Player Matchup

Fafnir
Fafnir
Silver I
Rhyzxn
Fafnir
Silver I
Level 126
God Stats
32W - 36L
1,485 SR
Queue Stats
173W - 186L
1,127 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
STAR_BUCS
Erlang Shen
Gold II
Level 158
God Stats
2W - 5L
1,413 SR
Queue Stats
147W - 153L
1,365 MMR
Solo
Bellona
Bellona
Silver I
TecWillSilva
Bellona
Silver I
Level 207
God Stats
11W - 6L
1,768 SR
Queue Stats
567W - 585L
1,331 MMR
Solo
Jing Wei
Jing Wei
Silver II
pavo007
Jing Wei
Silver II
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 163L
1,155 MMR
Solo
Hades
Hades
Silver IV
rafaelfxf
Hades
Silver IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,148 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,533 SR
1,225 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,380 SR
1,333 MMR
Chronos
Chronos
Bronze IV
 
Chronos
Bronze IV
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
I_Hunt-Drones
Pele
Bronze III
Level 101
God Stats
1W - 0L
1,320 SR
Queue Stats
1W - 3L
1,319 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
Jandrezh
Kuzenbo
Gold V
Level 147
God Stats
17W - 12L
1,590 SR
Queue Stats
412W - 430L
1,332 MMR
Solo
Tyr
Tyr
Silver III
Viper169th_2
Tyr
Silver III
Level 153
God Stats
3W - 1L
1,245 SR
Queue Stats
106W - 115L
1,209 MMR
Solo
Nu Wa
Nu Wa
Bronze V
XO_HUNTER_XO_21
Nu Wa
Bronze V
Level 87
God Stats
1W - 1L
1,246 SR
Queue Stats
1W - 4L
1,307 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Rhyzxn
Fafnir
6
1 / 1 / 1
4,009
802
1,649
4,085
3,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
STAR_BUCS
Erlang Shen
7
1 / 1 / 2
3,739
748
1,933
3,651
1,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
TecWillSilva
Bellona
7
0 / 1 / 1
3,543
709
2,108
5,193
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
pavo007
Jing Wei
6
0 / 0 / 2
3,405
681
2,218
2,622
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hades
rafaelfxf
Hades
1
0 / 0 / 0
991
198
0
91
23
Bans
LancelotJanusCthulhuKing Arthur

VS

Bans
SolAnubisMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
6
0 / 1 / 0
3,304
661
1,200
2,485
558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 1 / 2
3,558
712
1,265
3,655
794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
Jandrezh
Kuzenbo
5
1 / 0 / 1
3,560
712
1,169
3,276
2,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 0
3,784
757
3,300
5,414
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
0 / 0 / 0
3,765
753
763
1,400
250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
2
Kills
3
3
Deaths
3
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
1
0
0
W
1
1
2
2
W
Kuzenbo
Jandrezh
Kuzenbo
1
0
1
1.5
L
Fafnir
Rhyzxn
Fafnir
1
1
1
1.5
L
Erlang Shen
STAR_BUCS
Erlang Shen
1
1
2
2
L
Bellona
TecWillSilva
Bellona
0
1
1
0.5
W
1
1
0
1
W
0
0
0
0
L
Jing Wei
pavo007
Jing Wei
0
0
2
1
L
Hades
rafaelfxf
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,908
Damage
7,697
15,642
Taken
16,230
8,023
Mitigated
6,203
7,835
Healing
6,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,200
684
0
1,131
2,485
558
0
682
1,803
17,294
1,402
W
1,265
272
0
1,489
3,655
794
0
46
3,609
0
15,063
W
Kuzenbo
Jandrezh
Kuzenbo
1,169
440
0
1,358
3,276
2,444
0
730
2,546
5,391
0
L
Fafnir
Rhyzxn
Fafnir
1,649
605
0
1,742
4,085
3,183
0
1,595
2,490
9,774
1,507
L
Erlang Shen
STAR_BUCS
Erlang Shen
1,933
1,057
0
1,643
3,651
1,067
0
564
3,087
0
15,850
L
Bellona
TecWillSilva
Bellona
2,108
1,275
0
2,801
5,193
3,164
0
75
5,118
0
14,673
W
3,300
749
0
2,307
5,414
2,157
0
0
5,414
0
18,862
W
763
50
0
490
1,400
250
430
0
1,400
16,634
1,212
L
Jing Wei
pavo007
Jing Wei
2,218
1,587
0
1,649
2,622
586
0
775
1,847
0
20,218
L
Hades
rafaelfxf
Hades
0
0
0
0
91
23
0
91
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,687
Gold Earned
17,971
128
Minions Killed
132
0
Camps Cleared
0
428,392
Distance Traveled
552,391
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,304
661
37
7
0
101,716
0
W
Pele
3,558
712
33
7
0
130,871
0
W
Kuzenbo
3,560
712
7
1
0
110,464
3
L
Fafnir
4,009
802
23
5
0
103,640
0
L
Erlang Shen
3,739
748
33
7
0
119,019
0
L
Bellona
3,543
709
34
7
0
100,973
0
W
Tyr
3,784
757
32
6
0
120,155
2
W
Nu Wa
3,765
753
23
5
0
89,185
0
L
Jing Wei
3,405
681
38
8
0
104,760
0
L
Hades
991
198
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role