Player Matchup

Bacchus
Bacchus
Cringegor
Bacchus
Level 19
God Stats
1W - 0L
1,737 SR
Queue Stats
8W - 7L
1,776 Elo+
Party 3
Chronos
Chronos
GrimeyGod
Chronos
Level 158
God Stats
2W - 1L
1,482 SR
Queue Stats
18W - 23L
1,383 Elo+
Party 1
Fenrir
Fenrir
IMunchDookie
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,221 Elo+
Party 1
Sylvanus
Sylvanus
XILordzIX
Sylvanus
Level 115
God Stats
19W - 18L
1,439 SR
Queue Stats
272W - 270L
1,475 Elo+
Solo
Hou Yi
Hou Yi
williboi
Hou Yi
Level 153
God Stats
3W - 1L
1,830 SR
Queue Stats
104W - 80L
1,639 Elo+
Party 3
Team Averages
Level 94
1,598 SR
1,499 Elo+

VS

Team Averages
Level 84
1,575 SR
1,528 Elo+
Cthulhu
Cthulhu
ace1250
Cthulhu
Level 7
God Stats
0W - 1L
1,754 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
fightrflight
Cupid
Level 88
God Stats
1W - 3L
1,545 SR
Queue Stats
226W - 227L
1,556 Elo+
Party 2
Eset
Eset
gurrmonster
Eset
Level 140
God Stats
5W - 8L
1,572 SR
Queue Stats
297W - 277L
1,555 Elo+
Party 2
Bakasura
Bakasura
lubsapotomus
Bakasura
Level 143
God Stats
5W - 7L
1,503 SR
Queue Stats
132W - 147L
1,530 Elo+
Party 2
Ares
Ares
sinisterchills
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cringegor
Bacchus
12
3 / 1 / 2
7,335
611
3,459
7,229
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
GrimeyGod
Chronos
13
6 / 0 / 4
8,125
677
6,494
5,749
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
16
5 / 3 / 4
8,218
685
6,802
11,245
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
XILordzIX
Sylvanus
13
2 / 0 / 2
8,044
670
3,770
5,243
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
williboi
Hou Yi
13
2 / 2 / 0
7,235
603
3,269
7,082
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ace1250
Cthulhu
9
0 / 3 / 0
5,047
421
1,347
5,860
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 4 / 1
5,321
443
2,455
6,641
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
2 / 3 / 0
7,112
593
6,187
6,675
1,964
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
lubsapotomus
Bakasura
12
2 / 3 / 1
6,566
547
5,824
14,253
5,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
0 / 5 / 0
5,125
427
1,610
9,030
6,245
Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
18
Kills
5
6
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cringegor
Bacchus
3
1
2
4
W
Chronos
GrimeyGod
Chronos
6
0
4
8
W
Fenrir
5
3
4
2.33
W
Sylvanus
XILordzIX
Sylvanus
2
0
2
3
L
Cthulhu
ace1250
Cthulhu
0
3
0
0
L
1
4
1
0.38
L
2
3
0
0.67
L
Bakasura
lubsapotomus
Bakasura
2
3
1
0.83
L
0
5
0
0
W
Hou Yi
williboi
Hou Yi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,794
Damage
17,423
36,548
Taken
42,459
16,754
Mitigated
19,039
17,392
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cringegor
Bacchus
3,459
709
0
1,935
7,229
5,946
105
1,841
5,212
10,833
2,275
W
Chronos
GrimeyGod
Chronos
6,494
2,351
0
1,856
5,749
1,865
1,508
1,514
4,235
57,932
0
W
Fenrir
6,802
2,110
0
7,573
11,245
3,980
0
741
9,883
0
66,492
W
Sylvanus
XILordzIX
Sylvanus
3,770
918
98
3,031
5,243
2,930
234
1,257
3,501
36,848
11,347
L
Cthulhu
ace1250
Cthulhu
1,347
106
72
314
5,860
3,361
0
2,026
3,834
12,310
0
L
2,455
777
26
1,198
6,641
2,127
0
3,295
3,346
0
25,917
L
6,187
316
75
1,624
6,675
1,964
0
1,075
5,600
51,921
2,152
L
Bakasura
lubsapotomus
Bakasura
5,824
4,240
0
7,669
14,253
5,342
0
1,769
12,484
0
33,602
L
1,610
232
0
90
9,030
6,245
63
5,240
3,790
17,845
0
W
Hou Yi
williboi
Hou Yi
3,269
1,860
0
2,899
7,082
2,033
111
3,535
3,408
0
53,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,957
Gold Earned
29,171
409
Minions Killed
295
0
Camps Cleared
0
1,228,957
Distance Traveled
1,161,522
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,335
611
19
2
0
269,700
0
W
Chronos
8,125
677
103
9
0
260,545
2
W
Fenrir
8,218
685
108
9
0
283,739
0
W
Sylvanus
8,044
670
79
7
0
195,924
0
L
Cthulhu
5,047
421
30
3
0
242,330
0
L
Cupid
5,321
443
47
4
0
161,759
0
L
Eset
7,112
593
113
9
0
258,185
0
L
Bakasura
6,566
547
83
7
0
268,717
0
L
Ares
5,125
427
22
2
0
230,531
0
W
Hou Yi
7,235
603
100
8
0
219,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role