Player Matchup

Tyr
Tyr
 
Tyr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DerEine92
Fafnir
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
327W - 338L
1,479 Elo+
Party 3
Chiron
Chiron
DocDevyDev
Chiron
Level 140
God Stats
13W - 10L
1,587 SR
Queue Stats
103W - 123L
1,475 Elo+
Solo
Hun Batz
Hun Batz
FIKO_126_69
Hun Batz
Level 126
God Stats
7W - 5L
1,435 SR
Queue Stats
681W - 659L
1,500 Elo+
Party 3
Vulcan
Vulcan
欧阳海晏
Vulcan
Level 116
God Stats
9W - 4L
1,457 SR
Queue Stats
224W - 230L
1,505 Elo+
Solo
Team Averages
Level 103
1,496 SR
1,492 Elo+

VS

Team Averages
Level 96
1,564 SR
1,490 Elo+
Ymir
Ymir
Clean Kush Bowl
Ymir
Level 116
God Stats
16W - 13L
1,567 SR
Queue Stats
34W - 28L
1,492 Elo+
Party 1
King Arthur
King Arthur
DA Lord Azrael
King Arthur
Level 108
God Stats
0W - 2L
1,497 SR
Queue Stats
33W - 27L
1,493 Elo+
Party 1
Discordia
Discordia
De8t0r
Discordia
Level 118
God Stats
2W - 2L
1,822 SR
Queue Stats
147W - 145L
1,471 Elo+
Party 2
Thanatos
Thanatos
Lunalikii
Thanatos
Level 98
God Stats
6W - 9L
1,432 SR
Queue Stats
97W - 89L
1,480 Elo+
Party 2
Artemis
Artemis
ThdClick
Artemis
Level 41
God Stats
9W - 15L
1,500 SR
Queue Stats
119W - 145L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
2 / 3 / 0
5,338
667
4,499
7,974
3,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fafnir
DerEine92
Fafnir
8
1 / 0 / 1
4,885
611
1,442
6,438
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
DocDevyDev
Chiron
8
0 / 4 / 2
4,233
529
2,514
5,126
1,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
FIKO_126_69
Hun Batz
10
4 / 1 / 3
5,273
659
4,392
5,888
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
11
3 / 1 / 4
5,925
741
2,947
3,287
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 3
5,371
671
2,551
8,212
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

King Arthur
DA Lord Azrael
King Arthur
9
3 / 2 / 0
5,520
690
6,056
8,755
6,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
De8t0r
Discordia
7
0 / 2 / 0
4,278
535
1,753
2,032
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
Lunalikii
Thanatos
8
2 / 4 / 1
4,660
583
2,188
6,744
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
ThdClick
Artemis
9
2 / 1 / 3
5,262
658
5,811
3,855
991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
10
Kills
9
9
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
3
0
0.67
L
2
2
3
1.75
L
King Arthur
DA Lord Azrael
King Arthur
3
2
0
1.5
L
Discordia
De8t0r
Discordia
0
2
0
0
W
Fafnir
DerEine92
Fafnir
1
0
1
1.5
W
Chiron
DocDevyDev
Chiron
0
4
2
0.25
W
Hun Batz
FIKO_126_69
Hun Batz
4
1
3
5.5
L
Thanatos
Lunalikii
Thanatos
2
4
1
0.63
L
Artemis
ThdClick
Artemis
2
1
3
3.5
W
Vulcan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,794
Damage
18,359
28,713
Taken
29,598
12,445
Mitigated
13,984
8,283
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,499
769
0
2,128
7,974
3,886
0
0
7,974
0
34,452
L
2,551
606
41
2,662
8,212
3,724
25
653
7,559
12,163
0
L
King Arthur
DA Lord Azrael
King Arthur
6,056
920
0
644
8,755
6,605
0
598
8,110
0
32,262
L
Discordia
De8t0r
Discordia
1,753
85
0
250
2,032
453
0
368
1,605
19,306
0
W
Fafnir
DerEine92
Fafnir
1,442
229
0
2,395
6,438
4,178
0
1,308
5,130
12,087
0
W
Chiron
DocDevyDev
Chiron
2,514
933
161
1,080
5,126
1,289
0
1,133
3,993
0
21,504
W
Hun Batz
FIKO_126_69
Hun Batz
4,392
1,780
0
1,691
5,888
1,992
0
1,264
4,624
0
30,856
L
Thanatos
Lunalikii
Thanatos
2,188
507
0
3,000
6,744
2,211
0
724
5,931
0
20,827
L
Artemis
ThdClick
Artemis
5,811
2,180
0
1,294
3,855
991
559
1,655
2,121
0
34,025
W
Vulcan
2,947
196
0
828
3,287
1,100
0
599
2,688
28,168
799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,654
Gold Earned
25,091
233
Minions Killed
213
0
Camps Cleared
0
906,114
Distance Traveled
776,644
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,338
667
67
8
0
171,395
0
L
Ymir
5,371
671
21
3
0
161,358
3
L
King Arthur
5,520
690
58
7
0
176,650
0
L
Discordia
4,278
535
41
5
0
126,236
0
W
Fafnir
4,885
611
16
2
0
168,720
0
W
Chiron
4,233
529
36
5
0
161,177
1
W
Hun Batz
5,273
659
53
7
0
224,016
2
L
Thanatos
4,660
583
40
5
0
162,321
0
L
Artemis
5,262
658
53
7
0
150,079
2
W
Vulcan
5,925
741
61
8
0
180,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role