Player Matchup

Neith
Neith
A_Light24
Neith
Level 64
God Stats
4W - 6L
1,429 SR
Queue Stats
19W - 22L
1,513 Elo+
Party 2
Cerberus
Cerberus
Alpha x 77
Cerberus
Level 68
God Stats
1W - 3L
1,480 SR
Queue Stats
33W - 34L
1,529 Elo+
Party 2
Mulan
Mulan
ThatKidFlynn
Mulan
Level 48
God Stats
3W - 6L
1,400 SR
Queue Stats
25W - 34L
1,441 Elo+
Party 2
Hun Batz
Hun Batz
l B4SS l
Hun Batz
Level 86
God Stats
1W - 4L
1,786 SR
Queue Stats
37W - 34L
1,509 Elo+
Party 2
Chronos
Chronos
runjarjarbinks
Chronos
Level 124
God Stats
2W - 1L
1,904 SR
Queue Stats
33W - 31L
1,534 Elo+
Party 2
Team Averages
Level 78
1,600 SR
1,505 Elo+

VS

Team Averages
Level 92
1,602 SR
1,457 Elo+
Ymir
Ymir
ColorsOfDawn
Ymir
Level 89
God Stats
4W - 2L
1,561 SR
Queue Stats
119W - 133L
1,484 Elo+
Party 1
Janus
Janus
LordXaNa
Janus
Level 101
God Stats
3W - 2L
1,617 SR
Queue Stats
204W - 207L
1,439 Elo+
Party 1
Ne Zha
Ne Zha
Sirgoober4458
Ne Zha
Level 119
God Stats
6W - 7L
1,603 SR
Queue Stats
235W - 255L
1,455 Elo+
Solo
Mulan
Mulan
hexwyd
Mulan
Level 84
God Stats
3W - 1L
1,784 SR
Queue Stats
133W - 157L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
johnsysinns
Danzaburou
Level 68
God Stats
23W - 19L
1,446 SR
Queue Stats
194W - 169L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A_Light24
Neith
9
1 / 3 / 0
5,320
532
2,245
6,320
1,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Alpha x 77
Cerberus
8
0 / 4 / 1
4,968
497
3,584
9,420
6,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
4,940
494
3,424
8,394
5,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
l B4SS l
Hun Batz
10
1 / 2 / 0
5,473
547
1,643
7,350
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
5,097
510
3,432
5,613
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
5,918
592
5,246
7,386
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
LordXaNa
Janus
11
3 / 1 / 1
6,430
643
5,740
4,946
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 0
5,211
521
2,417
5,179
1,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
hexwyd
Mulan
11
5 / 1 / 1
6,449
645
6,726
7,428
4,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
johnsysinns
Danzaburou
11
4 / 0 / 3
6,427
643
5,112
3,669
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
14
15
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
A_Light24
Neith
1
3
0
0.33
L
Cerberus
Alpha x 77
Cerberus
0
4
1
0.13
W
1
0
7
4.5
W
Janus
LordXaNa
Janus
3
1
1
3.5
W
1
0
0
1
L
0
3
0
0
W
Mulan
hexwyd
Mulan
5
1
1
5.5
W
Danzaburou
johnsysinns
Danzaburou
4
0
3
5.5
L
Hun Batz
l B4SS l
Hun Batz
1
2
0
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,328
Damage
25,241
37,097
Taken
28,608
16,943
Mitigated
12,760
10,754
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
A_Light24
Neith
2,245
697
0
1,146
6,320
1,317
0
4,356
1,478
0
19,437
L
Cerberus
Alpha x 77
Cerberus
3,584
249
0
3,289
9,420
6,327
0
348
9,072
21,652
647
W
5,246
1,626
150
1,685
7,386
4,427
0
2,471
4,869
15,044
2,018
W
Janus
LordXaNa
Janus
5,740
389
0
1,418
4,946
1,367
60
206
4,740
42,465
1,489
W
2,417
508
0
1,171
5,179
1,842
0
331
4,768
0
29,687
L
3,424
968
132
1,550
8,394
5,215
0
3,272
5,082
0
17,714
W
Mulan
hexwyd
Mulan
6,726
671
0
1,864
7,428
4,020
0
2,537
4,451
0
38,873
W
Danzaburou
johnsysinns
Danzaburou
5,112
2,086
0
2,930
3,669
1,104
0
792
2,877
0
42,051
L
Hun Batz
l B4SS l
Hun Batz
1,643
296
0
3,747
7,350
2,373
0
433
6,917
0
36,782
L
3,432
942
0
890
5,613
1,711
810
1,763
3,784
35,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,798
Gold Earned
30,435
255
Minions Killed
324
0
Camps Cleared
0
925,578
Distance Traveled
1,033,710
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,320
532
38
4
0
147,852
4
L
Cerberus
4,968
497
51
5
0
178,636
0
W
Ymir
5,918
592
26
3
0
195,774
0
W
Janus
6,430
643
90
9
0
201,314
2
W
Ne Zha
5,211
521
53
5
0
230,711
0
L
Mulan
4,940
494
28
3
0
177,959
0
W
Mulan
6,449
645
81
8
0
188,284
0
W
Danzaburou
6,427
643
74
7
0
217,627
0
L
Hun Batz
5,473
547
83
8
0
230,233
0
L
Chronos
5,097
510
55
6
0
190,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role