Player Matchup

Bakasura
Bakasura
BoweryHades21
Bakasura
Level 53
God Stats
11W - 8L
1,563 SR
Queue Stats
40W - 50L
1,404 Elo+
Party 1
Ymir
Ymir
Ninder975
Ymir
Level 72
God Stats
10W - 5L
1,566 SR
Queue Stats
25W - 24L
1,523 Elo+
Party 1
Bellona
Bellona
TheeFiddleKid
Bellona
Level 88
God Stats
22W - 8L
1,668 SR
Queue Stats
145W - 134L
1,471 Elo+
Party 1
Agni
Agni
winter_656
Agni
Level 65
God Stats
3W - 8L
1,560 SR
Queue Stats
66W - 71L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
xvSTONKSvx
Danzaburou
Level 100
God Stats
5W - 0L
1,711 SR
Queue Stats
26W - 17L
1,589 Elo+
Solo
Team Averages
Level 76
1,614 SR
1,482 Elo+

VS

Team Averages
Level 116
1,440 SR
1,474 Elo+
Tyr
Tyr
Ryujin970ne
Tyr
Level 105
God Stats
0W - 2L
1,294 SR
Queue Stats
38W - 31L
1,492 Elo+
Solo
Cernunnos
Cernunnos
SpartasWolf
Cernunnos
Level 123
God Stats
1W - 3L
1,393 SR
Queue Stats
77W - 82L
1,439 Elo+
Solo
Loki
Loki
Zander396
Loki
Level 63
God Stats
3W - 3L
1,710 SR
Queue Stats
7W - 5L
1,578 Elo+
Solo
Ymir
Ymir
htienoM
Ymir
Level 165
God Stats
3W - 3L
1,420 SR
Queue Stats
119W - 137L
1,456 Elo+
Party 2
Scylla
Scylla
miss_vlispy
Scylla
Level 126
God Stats
1W - 4L
1,382 SR
Queue Stats
30W - 52L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BoweryHades21
Bakasura
10
2 / 0 / 1
5,634
512
2,299
7,660
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ymir
10
4 / 0 / 2
6,279
571
3,123
5,466
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
11
1 / 0 / 0
6,882
626
6,978
7,928
7,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 1 / 2
6,055
550
4,968
3,967
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xvSTONKSvx
Danzaburou
12
1 / 0 / 2
6,762
615
5,249
3,220
1,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,733
521
3,282
11,101
6,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
SpartasWolf
Cernunnos
9
0 / 2 / 0
5,147
468
1,819
5,864
1,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
10
1 / 2 / 0
5,138
467
1,555
5,952
1,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
htienoM
Ymir
7
0 / 2 / 0
4,702
427
2,393
8,230
5,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Scylla
10
0 / 1 / 0
5,097
463
2,344
5,834
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
8
Kills
1
1
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BoweryHades21
Bakasura
2
0
1
2.5
W
Ymir
4
0
2
5
L
0
2
0
0
L
Cernunnos
SpartasWolf
Cernunnos
0
2
0
0
W
Bellona
1
0
0
1
L
Loki
1
2
0
0.5
L
Ymir
htienoM
Ymir
0
2
0
0
L
Scylla
0
1
0
0
W
0
1
2
1
W
Danzaburou
xvSTONKSvx
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,617
Damage
11,393
28,241
Taken
36,981
15,869
Mitigated
16,436
10,144
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BoweryHades21
Bakasura
2,299
1,815
0
2,473
7,660
3,019
0
1,474
6,186
0
27,269
W
Ymir
3,123
385
0
1,670
5,466
3,333
0
1,074
4,392
17,493
0
L
3,282
678
0
3,662
11,101
6,637
0
0
11,101
0
40,156
L
Cernunnos
SpartasWolf
Cernunnos
1,819
658
122
1,623
5,864
1,494
60
512
5,238
0
30,709
W
Bellona
6,978
2,905
0
3,638
7,928
7,344
0
55
7,873
0
52,731
L
Loki
1,555
91
0
0
5,952
1,624
0
1,302
4,650
0
31,086
L
Ymir
htienoM
Ymir
2,393
277
0
1,564
8,230
5,308
0
3,039
5,046
13,989
1,001
L
Scylla
2,344
174
0
593
5,834
1,373
0
3,238
2,596
28,110
1,068
W
4,968
355
0
424
3,967
1,141
0
1,345
2,622
43,033
0
W
Danzaburou
xvSTONKSvx
Danzaburou
5,249
2,510
0
1,939
3,220
1,032
571
459
2,761
0
50,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,612
Gold Earned
25,817
354
Minions Killed
282
0
Camps Cleared
0
1,099,609
Distance Traveled
1,025,389
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,634
512
60
5
0
271,386
0
W
Ymir
6,279
571
20
2
0
219,593
0
L
Tyr
5,733
521
76
7
0
207,433
4
L
Cernunnos
5,147
468
65
6
0
176,702
0
W
Bellona
6,882
626
103
9
0
202,268
2
L
Loki
5,138
467
53
5
0
223,683
0
L
Ymir
4,702
427
28
3
0
214,397
2
L
Scylla
5,097
463
60
5
0
203,174
2
W
Agni
6,055
550
77
7
0
220,910
2
W
Danzaburou
6,762
615
94
9
0
185,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role