Player Matchup

Kumbhakarna
Kumbhakarna
JumboJMAN7979
Kumbhakarna
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,481 Elo+
Party 1
Raijin
Raijin
Sydthesquid123
Raijin
Level 118
God Stats
4W - 3L
1,455 SR
Queue Stats
86W - 140L
1,434 Elo+
Party 1
Charybdis
Charybdis
TSmith1314
Charybdis
Level 67
God Stats
49W - 35L
1,603 SR
Queue Stats
223W - 238L
1,505 Elo+
Party 1
Mulan
Mulan
TubbyTaker
Mulan
Level 94
God Stats
35W - 48L
1,440 SR
Queue Stats
98W - 166L
1,388 Elo+
Party 1
Ravana
Ravana
ºGutsº
Ravana
Level 124
God Stats
4W - 3L
1,444 SR
Queue Stats
50W - 100L
1,410 Elo+
Party 1
Team Averages
Level 102
1,488 SR
1,444 Elo+

VS

Team Averages
Level 138
1,636 SR
1,549 Elo+
Sylvanus
Sylvanus
Cynnur
Sylvanus
Level 144
God Stats
4W - 1L
1,866 SR
Queue Stats
133W - 119L
1,554 Elo+
Solo
Xbalanque
Xbalanque
NexroUl
Xbalanque
Level 149
God Stats
2W - 2L
1,796 SR
Queue Stats
136W - 122L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
OhJeeezRick
Erlang Shen
Level 123
God Stats
6W - 5L
1,613 SR
Queue Stats
149W - 123L
1,584 Elo+
Solo
Chaac
Chaac
el moflez rifa
Chaac
Level 145
God Stats
12W - 5L
1,605 SR
Queue Stats
215W - 213L
1,539 Elo+
Solo
Chronos
Chronos
sirgrizz91
Chronos
Level 129
God Stats
1W - 2L
1,301 SR
Queue Stats
218W - 175L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JumboJMAN7979
Kumbhakarna
11
2 / 4 / 7
7,186
449
4,196
13,735
8,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
3 / 2 / 5
9,079
567
6,523
7,496
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
TSmith1314
Charybdis
15
2 / 2 / 3
8,511
532
6,211
8,360
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mulan
14
4 / 3 / 3
9,191
574
13,431
20,280
14,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
ºGutsº
Ravana
15
8 / 0 / 5
8,520
533
12,312
9,730
7,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cynnur
Sylvanus
13
1 / 5 / 1
8,227
514
10,990
16,412
9,156
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
NexroUl
Xbalanque
15
2 / 2 / 3
9,023
564
9,440
7,454
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Erlang Shen
OhJeeezRick
Erlang Shen
14
3 / 6 / 3
7,689
481
9,449
13,762
7,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 3 / 4
7,424
464
6,477
15,305
10,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
sirgrizz91
Chronos
15
2 / 3 / 1
8,981
561
4,835
10,985
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
19
Kills
11
11
Deaths
19
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Cynnur
Sylvanus
1
5
1
0.3
W
Kumbhakarna
JumboJMAN7979
Kumbhakarna
2
4
7
1.38
L
Xbalanque
NexroUl
Xbalanque
2
2
3
1.75
L
Erlang Shen
OhJeeezRick
Erlang Shen
3
6
3
0.75
W
3
2
5
2.75
W
Charybdis
TSmith1314
Charybdis
2
2
3
1.75
W
Mulan
4
3
3
1.83
L
3
3
4
1.67
L
Chronos
sirgrizz91
Chronos
2
3
1
0.83
W
Ravana
ºGutsº
Ravana
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,673
Damage
41,191
59,601
Taken
63,918
35,405
Mitigated
33,547
16,694
Healing
18,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Cynnur
Sylvanus
10,990
3,204
164
5,217
16,412
9,156
0
339
16,073
54,021
4,774
W
Kumbhakarna
JumboJMAN7979
Kumbhakarna
4,196
642
0
2,702
13,735
8,950
0
1,918
11,817
13,887
0
L
Xbalanque
NexroUl
Xbalanque
9,440
6,666
0
2,592
7,454
2,358
142
403
7,051
0
72,557
L
Erlang Shen
OhJeeezRick
Erlang Shen
9,449
5,956
0
2,893
13,762
7,387
0
2,694
11,068
0
49,179
W
6,523
365
0
469
7,496
2,148
0
989
6,507
76,892
1,076
W
Charybdis
TSmith1314
Charybdis
6,211
3,187
0
4,467
8,360
2,335
430
0
8,360
0
68,927
W
Mulan
13,431
1,738
0
5,846
20,280
14,501
0
9,797
10,483
0
63,596
L
6,477
1,000
318
4,584
15,305
10,765
26
3,105
12,200
0
31,779
L
Chronos
sirgrizz91
Chronos
4,835
1,571
0
2,810
10,985
3,881
394
4,101
6,884
75,855
8,856
W
Ravana
ºGutsº
Ravana
12,312
2,781
0
3,210
9,730
7,471
0
2,439
7,291
32
55,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,487
Gold Earned
41,344
459
Minions Killed
511
0
Camps Cleared
0
1,614,639
Distance Traveled
1,462,165
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,227
514
113
7
0
236,384
0
W
Kumbhakarna
7,186
449
9
1
0
327,598
2
L
Xbalanque
9,023
564
141
9
0
297,471
2
L
Erlang Shen
7,689
481
66
4
0
343,664
0
W
Raijin
9,079
567
137
9
0
330,341
6
W
Charybdis
8,511
532
127
8
0
308,700
0
W
Mulan
9,191
574
114
7
0
279,874
6
L
Chaac
7,424
464
39
2
0
275,798
0
L
Chronos
8,981
561
152
10
0
308,848
2
W
Ravana
8,520
533
72
5
0
368,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role