Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Poloris
Zhong Kui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,427 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SadPaws
Tsukuyomi
Level 129
God Stats
10W - 6L
1,687 SR
Queue Stats
202W - 202L
1,558 Elo+
Solo
Osiris
Osiris
ShelledMars
Osiris
Level 125
God Stats
5W - 2L
1,777 SR
Queue Stats
49W - 43L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
allanon91
Cthulhu
Level 127
God Stats
4W - 3L
1,584 SR
Queue Stats
129W - 129L
1,457 Elo+
Party 1
Team Averages
Level 129
1,610 SR
1,487 Elo+

VS

Team Averages
Level 121
1,566 SR
1,560 Elo+
The Morrigan
The Morrigan
Mlmikyu
The Morrigan
Level 102
God Stats
103W - 102L
1,583 SR
Queue Stats
287W - 268L
1,505 Elo+
Solo
Sylvanus
Sylvanus
OneWhoRuns
Sylvanus
Level 59
God Stats
2W - 0L
1,738 SR
Queue Stats
2W - 1L
1,710 Elo+
Party 2
Sun Wukong
Sun Wukong
aFellaandhisMutt
Sun Wukong
Level 156
God Stats
2W - 0L
1,536 SR
Queue Stats
15W - 17L
1,474 Elo+
Party 2
Loki
Loki
lProd_Killer
Loki
Level 144
God Stats
18W - 7L
1,585 SR
Queue Stats
89W - 81L
1,570 Elo+
Party 2
Janus
Janus
thebasic_tryhard
Janus
Level 144
God Stats
1W - 0L
1,388 SR
Queue Stats
4W - 4L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 4 / 0
5,459
496
2,184
8,043
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Poloris
Zhong Kui
11
1 / 3 / 3
6,482
589
4,808
8,097
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tsukuyomi
SadPaws
Tsukuyomi
10
2 / 3 / 3
5,528
503
4,828
8,635
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
10
1 / 3 / 0
5,938
540
3,781
8,264
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
allanon91
Cthulhu
9
0 / 3 / 1
4,907
446
3,872
8,084
3,029
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Mlmikyu
The Morrigan
12
3 / 0 / 5
6,274
570
3,543
5,514
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
OneWhoRuns
Sylvanus
11
5 / 1 / 7
6,725
611
6,413
9,484
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
aFellaandhisMutt
Sun Wukong
12
3 / 0 / 3
7,104
646
5,839
8,408
6,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 1 / 2
7,098
645
7,738
5,361
1,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 3
5,558
505
4,346
5,221
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
16
16
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
4
0
0.25
W
The Morrigan
Mlmikyu
The Morrigan
3
0
5
5.5
W
Sylvanus
OneWhoRuns
Sylvanus
5
1
7
8.5
L
Zhong Kui
Poloris
Zhong Kui
1
3
3
0.83
L
Tsukuyomi
SadPaws
Tsukuyomi
2
3
3
1.17
L
Osiris
1
3
0
0.33
W
Sun Wukong
aFellaandhisMutt
Sun Wukong
3
0
3
4.5
L
Cthulhu
allanon91
Cthulhu
0
3
1
0.17
W
5
1
2
6
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,473
Damage
27,879
41,123
Taken
33,988
18,205
Mitigated
16,209
12,222
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,184
1,359
0
1,918
8,043
1,966
0
861
7,182
0
31,746
W
The Morrigan
Mlmikyu
The Morrigan
3,543
609
0
3,267
5,514
1,841
0
1,173
4,341
39,128
2,341
W
Sylvanus
OneWhoRuns
Sylvanus
6,413
1,793
1,140
4,366
9,484
4,717
0
3,634
5,850
26,922
9,072
L
Zhong Kui
Poloris
Zhong Kui
4,808
426
0
3,365
8,097
5,278
0
4,952
2,699
35,429
1,757
L
Tsukuyomi
SadPaws
Tsukuyomi
4,828
1,514
0
3,487
8,635
2,450
0
2,589
5,966
0
31,859
L
Osiris
3,781
1,290
0
2,500
8,264
5,482
0
1,340
6,924
0
39,301
W
Sun Wukong
aFellaandhisMutt
Sun Wukong
5,839
908
0
2,841
8,408
6,802
0
524
7,884
389
47,110
L
Cthulhu
allanon91
Cthulhu
3,872
658
0
952
8,084
3,029
0
3,309
4,729
27,155
0
W
7,738
2,485
0
0
5,361
1,455
468
1,143
4,218
0
46,078
W
4,346
319
86
724
5,221
1,394
0
1,834
3,387
25,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,314
Gold Earned
32,759
328
Minions Killed
364
0
Camps Cleared
0
1,111,077
Distance Traveled
1,085,775
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,459
496
68
6
0
218,150
0
W
The Morrigan
6,274
570
73
7
0
228,691
7
W
Sylvanus
6,725
611
59
5
0
187,435
2
L
Zhong Kui
6,482
589
83
8
0
206,229
0
L
Tsukuyomi
5,528
503
58
5
0
239,384
0
L
Osiris
5,938
540
81
7
0
214,867
1
W
Sun Wukong
7,104
646
97
9
0
211,228
1
L
Cthulhu
4,907
446
38
3
0
232,447
2
W
Loki
7,098
645
79
7
0
239,369
0
W
Janus
5,558
505
56
5
0
219,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role