Player Matchup

Ao Kuang
Ao Kuang
Crazy85000
Ao Kuang
Level 78
God Stats
5W - 7L
1,225 SR
Queue Stats
457W - 452L
1,479 Elo+
Party 1
Chaac
Chaac
Jus_DaLean420
Chaac
Level 85
God Stats
1W - 2L
1,190 SR
Queue Stats
63W - 64L
1,443 Elo+
Solo
Chiron
Chiron
Robb_a7x
Chiron
Level 104
God Stats
8W - 5L
1,620 SR
Queue Stats
187W - 186L
1,454 Elo+
Party 1
Vulcan
Vulcan
mikelegoldo
Vulcan
Level 104
God Stats
17W - 15L
1,556 SR
Queue Stats
194W - 186L
1,432 Elo+
Party 1
Hel
Hel
sbeeschurger
Hel
Level 60
God Stats
6W - 3L
1,904 SR
Queue Stats
108W - 99L
1,470 Elo+
Solo
Team Averages
Level 86
1,499 SR
1,455 Elo+

VS

Team Averages
Level 63
1,394 SR
1,410 Elo+
Neith
Neith
Angel DKO
Neith
Level 84
God Stats
299W - 228L
1,543 SR
Queue Stats
428W - 395L
1,469 Elo+
Solo
Ares
Ares
BabushkaKerik
Ares
Level 64
God Stats
6W - 7L
1,487 SR
Queue Stats
177W - 187L
1,434 Elo+
Party 2
Mulan
Mulan
Ch33s3burg
Mulan
Level 59
God Stats
1W - 3L
1,290 SR
Queue Stats
166W - 167L
1,469 Elo+
Party 2
Anubis
Anubis
NxtGenShtShow
Anubis
Level 49
God Stats
13W - 23L
1,228 SR
Queue Stats
253W - 258L
1,342 Elo+
Party 2
Fenrir
Fenrir
crackedknuckles
Fenrir
Level 59
God Stats
43W - 46L
1,424 SR
Queue Stats
102W - 118L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Crazy85000
Ao Kuang
13
5 / 2 / 2
7,496
577
5,426
12,394
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 5 / 1
6,160
474
4,050
11,559
5,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Robb_a7x
Chiron
12
3 / 3 / 1
6,989
538
4,989
9,158
2,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
13
7 / 3 / 4
8,041
619
11,312
9,993
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 1 / 6
6,989
538
5,609
10,192
2,837
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angel DKO
Neith
10
2 / 3 / 2
6,440
495
6,288
8,482
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 0 / 2
6,897
531
4,549
10,583
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
15
7 / 1 / 0
9,187
707
10,990
11,751
7,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 8 / 0
6,334
487
8,931
11,229
5,558
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 5 / 0
5,779
445
2,069
7,289
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
16
Kills
14
14
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Angel DKO
Neith
2
3
2
1
L
1
0
2
2
L
Mulan
7
1
0
7
W
Ao Kuang
Crazy85000
Ao Kuang
5
2
2
3
W
0
5
1
0.1
L
2
8
0
0.25
W
Chiron
Robb_a7x
Chiron
3
3
1
1.17
L
2
5
0
0.4
W
Vulcan
7
3
4
3
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,386
Damage
32,827
53,296
Taken
49,334
16,253
Mitigated
26,103
25,497
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Angel DKO
Neith
6,288
2,493
0
2,717
8,482
2,544
529
3,622
4,860
0
41,577
L
4,549
213
0
2,571
10,583
7,705
0
5,271
5,312
14,051
1,093
L
Mulan
10,990
2,214
0
4,789
11,751
7,690
0
2,208
9,543
0
63,660
W
Ao Kuang
Crazy85000
Ao Kuang
5,426
1,763
0
6,207
12,394
3,980
0
688
11,706
40,056
0
W
4,050
974
0
2,378
11,559
5,097
0
0
11,559
0
34,568
L
8,931
1,054
0
3,245
11,229
5,558
0
9,451
1,778
34,717
474
W
Chiron
Robb_a7x
Chiron
4,989
971
355
1,553
9,158
2,483
516
1,694
7,464
0
43,915
L
2,069
471
0
1,072
7,289
2,606
0
1,795
5,494
0
25,532
W
Vulcan
11,312
771
194
2,203
9,993
1,856
425
6,491
3,502
47,540
0
W
5,609
299
5,324
7,283
10,192
2,837
91
4,532
5,660
24,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,675
Gold Earned
34,637
302
Minions Killed
295
0
Camps Cleared
0
1,263,927
Distance Traveled
1,077,637
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,440
495
63
5
0
187,679
0
L
Ares
6,897
531
21
2
0
285,082
4
L
Mulan
9,187
707
113
9
0
213,471
2
W
Ao Kuang
7,496
577
67
5
0
295,454
1
W
Chaac
6,160
474
53
4
0
212,574
0
L
Anubis
6,334
487
49
4
0
235,007
0
W
Chiron
6,989
538
75
6
0
239,502
0
L
Fenrir
5,779
445
49
4
0
156,398
0
W
Vulcan
8,041
619
77
6
0
257,222
0
W
Hel
6,989
538
30
2
0
259,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role