Player Matchup

Bacchus
Bacchus
STINKY_NITEMARE
Bacchus
Level 37
God Stats
15W - 20L
1,386 SR
Queue Stats
15W - 20L
1,358 Elo+
Solo
Osiris
Osiris
ryno705
Osiris
Level 26
God Stats
1W - 4L
1,471 SR
Queue Stats
1W - 5L
1,319 Elo+
Party 1
Heimdallr
Heimdallr
shtwish
Heimdallr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,319 Elo+
Party 1
Hou Yi
Hou Yi
t1rant3s
Hou Yi
Level 37
God Stats
6W - 6L
1,661 SR
Queue Stats
18W - 26L
1,473 Elo+
Solo
Merlin
Merlin
xcodrone
Merlin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
1,319 Elo+
Party 1
Team Averages
Level 32
1,503 SR
1,358 Elo+

VS

Team Averages
Level 51
1,495 SR
1,438 Elo+
Ravana
Ravana
ClawedCmaniac
Ravana
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 94L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
GAgaming
Cthulhu
Level 14
God Stats
17W - 6L
1,817 SR
Queue Stats
78W - 67L
1,551 Elo+
Party 2
Jing Wei
Jing Wei
LanHaoYu
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 46L
1,323 Elo+
Party 2
Fafnir
Fafnir
WoodSky801
Fafnir
Level 49
God Stats
2W - 0L
1,393 SR
Queue Stats
55W - 64L
1,461 Elo+
Solo
Sol
Sol
maxie_zeus
Sol
Level 41
God Stats
3W - 3L
1,263 SR
Queue Stats
179W - 201L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
9,340
1,168
5,147
13,308
17,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
ryno705
Osiris
14
1 / 8 / 3
8,456
1,057
3,553
13,148
5,822
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
shtwish
Heimdallr
14
1 / 10 / 5
8,488
1,061
8,241
13,225
4,414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hou Yi
t1rant3s
Hou Yi
14
0 / 6 / 3
8,556
1,070
6,352
12,501
3,958
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
xcodrone
Merlin
14
2 / 6 / 3
9,272
1,159
13,032
8,978
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

129

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 1 / 8
12,101
1,513
19,575
6,577
5,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
GAgaming
Cthulhu
17
5 / 0 / 19
10,780
1,348
10,926
6,390
7,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
LanHaoYu
Jing Wei
16
5 / 0 / 16
9,809
1,226
8,598
8,774
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
WoodSky801
Fafnir
15
1 / 2 / 17
10,414
1,302
4,909
10,720
13,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

16
3 / 3 / 16
9,570
1,196
12,002
9,423
3,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
107
6
Kills
31
31
Deaths
6
17
Assists
76
Player
Kills
Deaths
Assists
KDA
W
17
1
8
21
W
Cthulhu
GAgaming
Cthulhu
5
0
19
14.5
W
Jing Wei
LanHaoYu
Jing Wei
5
0
16
13
L
2
1
3
3.5
W
Fafnir
WoodSky801
Fafnir
1
2
17
4.75
W
3
3
16
3.67
L
Osiris
ryno705
Osiris
1
8
3
0.31
L
Heimdallr
shtwish
Heimdallr
1
10
5
0.35
L
Hou Yi
t1rant3s
Hou Yi
0
6
3
0.25
L
Merlin
xcodrone
Merlin
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,325
Damage
56,010
61,160
Taken
41,884
34,337
Mitigated
34,019
2,543
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,575
8,403
0
1,089
6,577
5,315
0
2,332
4,245
0
34,802
W
Cthulhu
GAgaming
Cthulhu
10,926
391
343
938
6,390
7,320
0
3,195
3,195
18,867
2,699
W
Jing Wei
LanHaoYu
Jing Wei
8,598
6,458
0
765
8,774
3,771
0
5,015
3,759
0
15,163
L
5,147
706
0
1,423
13,308
17,473
0
5,229
7,761
13,144
0
W
Fafnir
WoodSky801
Fafnir
4,909
1,695
0
3,008
10,720
13,980
0
3,670
7,050
11,684
1,521
W
12,002
4,118
0
2,220
9,423
3,633
0
3,967
5,456
27,545
1,541
L
Osiris
ryno705
Osiris
3,553
1,496
0
269
13,148
5,822
0
6,183
6,798
0
13,106
L
Heimdallr
shtwish
Heimdallr
8,241
3,281
0
153
13,225
4,414
0
5,435
7,613
0
13,618
L
Hou Yi
t1rant3s
Hou Yi
6,352
2,355
0
568
12,501
3,958
0
4,786
7,561
0
26,387
L
Merlin
xcodrone
Merlin
13,032
522
0
130
8,978
2,670
0
3,529
5,248
25,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,112
Gold Earned
52,674
134
Minions Killed
151
5
Camps Cleared
4
660,764
Distance Traveled
902,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,101
1,513
34
4
1
181,847
0
W
Cthulhu
10,780
1,348
28
4
0
188,960
0
W
Jing Wei
9,809
1,226
15
2
2
198,948
0
L
Bacchus
9,340
1,168
13
2
2
151,371
0
W
Fafnir
10,414
1,302
14
2
1
187,372
0
W
Sol
9,570
1,196
60
8
0
145,816
0
L
Osiris
8,456
1,057
24
3
0
110,464
0
L
Heimdallr
8,488
1,061
13
2
0
130,478
0
L
Hou Yi
8,556
1,070
62
8
2
137,144
0
L
Merlin
9,272
1,159
22
3
1
131,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role