Player Matchup

Serqet
Serqet
ArcaneErran
Serqet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,446 Elo+
Party 1
Anubis
Anubis
DrJuicenstein
Anubis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
IBeMudkip
Kuzenbo
Level 145
God Stats
4W - 5L
1,496 SR
Queue Stats
412W - 370L
1,508 Elo+
Solo
Charybdis
Charybdis
ShroomDude
Charybdis
Level 66
God Stats
1W - 2L
1,688 SR
Queue Stats
11W - 21L
1,418 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
karrot871
Morgan Le Fay
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,506 Elo+
Solo
Team Averages
Level 124
1,537 SR
1,466 Elo+

VS

Team Averages
Level 139
1,509 SR
1,534 Elo+
Osiris
Osiris
Bubba88
Osiris
Level 140
God Stats
1W - 0L
1,488 SR
Queue Stats
36W - 26L
1,540 Elo+
Party 2
Sylvanus
Sylvanus
GlockInMyCroc
Sylvanus
Level 143
God Stats
2W - 0L
1,411 SR
Queue Stats
26W - 22L
1,505 Elo+
Party 2
Freya
Freya
Jovqnny
Freya
Level 128
God Stats
3W - 3L
1,490 SR
Queue Stats
91W - 73L
1,592 Elo+
Solo
Pele
Pele
WackMagic
Pele
Level 128
God Stats
3W - 2L
1,327 SR
Queue Stats
27W - 21L
1,538 Elo+
Party 2
Xbalanque
Xbalanque
xItsRangerRick
Xbalanque
Level 155
God Stats
7W - 1L
1,828 SR
Queue Stats
176W - 150L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
3 / 4 / 2
8,221
457
8,213
15,299
5,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 7 / 3
10,149
564
9,362
15,611
7,778
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kuzenbo
IBeMudkip
Kuzenbo
13
0 / 3 / 1
7,834
435
7,823
14,168
15,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
ShroomDude
Charybdis
15
2 / 2 / 2
8,841
491
4,458
9,174
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
karrot871
Morgan Le Fay
16
1 / 2 / 1
8,794
489
9,775
11,522
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bubba88
Osiris
18
7 / 2 / 3
11,533
641
13,769
16,097
13,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sylvanus
GlockInMyCroc
Sylvanus
14
0 / 0 / 9
9,616
534
5,192
12,820
11,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Freya
Jovqnny
Freya
17
1 / 2 / 4
10,090
561
6,191
10,519
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
17
9 / 2 / 5
10,650
592
9,618
15,030
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xbalanque
xItsRangerRick
Xbalanque
15
1 / 3 / 2
9,849
547
10,063
13,986
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
18
18
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
3
4
2
1
W
Osiris
Bubba88
Osiris
7
2
3
4.25
L
2
7
3
0.5
W
Sylvanus
GlockInMyCroc
Sylvanus
0
0
9
4.5
L
Kuzenbo
IBeMudkip
Kuzenbo
0
3
1
0.17
W
Freya
Jovqnny
Freya
1
2
4
1.5
L
Charybdis
ShroomDude
Charybdis
2
2
2
1.5
W
Pele
9
2
5
5.75
L
Morgan Le Fay
karrot871
Morgan Le Fay
1
2
1
0.75
W
Xbalanque
xItsRangerRick
Xbalanque
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,631
Damage
44,833
65,774
Taken
68,452
36,223
Mitigated
39,655
20,029
Healing
29,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
8,213
1,827
0
3,248
15,299
5,890
0
2,107
13,006
0
58,048
W
Osiris
Bubba88
Osiris
13,769
4,155
0
3,958
16,097
13,502
0
8,012
7,918
0
79,874
L
9,362
631
0
6,656
15,611
7,778
0
847
13,814
80,044
0
W
Sylvanus
GlockInMyCroc
Sylvanus
5,192
1,659
3,284
4,857
12,820
11,122
0
6,093
6,367
28,537
378
L
Kuzenbo
IBeMudkip
Kuzenbo
7,823
2,848
0
4,819
14,168
15,476
0
4,431
9,325
20,625
426
W
Freya
Jovqnny
Freya
6,191
2,011
0
2,885
10,519
4,138
2,390
1,504
8,851
65,344
2,554
L
Charybdis
ShroomDude
Charybdis
4,458
2,716
0
3,385
9,174
2,750
80
2,137
6,725
0
64,992
W
Pele
9,618
2,515
0
7,745
15,030
5,694
0
3,345
11,003
0
78,235
L
Morgan Le Fay
karrot871
Morgan Le Fay
9,775
47
0
1,921
11,522
4,329
0
929
10,494
82,157
0
W
Xbalanque
xItsRangerRick
Xbalanque
10,063
5,294
0
6,645
13,986
5,199
11
7,331
5,961
0
93,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,839
Gold Earned
51,738
569
Minions Killed
541
0
Camps Cleared
0
1,794,153
Distance Traveled
1,768,759
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,221
457
84
5
0
440,650
0
W
Osiris
11,533
641
131
7
0
349,976
3
L
Anubis
10,149
564
161
9
0
283,776
3
W
Sylvanus
9,616
534
25
1
0
312,939
2
L
Kuzenbo
7,834
435
34
2
0
348,514
1
W
Freya
10,090
561
135
8
0
362,743
0
L
Charybdis
8,841
491
128
7
0
353,385
4
W
Pele
10,650
592
99
6
0
400,159
1
L
Morgan Le Fay
8,794
489
162
9
0
367,828
2
W
Xbalanque
9,849
547
151
8
0
342,942
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role