Player Matchup

Agni
Agni
Platinum V
 
Agni
Platinum V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold I
VainJester310
Achilles
Gold I
Level 184
God Stats
24W - 37L
1,487 SR
Queue Stats
451W - 452L
1,508 MMR
Solo
Thanatos
Thanatos
Gold III
babyj3nkz22
Thanatos
Gold III
Level 129
God Stats
9W - 10L
1,458 SR
Queue Stats
209W - 225L
1,536 MMR
Solo
Apollo
Apollo
Gold I
materialguurl
Apollo
Gold I
Level 153
God Stats
11W - 8L
1,632 SR
Queue Stats
50W - 41L
1,594 MMR
Solo
Cthulhu
Cthulhu
Gold III
rVPickle
Cthulhu
Gold III
Level 124
God Stats
68W - 59L
1,597 SR
Queue Stats
369W - 376L
1,532 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,535 SR
1,534 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,505 SR
1,549 MMR
Cernunnos
Cernunnos
Bronze III
FatherCoppa
Cernunnos
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold I
I Want a Carry
King Arthur
Gold I
Level 146
God Stats
6W - 5L
1,551 SR
Queue Stats
76W - 78L
1,572 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
PurplePegasus
Baron Samedi
Bronze III
Level 126
God Stats
0W - 1L
1,490 SR
Queue Stats
29W - 30L
1,500 MMR
Solo
Nemesis
Nemesis
Gold I
Steezyyyyy
Nemesis
Gold I
Level 155
God Stats
1W - 2L
1,483 SR
Queue Stats
53W - 47L
1,673 MMR
Party 1
Nox
Nox
Silver II
antnater
Nox
Silver II
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 76L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
5 / 1 / 0
7,991
615
5,429
6,353
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
VainJester310
Achilles
12
0 / 1 / 6
6,909
531
3,709
8,262
5,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
babyj3nkz22
Thanatos
13
2 / 2 / 4
6,886
530
1,936
10,759
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 2 / 2
8,386
645
7,782
7,112
2,840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
rVPickle
Cthulhu
13
0 / 1 / 0
7,300
562
7,481
10,035
8,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ArtioMulanRa

VS

Bans
AthenaMedusaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FatherCoppa
Cernunnos
11
1 / 4 / 1
6,403
493
4,650
9,269
2,373
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
I Want a Carry
King Arthur
13
0 / 2 / 1
7,348
565
4,909
12,616
7,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
PurplePegasus
Baron Samedi
13
2 / 2 / 1
7,085
545
4,771
5,454
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Steezyyyyy
Nemesis
11
3 / 1 / 2
6,559
505
4,685
6,200
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 3 / 3
6,182
476
5,702
8,286
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
12
Kills
7
7
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
0
5
L
Cernunnos
FatherCoppa
Cernunnos
1
4
1
0.38
L
King Arthur
I Want a Carry
King Arthur
0
2
1
0.25
L
Baron Samedi
PurplePegasus
Baron Samedi
2
2
1
1.25
L
Nemesis
Steezyyyyy
Nemesis
3
1
2
4
W
Achilles
VainJester310
Achilles
0
1
6
3
L
1
3
3
0.83
W
Thanatos
babyj3nkz22
Thanatos
2
2
4
2
W
5
2
2
3
W
Cthulhu
rVPickle
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,337
Damage
24,717
42,521
Taken
41,825
23,090
Mitigated
18,199
15,970
Healing
14,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,429
1,013
0
1,079
6,353
1,916
0
1,545
4,808
54,526
2,712
L
Cernunnos
FatherCoppa
Cernunnos
4,650
2,198
0
3,317
9,269
2,373
0
0
9,269
0
41,746
L
King Arthur
I Want a Carry
King Arthur
4,909
644
0
3,783
12,616
7,143
0
7,119
5,435
0
58,093
L
Baron Samedi
PurplePegasus
Baron Samedi
4,771
257
273
1,743
5,454
2,245
0
2,265
3,009
47,272
0
L
Nemesis
Steezyyyyy
Nemesis
4,685
2,258
0
3,723
6,200
1,937
0
1,620
4,484
0
36,414
W
Achilles
VainJester310
Achilles
3,709
948
0
2,154
8,262
5,853
0
3,974
4,288
0
13,992
L
5,702
1,103
0
1,334
8,286
4,501
0
1,367
6,807
26,369
0
W
Thanatos
babyj3nkz22
Thanatos
1,936
191
0
7,216
10,759
3,787
0
2,602
8,157
0
57,269
W
7,782
4,824
0
2,229
7,112
2,840
916
1,192
5,920
0
72,163
W
Cthulhu
rVPickle
Cthulhu
7,481
698
0
3,292
10,035
8,694
0
1,160
8,875
58,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,472
Gold Earned
33,577
472
Minions Killed
390
0
Camps Cleared
0
1,404,633
Distance Traveled
1,313,562
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,991
615
121
9
0
283,674
2
L
Cernunnos
6,403
493
74
6
0
256,626
0
L
King Arthur
7,348
565
103
8
0
245,427
1
L
Baron Samedi
7,085
545
103
8
0
291,426
2
L
Nemesis
6,559
505
65
5
0
263,898
0
W
Achilles
6,909
531
30
2
0
296,759
7
L
Nox
6,182
476
45
3
0
256,185
1
W
Thanatos
6,886
530
85
7
0
296,395
0
W
Apollo
8,386
645
125
10
0
272,372
0
W
Cthulhu
7,300
562
111
9
0
255,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role