Player Matchup

Ne Zha
Ne Zha
Bronze III
CryptidNight
Ne Zha
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,507 MMR
Party 2
Ares
Ares
Silver III
Giоvanni
Ares
Silver III
Level 153
God Stats
1W - 1L
1,496 SR
Queue Stats
7W - 12L
1,459 MMR
Solo
He Bo
He Bo
Bronze III
msdime
He Bo
Bronze III
Level 119
God Stats
1W - 0L
1,521 SR
Queue Stats
6W - 7L
1,507 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,506 SR
1,491 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,479 SR
1,487 MMR
Nut
Nut
Bronze III
 
Nut
Bronze III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Gold I
bmiller420x
Jormungandr
Gold I
Level 149
God Stats
8W - 8L
1,575 SR
Queue Stats
633W - 630L
1,439 MMR
Solo
Janus
Janus
Bronze III
xXFIRELORD666Xx
Janus
Bronze III
Level 107
God Stats
0W - 1L
1,361 SR
Queue Stats
4W - 5L
1,521 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
3 / 0 / 6
8,478
848
8,865
5,150
2,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
14
4 / 0 / 5
8,154
815
6,325
10,368
9,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

He Bo
msdime
He Bo
14
4 / 0 / 5
8,437
844
6,002
6,287
2,083
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
CthulhuBacchusCerberusAchillesKuzenbo

VS

Bans
AnubisMulanHerculesSobekMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
0 / 4 / 0
6,562
656
2,334
7,357
2,212
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
bmiller420x
Jormungandr
11
0 / 5 / 0
6,604
660
7,254
11,265
9,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 2 / 0
6,790
679
3,219
5,839
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
11
Kills
0
0
Deaths
11
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
4
0
0
W
Ne Zha
3
0
6
6
W
Ares
4
0
5
6.5
L
Jormungandr
bmiller420x
Jormungandr
0
5
0
0
W
He Bo
msdime
He Bo
4
0
5
6.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,192
Damage
12,807
21,805
Taken
24,461
13,736
Mitigated
13,187
6,460
Healing
2,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,334
1,395
0
1,085
7,357
2,212
0
3,652
3,427
0
17,110
W
Ne Zha
8,865
1,612
0
804
5,150
2,581
70
1,831
3,109
0
33,243
W
Ares
6,325
668
196
3,873
10,368
9,072
322
3,602
6,232
13,320
0
L
Jormungandr
bmiller420x
Jormungandr
7,254
1,681
0
1,454
11,265
9,436
10
6,089
4,921
15,903
832
W
He Bo
msdime
He Bo
6,002
344
0
1,587
6,287
2,083
0
3,556
2,353
29,214
536
L
3,219
183
0
32
5,839
1,539
0
2,444
3,167
13,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,069
Gold Earned
19,956
109
Minions Killed
90
0
Camps Cleared
0
603,284
Distance Traveled
510,780
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,562
656
36
4
0
164,193
5
W
Ne Zha
8,478
848
45
5
0
220,987
0
W
Ares
8,154
815
18
2
0
187,975
0
L
Jormungandr
6,604
660
22
2
0
171,149
0
W
He Bo
8,437
844
46
5
0
194,322
3
L
Janus
6,790
679
32
3
0
175,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role