Player Matchup

King Arthur
King Arthur
Anbu Fuzz
King Arthur
Level 99
God Stats
8W - 5L
1,740 SR
Queue Stats
178W - 174L
1,483 Elo+
Party 2
Erlang Shen
Erlang Shen
Nick2007todd_dew
Erlang Shen
Level 132
God Stats
0W - 5L
1,500 SR
Queue Stats
137W - 144L
1,518 Elo+
Party 3
Mulan
Mulan
WenisJones2190
Mulan
Level 69
God Stats
4W - 3L
1,390 SR
Queue Stats
188W - 196L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
funnybots
Sylvanus
Level 159
God Stats
23W - 16L
1,566 SR
Queue Stats
30W - 32L
1,452 Elo+
Solo
The Morrigan
The Morrigan
itzMystic_OW
The Morrigan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 130L
1,493 Elo+
Party 3
Team Averages
Level 109
1,539 SR
1,492 Elo+

VS

Team Averages
Level 106
1,585 SR
1,472 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ColorsOfDawn
Sylvanus
Level 89
God Stats
2W - 2L
1,341 SR
Queue Stats
119W - 133L
1,495 Elo+
Party 1
Kali
Kali
GREGSCERATOPS
Kali
Level 89
God Stats
6W - 5L
1,458 SR
Queue Stats
439W - 417L
1,445 Elo+
Solo
Rama
Rama
LordXaNa
Rama
Level 101
God Stats
8W - 2L
1,747 SR
Queue Stats
204W - 207L
1,452 Elo+
Party 1
Mulan
Mulan
hexwyd
Mulan
Level 84
God Stats
3W - 1L
1,880 SR
Queue Stats
133W - 157L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anbu Fuzz
King Arthur
10
1 / 4 / 0
5,603
467
2,752
7,549
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Erlang Shen
Nick2007todd_dew
Erlang Shen
11
0 / 3 / 1
5,963
497
4,247
8,899
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 4 / 1
5,488
457
5,379
9,846
3,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
funnybots
Sylvanus
11
2 / 2 / 0
6,622
552
3,526
8,843
6,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
itzMystic_OW
The Morrigan
10
0 / 4 / 0
5,495
458
1,827
6,570
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 1 / 3
7,975
665
3,207
4,289
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
ColorsOfDawn
Sylvanus
11
3 / 0 / 6
7,184
599
5,235
6,334
5,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 1 / 4
7,435
620
3,216
10,301
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
12
5 / 1 / 3
7,277
606
8,754
6,865
1,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
hexwyd
Mulan
13
2 / 0 / 5
8,161
680
6,375
7,800
5,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
17
17
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
3
3.5
L
King Arthur
Anbu Fuzz
King Arthur
1
4
0
0.25
W
Sylvanus
ColorsOfDawn
Sylvanus
3
0
6
6
W
5
1
4
7
W
Rama
5
1
3
6.5
L
Erlang Shen
Nick2007todd_dew
Erlang Shen
0
3
1
0.17
L
0
4
1
0.13
L
Sylvanus
funnybots
Sylvanus
2
2
0
1
W
Mulan
hexwyd
Mulan
2
0
5
4.5
L
The Morrigan
itzMystic_OW
The Morrigan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,731
Damage
26,787
41,707
Taken
35,589
17,998
Mitigated
17,778
10,926
Healing
14,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,207
0
0
1,469
4,289
1,556
758
903
3,160
65,425
530
L
King Arthur
Anbu Fuzz
King Arthur
2,752
70
0
1,624
7,549
2,522
0
0
7,549
0
25,589
W
Sylvanus
ColorsOfDawn
Sylvanus
5,235
2,553
885
2,589
6,334
5,311
469
1,459
4,813
22,238
0
W
3,216
1,748
0
4,818
10,301
3,977
0
417
9,838
0
47,126
W
Rama
8,754
6,539
0
2,306
6,865
1,934
691
1,849
4,976
0
53,583
L
Erlang Shen
Nick2007todd_dew
Erlang Shen
4,247
2,621
0
3,122
8,899
3,582
0
939
7,960
0
41,744
L
5,379
960
147
2,426
9,846
3,904
0
2,140
7,706
0
36,004
L
Sylvanus
funnybots
Sylvanus
3,526
1,167
312
2,545
8,843
6,153
0
2,334
6,509
26,674
585
W
Mulan
hexwyd
Mulan
6,375
1,150
0
2,284
7,800
5,000
287
0
7,800
0
51,595
L
The Morrigan
itzMystic_OW
The Morrigan
1,827
294
0
750
6,570
1,837
0
2,792
3,690
29,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,171
Gold Earned
38,032
282
Minions Killed
415
0
Camps Cleared
0
1,095,009
Distance Traveled
1,172,495
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,975
665
117
10
0
224,656
0
L
King Arthur
5,603
467
44
4
0
160,380
0
W
Sylvanus
7,184
599
35
3
0
217,876
0
W
Kali
7,435
620
72
6
0
309,582
0
W
Rama
7,277
606
93
8
0
221,913
0
L
Erlang Shen
5,963
497
85
7
0
267,981
0
L
Mulan
5,488
457
56
5
0
227,960
0
L
Sylvanus
6,622
552
34
3
0
226,636
4
W
Mulan
8,161
680
98
8
0
198,468
2
L
The Morrigan
5,495
458
63
5
0
212,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role