Player Matchup

Yu Huang
Yu Huang
Calivetro6160
Yu Huang
Level 141
God Stats
9W - 4L
1,627 SR
Queue Stats
376W - 350L
1,559 Elo+
Solo
Bacchus
Bacchus
LadyCoom
Bacchus
Level 127
God Stats
4W - 4L
1,600 SR
Queue Stats
36W - 54L
1,479 Elo+
Solo
Nemesis
Nemesis
LickinNips
Nemesis
Level 121
God Stats
4W - 2L
1,622 SR
Queue Stats
240W - 212L
1,558 Elo+
Solo
Osiris
Osiris
Niksparta2015
Osiris
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,624 Elo+
Party 2
Ishtar
Ishtar
cocoplant
Ishtar
Level 158
God Stats
3W - 3L
1,685 SR
Queue Stats
6W - 6L
1,663 Elo+
Party 2
Team Averages
Level 139
1,607 SR
1,577 Elo+

VS

Team Averages
Level 121
1,583 SR
1,440 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GamerStudios4444
Charybdis
Level 99
God Stats
9W - 14L
1,438 SR
Queue Stats
298W - 284L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
OttoVonWolf
Cthulhu
Level 118
God Stats
11W - 8L
1,640 SR
Queue Stats
42W - 54L
1,471 Elo+
Party 1
Janus
Janus
SloanePR
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,338 Elo+
Solo
Bacchus
Bacchus
VotedWig7493
Bacchus
Level 82
God Stats
43W - 17L
1,839 SR
Queue Stats
234W - 209L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Calivetro6160
Yu Huang
12
4 / 1 / 3
7,781
599
8,870
7,406
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
LadyCoom
Bacchus
11
1 / 3 / 5
7,012
539
6,126
10,933
8,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
LickinNips
Nemesis
13
6 / 2 / 2
7,977
614
8,777
9,977
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 2
7,733
595
6,023
10,545
6,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
cocoplant
Ishtar
12
3 / 2 / 4
7,416
570
5,866
9,415
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
3 / 0 / 1
7,292
561
8,489
11,163
4,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
11
1 / 5 / 2
6,496
500
6,737
11,206
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
OttoVonWolf
Cthulhu
11
1 / 3 / 3
6,629
510
6,693
12,127
6,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Janus
SloanePR
Janus
8
0 / 4 / 0
5,208
401
2,978
5,716
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
VotedWig7493
Bacchus
10
4 / 2 / 2
6,930
533
6,562
10,117
9,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
14
Kills
9
9
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
0
1
3.5
W
Yu Huang
Calivetro6160
Yu Huang
4
1
3
5.5
L
Charybdis
1
5
2
0.4
W
Bacchus
LadyCoom
Bacchus
1
3
5
1.17
W
Nemesis
LickinNips
Nemesis
6
2
2
3.5
W
0
1
2
1
L
Cthulhu
OttoVonWolf
Cthulhu
1
3
3
0.83
L
Janus
SloanePR
Janus
0
4
0
0
L
Bacchus
VotedWig7493
Bacchus
4
2
2
2.5
W
Ishtar
cocoplant
Ishtar
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,662
Damage
31,459
48,276
Taken
50,329
24,859
Mitigated
23,415
14,865
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
8,489
1,048
0
3,156
11,163
4,002
0
2,338
8,825
0
66,391
W
Yu Huang
Calivetro6160
Yu Huang
8,870
908
0
1,890
7,406
2,272
293
2,714
4,462
47,406
1,056
L
Charybdis
6,737
2,829
0
3,740
11,206
2,880
681
2,388
8,818
0
49,927
W
Bacchus
LadyCoom
Bacchus
6,126
347
1,677
1,982
10,933
8,919
0
3,835
6,953
17,785
1,817
W
Nemesis
LickinNips
Nemesis
8,777
4,147
0
602
9,977
3,776
0
1,696
8,184
0
58,840
W
6,023
2,033
0
5,148
10,545
6,886
0
4,424
5,451
0
46,646
L
Cthulhu
OttoVonWolf
Cthulhu
6,693
155
110
3,838
12,127
6,344
0
2,419
9,708
35,218
0
L
Janus
SloanePR
Janus
2,978
0
0
895
5,716
1,174
0
3,322
2,394
18,509
0
L
Bacchus
VotedWig7493
Bacchus
6,562
1,128
0
2,443
10,117
9,015
0
4,240
5,877
17,967
0
W
Ishtar
cocoplant
Ishtar
5,866
3,022
0
3,566
9,415
3,006
479
2,888
6,437
0
43,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,919
Gold Earned
32,555
344
Minions Killed
316
0
Camps Cleared
0
1,306,083
Distance Traveled
1,202,245
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,292
561
101
8
0
308,217
0
W
Yu Huang
7,781
599
67
5
0
250,124
0
L
Charybdis
6,496
500
78
6
0
223,477
2
W
Bacchus
7,012
539
26
2
0
261,154
0
W
Nemesis
7,977
614
95
7
0
319,835
0
W
Osiris
7,733
595
86
7
0
255,693
0
L
Cthulhu
6,629
510
73
6
0
228,369
4
L
Janus
5,208
401
41
3
0
185,605
0
L
Bacchus
6,930
533
23
2
0
256,577
4
W
Ishtar
7,416
570
70
5
0
219,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role