Player Matchup

Chronos
Chronos
Runawaylaughs
Chronos
Level 124
God Stats
15W - 11L
1,578 SR
Queue Stats
269W - 253L
1,575 Elo+
Solo
King Arthur
King Arthur
SquiDYplayZx
King Arthur
Level 108
God Stats
2W - 2L
1,174 SR
Queue Stats
99W - 84L
1,539 Elo+
Party 1
Geb
Geb
TheSpinCycle253
Geb
Level 156
God Stats
7W - 6L
1,502 SR
Queue Stats
177W - 161L
1,558 Elo+
Party 1
Nemesis
Nemesis
esgetcarried
Nemesis
Level 145
God Stats
73W - 51L
1,655 SR
Queue Stats
668W - 628L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xGurthwurmx
Morgan Le Fay
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 137L
1,539 Elo+
Party 1
Team Averages
Level 138
1,482 SR
1,554 Elo+

VS

Team Averages
Level 137
1,519 SR
1,516 Elo+
Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CrimZenCATI
Da Ji
Level 137
God Stats
4W - 13L
1,290 SR
Queue Stats
302W - 273L
1,507 Elo+
Solo
Erlang Shen
Erlang Shen
MajorityFob3431
Erlang Shen
Level 124
God Stats
6W - 11L
1,515 SR
Queue Stats
82W - 110L
1,504 Elo+
Party 2
Ra
Ra
TheHammer420
Ra
Level 117
God Stats
4W - 7L
1,619 SR
Queue Stats
155W - 184L
1,517 Elo+
Party 2
Chronos
Chronos
maiqui9800
Chronos
Level 159
God Stats
3W - 6L
1,671 SR
Queue Stats
233W - 198L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
3 / 0 / 3
6,740
562
2,836
5,269
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

King Arthur
SquiDYplayZx
King Arthur
12
3 / 4 / 3
7,225
602
9,041
14,626
11,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 6
6,646
554
3,078
7,565
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
esgetcarried
Nemesis
13
8 / 1 / 9
8,209
684
6,743
7,667
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
xGurthwurmx
Morgan Le Fay
15
5 / 1 / 3
8,316
693
5,106
4,064
1,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 7 / 1
5,019
418
4,180
6,995
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 3 / 1
6,889
574
5,589
9,069
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
MajorityFob3431
Erlang Shen
12
1 / 3 / 4
6,675
556
6,816
12,746
9,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 1
6,989
582
2,658
7,628
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
maiqui9800
Chronos
12
0 / 2 / 0
6,273
523
3,297
5,960
1,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
19
Kills
6
6
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
7
1
0.07
L
4
3
1
1.5
L
Erlang Shen
MajorityFob3431
Erlang Shen
1
3
4
1
W
Chronos
3
0
3
4.5
W
King Arthur
SquiDYplayZx
King Arthur
3
4
3
1.13
L
1
4
1
0.38
W
0
0
6
3
W
Nemesis
esgetcarried
Nemesis
8
1
9
12.5
L
Chronos
maiqui9800
Chronos
0
2
0
0
W
Morgan Le Fay
xGurthwurmx
Morgan Le Fay
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,804
Damage
22,540
39,191
Taken
42,398
22,026
Mitigated
19,053
11,433
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,180
326
0
380
6,995
1,887
0
2,501
4,315
20,167
633
L
5,589
1,474
0
3,564
9,069
3,129
0
942
8,127
0
41,903
L
Erlang Shen
MajorityFob3431
Erlang Shen
6,816
3,462
0
4,892
12,746
9,988
0
1,707
11,039
0
43,586
W
Chronos
2,836
810
0
1,532
5,269
1,865
55
2,632
2,637
32,381
1,259
W
King Arthur
SquiDYplayZx
King Arthur
9,041
999
0
3,714
14,626
11,315
0
775
13,851
0
47,371
L
2,658
160
72
1,447
7,628
2,267
0
3,755
3,873
61,295
0
W
3,078
556
0
2,999
7,565
4,740
0
2,372
5,193
19,518
2,350
W
Nemesis
esgetcarried
Nemesis
6,743
2,589
0
1,217
7,667
2,889
701
2,262
5,405
0
37,242
L
Chronos
maiqui9800
Chronos
3,297
1,326
0
1,855
5,960
1,782
0
1,731
4,033
36,385
9,646
W
Morgan Le Fay
xGurthwurmx
Morgan Le Fay
5,106
286
0
1,971
4,064
1,217
0
1,790
2,237
56,040
1,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,136
Gold Earned
31,845
340
Minions Killed
372
0
Camps Cleared
0
1,346,257
Distance Traveled
1,192,516
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,019
418
38
3
0
212,623
0
L
Da Ji
6,889
574
70
6
0
254,325
0
L
Erlang Shen
6,675
556
69
6
0
221,067
0
W
Chronos
6,740
562
74
6
0
276,248
0
W
King Arthur
7,225
602
64
5
0
238,775
0
L
Ra
6,989
582
124
10
0
259,038
1
W
Geb
6,646
554
28
2
0
254,514
6
W
Nemesis
8,209
684
76
6
0
311,911
1
L
Chronos
6,273
523
71
6
0
245,463
2
W
Morgan Le Fay
8,316
693
98
8
0
264,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role