Player Matchup

Kuzenbo
Kuzenbo
ASoulers
Kuzenbo
Level 127
God Stats
48W - 43L
1,569 SR
Queue Stats
116W - 117L
1,550 Elo+
Solo
Danzaburou
Danzaburou
CTGKID
Danzaburou
Level 200
God Stats
3W - 1L
1,839 SR
Queue Stats
46W - 58L
1,490 Elo+
Solo
Arachne
Arachne
Tmillions
Arachne
Level 67
God Stats
39W - 38L
1,566 SR
Queue Stats
110W - 104L
1,503 Elo+
Solo
Team Averages
Level 131
1,658 SR
1,514 Elo+

VS

Team Averages
Level 126
1,557 SR
1,505 Elo+
Baron Samedi
Baron Samedi
BIGWILLIE154
Baron Samedi
Level 121
God Stats
14W - 22L
1,370 SR
Queue Stats
228W - 266L
1,380 Elo+
Solo
Ne Zha
Ne Zha
Roughryda35
Ne Zha
Level 156
God Stats
51W - 28L
1,648 SR
Queue Stats
317W - 290L
1,494 Elo+
Solo
Loki
Loki
Sicariivs
Loki
Level 101
God Stats
4W - 0L
1,652 SR
Queue Stats
5W - 1L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ASoulers
Kuzenbo
14
0 / 2 / 1
7,942
662
7,698
12,868
12,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
CTGKID
Danzaburou
16
2 / 6 / 0
9,543
795
6,760
13,274
4,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
Tmillions
Arachne
12
0 / 7 / 2
7,505
625
3,300
13,665
7,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIGWILLIE154
Baron Samedi
16
2 / 0 / 9
9,756
813
9,228
8,232
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
16
1 / 1 / 7
9,328
777
8,004
10,395
9,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Loki
17
12 / 1 / 3
12,019
1,002
19,764
9,843
3,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
15
15
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ASoulers
Kuzenbo
0
2
1
0.25
W
Baron Samedi
BIGWILLIE154
Baron Samedi
2
0
9
6.5
L
Danzaburou
CTGKID
Danzaburou
2
6
0
0.33
W
Ne Zha
1
1
7
4.5
W
Loki
12
1
3
13.5
L
Arachne
Tmillions
Arachne
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,758
Damage
36,996
39,807
Taken
28,470
23,786
Mitigated
17,459
6,263
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ASoulers
Kuzenbo
7,698
2,727
0
1,154
12,868
12,206
26
4,009
7,841
15,550
1,426
W
Baron Samedi
BIGWILLIE154
Baron Samedi
9,228
210
1,348
1,733
8,232
4,900
271
2,044
5,799
27,834
0
L
Danzaburou
CTGKID
Danzaburou
6,760
1,924
0
2,720
13,274
4,445
0
2,853
9,685
0
40,230
W
Ne Zha
8,004
955
0
4,477
10,395
9,206
186
1,803
8,316
0
36,351
W
Loki
19,764
6,235
0
2,121
9,843
3,353
762
2,345
7,033
0
59,155
L
Arachne
Tmillions
Arachne
3,300
1,739
0
2,389
13,665
7,135
0
1,202
11,854
0
4,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,990
Gold Earned
31,103
97
Minions Killed
202
0
Camps Cleared
0
633,905
Distance Traveled
752,918
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,942
662
14
1
0
241,480
5
W
Baron Samedi
9,756
813
66
6
0
224,831
0
L
Danzaburou
9,543
795
72
6
0
189,728
1
W
Ne Zha
9,328
777
72
6
0
257,784
0
W
Loki
12,019
1,002
64
5
0
270,303
1
L
Arachne
7,505
625
11
1
0
202,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role