Player Matchup

Horus
Horus
 
Horus
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Opoponax
Chronos
Level 179
God Stats
0W - 3L
1,221 SR
Queue Stats
156W - 163L
1,517 Elo+
Party 4
Jing Wei
Jing Wei
RonMexico7
Jing Wei
Level 168
God Stats
0W - 5L
1,356 SR
Queue Stats
139W - 141L
1,531 Elo+
Party 4
Fenrir
Fenrir
WACubacaWIS
Fenrir
Level 145
God Stats
18W - 15L
1,599 SR
Queue Stats
151W - 141L
1,553 Elo+
Party 1
Maman Brigitte
Maman Brigitte
j053ph6
Maman Brigitte
Level 142
God Stats
3W - 1L
1,818 SR
Queue Stats
270W - 244L
1,546 Elo+
Solo
Team Averages
Level 161
1,499 SR
1,529 Elo+

VS

Team Averages
Level 134
1,559 SR
1,568 Elo+
Charybdis
Charybdis
Blanck 300
Charybdis
Level 159
God Stats
23W - 25L
1,406 SR
Queue Stats
504W - 540L
1,466 Elo+
Party 3
King Arthur
King Arthur
DaddySlothington
King Arthur
Level 158
God Stats
2W - 1L
1,644 SR
Queue Stats
205W - 133L
1,576 Elo+
Party 2
Aphrodite
Aphrodite
SheldowFirst
Aphrodite
Level 55
God Stats
154W - 195L
1,484 SR
Queue Stats
180W - 237L
1,446 Elo+
Party 3
Olorun
Olorun
TheTryHardX0
Olorun
Level 197
God Stats
1W - 0L
1,339 SR
Queue Stats
60W - 41L
1,666 Elo+
Party 2
Apollo
Apollo
TryHardsSmurfX0
Apollo
Level 100
God Stats
2W - 0L
1,920 SR
Queue Stats
46W - 31L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
2 / 0 / 0
3,842
768
2,038
3,203
1,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
Opoponax
Chronos
5
1 / 2 / 0
3,298
660
2,043
3,378
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
RonMexico7
Jing Wei
6
0 / 0 / 2
3,414
683
1,814
2,018
485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
6
0 / 2 / 0
3,154
631
2,043
4,054
1,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
j053ph6
Maman Brigitte
3
0 / 1 / 0
2,814
563
515
2,518
474
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blanck 300
Charybdis
5
0 / 1 / 0
3,190
638
1,632
3,304
615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
DaddySlothington
King Arthur
7
1 / 0 / 0
4,135
827
1,081
2,909
808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Aphrodite
SheldowFirst
Aphrodite
5
0 / 1 / 0
3,490
698
292
3,004
1,053
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
7
2 / 1 / 2
4,211
842
2,551
3,253
877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
2 / 0 / 1
4,050
810
1,938
3,195
708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
5
5
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
0
0
2
W
Charybdis
Blanck 300
Charybdis
0
1
0
0
W
King Arthur
DaddySlothington
King Arthur
1
0
0
1
L
Chronos
Opoponax
Chronos
1
2
0
0.5
L
Jing Wei
RonMexico7
Jing Wei
0
0
2
1
W
Aphrodite
SheldowFirst
Aphrodite
0
1
0
0
W
Olorun
2
1
2
3
W
2
0
1
2.5
L
Fenrir
0
2
0
0
L
Maman Brigitte
j053ph6
Maman Brigitte
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,453
Damage
7,494
15,171
Taken
15,665
4,554
Mitigated
4,061
7,494
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,038
825
320
2,177
3,203
1,629
0
250
2,953
0
11,678
W
Charybdis
Blanck 300
Charybdis
1,632
865
0
1,040
3,304
615
0
0
3,304
0
22,429
W
King Arthur
DaddySlothington
King Arthur
1,081
349
0
830
2,909
808
0
515
2,394
0
23,891
L
Chronos
Opoponax
Chronos
2,043
677
0
939
3,378
842
0
1,132
2,246
15,800
0
L
Jing Wei
RonMexico7
Jing Wei
1,814
1,431
0
951
2,018
485
0
84
1,934
0
18,719
W
Aphrodite
SheldowFirst
Aphrodite
292
48
508
1,317
3,004
1,053
0
0
3,004
5,935
0
W
Olorun
2,551
1,411
300
1,494
3,253
877
0
1,260
1,993
19,620
2,662
W
1,938
1,499
0
1,896
3,195
708
0
783
2,412
0
13,535
L
Fenrir
2,043
436
0
2,072
4,054
1,124
0
1,205
2,849
0
13,144
L
Maman Brigitte
j053ph6
Maman Brigitte
515
38
0
1,035
2,518
474
0
0
2,518
6,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,522
Gold Earned
19,076
135
Minions Killed
157
0
Camps Cleared
0
493,791
Distance Traveled
520,851
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,842
768
17
3
0
118,993
0
W
Charybdis
3,190
638
42
8
0
99,694
0
W
King Arthur
4,135
827
36
7
0
110,208
0
L
Chronos
3,298
660
35
7
0
109,732
0
L
Jing Wei
3,414
683
38
8
0
107,161
0
W
Aphrodite
3,490
698
9
2
0
104,365
3
W
Olorun
4,211
842
42
8
0
102,344
0
W
Apollo
4,050
810
28
6
0
104,240
0
L
Fenrir
3,154
631
29
6
0
96,785
0
L
Maman Brigitte
2,814
563
16
3
0
61,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role