
243
170
228
7,700
2,292
0
4,683
2,924
42,753
3,927
L
Guan Yu
Zaverene
Guan Yu
1,575
65
243
2,578
6,624
5,004
0
1,664
4,567
0
20,138
L
Cthulhu
x krumz I
Cthulhu
5,348
435
2,830
2,966
15,988
11,765
0
5,479
10,464
27,583
1,673
W
Anubis
xZodgillax
Anubis
12,328
513
0
5,031
9,221
4,081
496
3,070
6,151
76,494
1,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,199
Gold Earned
35,244
505
Minions Killed
333
0
Camps Cleared
0
1,644,959
Distance Traveled
1,609,817
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,474
530
34
2
0
305,117
0
W
Nemesis
8,852
553
147
9
0
411,215
2
W
Neith
8,835
552
139
9
0
311,817
0
W
Erlang Shen
8,456
529
61
4
0
310,593
3
L
Nemesis
7,224
452
73
5
0
387,942
0
L
Xbalanque
6,887
430
112
7
0
304,128
0
L
The Morrigan
7,887
493
86
5
0
273,338
0
L
Guan Yu
6,238
390
34
2
0
316,095
2
L
Cthulhu
7,008
438
28
2
0
328,314
3
W
Anubis
10,582
661
124
8
0
306,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role