Player Matchup

Medusa
Medusa
Kaldaro1
Medusa
Level 68
God Stats
11W - 7L
1,566 SR
Queue Stats
84W - 82L
1,454 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KingsKid316
Cu Chulainn
Level 32
God Stats
1W - 13L
1,272 SR
Queue Stats
67W - 85L
1,091 Elo+
Party 1
Chronos
Chronos
ProfDixkWexd
Chronos
Level 49
God Stats
6W - 10L
1,471 SR
Queue Stats
88W - 77L
1,452 Elo+
Solo
Cthulhu
Cthulhu
PupAugust
Cthulhu
Level 37
God Stats
3W - 2L
1,364 SR
Queue Stats
3W - 2L
1,754 Elo+
Party 3
Anubis
Anubis
XxShribbzxX
Anubis
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 32L
1,500 Elo+
Party 1
Team Averages
Level 42
1,435 SR
1,450 Elo+

VS

Team Averages
Level 33
1,546 SR
1,325 Elo+
Scylla
Scylla
DJDoggie0210
Scylla
Level 45
God Stats
4W - 3L
1,715 SR
Queue Stats
102W - 95L
1,504 Elo+
Solo
Chaac
Chaac
Dr-KSO
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,233 Elo+
Party 2
Hun Batz
Hun Batz
KringeKobold
Hun Batz
Level 49
God Stats
7W - 11L
1,512 SR
Queue Stats
135W - 141L
1,423 Elo+
Solo
Anhur
Anhur
MvKak
Anhur
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 13L
1,233 Elo+
Party 2
Ymir
Ymir
ltsDapper
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kaldaro1
Medusa
14
2 / 4 / 2
8,576
572
11,221
8,638
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
KingsKid316
Cu Chulainn
13
2 / 1 / 3
8,506
567
6,444
9,242
8,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chronos
ProfDixkWexd
Chronos
16
11 / 0 / 1
9,892
659
11,782
8,418
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
PupAugust
Cthulhu
12
0 / 4 / 3
7,277
485
3,483
11,123
6,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
0 / 3 / 0
7,867
524
4,959
6,573
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 2 / 2
7,643
510
6,491
7,438
1,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Dr-KSO
Chaac
11
1 / 5 / 0
7,294
486
3,595
12,734
5,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
KringeKobold
Hun Batz
15
2 / 2 / 1
7,994
533
3,184
10,965
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
MvKak
Anhur
12
6 / 4 / 1
7,818
521
8,654
11,867
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ymir
11
1 / 2 / 7
7,696
513
2,610
13,079
12,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
15
Kills
12
12
Deaths
15
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
2
2
1.5
L
Chaac
Dr-KSO
Chaac
1
5
0
0.2
W
Medusa
Kaldaro1
Medusa
2
4
2
0.75
W
Cu Chulainn
KingsKid316
Cu Chulainn
2
1
3
3.5
L
Hun Batz
KringeKobold
Hun Batz
2
2
1
1.25
L
Anhur
MvKak
Anhur
6
4
1
1.63
W
Chronos
ProfDixkWexd
Chronos
11
0
1
11.5
W
Cthulhu
PupAugust
Cthulhu
0
4
3
0.38
W
Anubis
0
3
0
0
L
Ymir
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,889
Damage
24,534
43,994
Taken
56,083
22,698
Mitigated
27,182
9,772
Healing
14,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,491
906
0
2,249
7,438
1,759
362
5,494
1,682
39,313
2,011
L
Chaac
Dr-KSO
Chaac
3,595
1,249
0
1,554
12,734
5,782
0
2,722
10,012
0
33,374
W
Medusa
Kaldaro1
Medusa
11,221
3,314
0
2,717
8,638
2,063
2,976
991
7,647
0
64,308
W
Cu Chulainn
KingsKid316
Cu Chulainn
6,444
1,289
0
1,260
9,242
8,795
50
66
9,176
0
45,588
L
Hun Batz
KringeKobold
Hun Batz
3,184
561
0
5,702
10,965
3,684
213
2,655
8,230
0
71,916
L
Anhur
MvKak
Anhur
8,654
4,197
0
3,947
11,867
3,548
633
3,442
8,345
0
46,190
W
Chronos
ProfDixkWexd
Chronos
11,782
3,333
0
1,564
8,418
3,396
85
317
8,101
81,537
853
W
Cthulhu
PupAugust
Cthulhu
3,483
76
23
2,124
11,123
6,313
207
2,683
8,440
19,074
1,091
W
Anubis
4,959
255
0
2,084
6,573
2,131
269
4,404
2,169
42,626
0
L
Ymir
2,610
408
0
1,418
13,079
12,409
144
5,052
7,907
17,325
1,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,118
Gold Earned
38,445
396
Minions Killed
372
0
Camps Cleared
0
1,537,971
Distance Traveled
1,444,779
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,643
510
73
5
0
269,019
6
L
Chaac
7,294
486
62
4
0
293,497
0
W
Medusa
8,576
572
87
6
0
298,791
3
W
Cu Chulainn
8,506
567
52
3
0
319,697
6
L
Hun Batz
7,994
533
124
8
0
319,900
1
L
Anhur
7,818
521
84
6
0
272,191
0
W
Chronos
9,892
659
120
8
0
361,456
0
W
Cthulhu
7,277
485
39
3
0
276,526
0
W
Anubis
7,867
524
98
7
0
281,501
0
L
Ymir
7,696
513
29
2
0
290,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role