Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
DRAGONZ0000
Arachne
Level 143
God Stats
1W - 1L
1,779 SR
Queue Stats
52W - 57L
1,562 Elo+
Party 3
Zeus
Zeus
DefendedMonk0
Zeus
Level 127
God Stats
6W - 5L
1,630 SR
Queue Stats
54W - 53L
1,527 Elo+
Party 2
Chaac
Chaac
Gtown1228
Chaac
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 230L
1,494 Elo+
Solo
Maui
Maui
Sl3ndy02
Maui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,572 Elo+
Party 3
Team Averages
Level 114
1,582 SR
1,531 Elo+

VS

Team Averages
Level 137
1,523 SR
1,596 Elo+
Chiron
Chiron
B2Gam3r9495
Chiron
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 81L
1,561 Elo+
Party 1
Cabrakan
Cabrakan
GryphonFilms
Cabrakan
Level 149
God Stats
2W - 0L
1,709 SR
Queue Stats
46W - 43L
1,566 Elo+
Party 1
Hercules
Hercules
MoisesIRL
Hercules
Level 145
God Stats
6W - 7L
1,438 SR
Queue Stats
307W - 290L
1,588 Elo+
Solo
Chaac
Chaac
Sonicmarioboom
Chaac
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,784 Elo+
Party 1
Sylvanus
Sylvanus
Unmotivated
Sylvanus
Level 182
God Stats
164W - 141L
1,470 SR
Queue Stats
712W - 648L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 4 / 0
4,996
500
3,086
5,605
1,320
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
DRAGONZ0000
Arachne
10
0 / 1 / 1
4,982
498
234
6,698
2,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
1 / 5 / 0
5,441
544
7,050
5,903
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Gtown1228
Chaac
10
0 / 4 / 0
5,587
559
5,594
11,379
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Maui
6
0 / 1 / 1
4,379
438
334
4,373
1,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
3 / 1 / 1
6,539
654
2,361
6,419
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
GryphonFilms
Cabrakan
11
4 / 1 / 2
6,069
607
4,129
6,814
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MoisesIRL
Hercules
12
4 / 0 / 0
7,151
715
6,303
5,929
3,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 2
4,895
490
4,003
4,462
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Unmotivated
Sylvanus
12
3 / 0 / 1
6,180
618
4,961
4,462
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
15
15
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
4
0
0.25
W
Chiron
3
1
1
3.5
L
Arachne
DRAGONZ0000
Arachne
0
1
1
0.5
L
1
5
0
0.2
W
Cabrakan
GryphonFilms
Cabrakan
4
1
2
5
L
Chaac
Gtown1228
Chaac
0
4
0
0
W
Hercules
MoisesIRL
Hercules
4
0
0
4
L
Maui
0
1
1
0.5
W
1
0
2
2
W
Sylvanus
Unmotivated
Sylvanus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,298
Damage
21,757
33,958
Taken
28,086
13,271
Mitigated
13,875
7,246
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,086
1,452
0
1,021
5,605
1,320
0
3,530
2,075
0
29,462
W
Chiron
2,361
503
68
2,845
6,419
1,695
0
4,472
1,426
0
46,525
L
Arachne
DRAGONZ0000
Arachne
234
234
0
720
6,698
2,770
0
798
5,900
0
37,283
L
7,050
598
0
553
5,903
1,627
0
1,797
4,106
32,475
0
W
Cabrakan
GryphonFilms
Cabrakan
4,129
605
0
2,652
6,814
3,407
0
1,713
4,937
31,969
0
L
Chaac
Gtown1228
Chaac
5,594
573
0
3,646
11,379
5,908
0
1,353
9,639
0
37,521
W
Hercules
MoisesIRL
Hercules
6,303
2,479
0
1,612
5,929
3,260
0
0
5,500
0
50,429
L
Maui
334
0
0
1,306
4,373
1,646
0
1,201
3,172
7,008
0
W
4,003
550
163
974
4,462
3,528
12
318
4,063
0
20,232
W
Sylvanus
Unmotivated
Sylvanus
4,961
1,806
60
2,861
4,462
1,985
0
191
4,271
35,439
14,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,385
Gold Earned
30,834
291
Minions Killed
376
0
Camps Cleared
0
968,665
Distance Traveled
995,558
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,996
500
55
6
0
176,943
0
W
Chiron
6,539
654
98
10
0
196,956
2
L
Arachne
4,982
498
67
7
0
230,738
0
L
Zeus
5,441
544
71
7
0
161,013
0
W
Cabrakan
6,069
607
62
6
0
210,142
0
L
Chaac
5,587
559
84
8
0
182,833
0
W
Hercules
7,151
715
93
9
0
179,791
1
L
Maui
4,379
438
14
1
0
217,138
4
W
Chaac
4,895
490
30
3
0
218,915
0
W
Sylvanus
6,180
618
93
9
0
189,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role