Player Matchup

Athena
Athena
CaptTryHard365
Athena
Level 96
God Stats
1W - 0L
1,222 SR
Queue Stats
126W - 82L
1,686 Elo+
Party 1
Terra
Terra
Dеnny
Terra
Level 123
God Stats
2W - 1L
1,480 SR
Queue Stats
242W - 155L
1,680 Elo+
Party 1
Osiris
Osiris
GatoGryph
Osiris
Level 149
God Stats
2W - 2L
1,747 SR
Queue Stats
168W - 113L
1,748 Elo+
Party 1
King Arthur
King Arthur
Starryisacutie
King Arthur
Level 156
God Stats
10W - 2L
1,630 SR
Queue Stats
172W - 78L
1,801 Elo+
Party 1
Apollo
Apollo
tovamessor
Apollo
Level 198
God Stats
4W - 1L
1,472 SR
Queue Stats
278W - 140L
1,734 Elo+
Party 1
Team Averages
Level 144
1,510 SR
1,730 Elo+

VS

Team Averages
Level 139
1,531 SR
1,640 Elo+
Chaac
Chaac
FireAndIcey
Chaac
Level 155
God Stats
5W - 2L
1,786 SR
Queue Stats
149W - 128L
1,601 Elo+
Party 2
Cupid
Cupid
NoboFish
Cupid
Level 149
God Stats
1W - 1L
1,723 SR
Queue Stats
124W - 121L
1,639 Elo+
Party 2
Chronos
Chronos
TheSmiteKitchen
Chronos
Level 67
God Stats
18W - 10L
1,746 SR
Queue Stats
83W - 33L
1,749 Elo+
Solo
Erlang Shen
Erlang Shen
Virtual1y
Erlang Shen
Level 169
God Stats
1W - 3L
1,179 SR
Queue Stats
164W - 161L
1,587 Elo+
Party 2
Kuzenbo
Kuzenbo
Yuriitastic
Kuzenbo
Level 157
God Stats
0W - 3L
1,222 SR
Queue Stats
55W - 45L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
5,644
564
3,057
9,333
6,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
Dеnny
Terra
10
0 / 1 / 1
5,258
526
2,562
6,631
2,015
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
GatoGryph
Osiris
10
2 / 2 / 1
5,412
541
4,183
8,683
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Starryisacutie
King Arthur
12
1 / 0 / 1
6,467
647
4,534
10,576
7,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
tovamessor
Apollo
12
7 / 1 / 1
7,279
728
9,934
7,526
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,969
597
6,609
9,578
5,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cupid
NoboFish
Cupid
10
1 / 4 / 1
5,513
551
5,504
8,712
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 2
6,490
649
4,505
4,998
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Erlang Shen
Virtual1y
Erlang Shen
10
1 / 1 / 2
5,395
540
2,866
7,408
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Yuriitastic
Kuzenbo
9
3 / 3 / 0
5,717
572
4,000
7,897
7,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
5
5
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Terra
Dеnny
Terra
0
1
1
0.5
L
0
2
0
0
W
Osiris
GatoGryph
Osiris
2
2
1
1.25
L
Cupid
NoboFish
Cupid
1
4
1
0.38
W
King Arthur
Starryisacutie
King Arthur
1
0
1
1.5
L
0
1
2
1
L
Erlang Shen
Virtual1y
Erlang Shen
1
1
2
2
L
Kuzenbo
Yuriitastic
Kuzenbo
3
3
0
1
W
Apollo
tovamessor
Apollo
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,270
Damage
23,484
42,749
Taken
38,593
22,952
Mitigated
19,763
12,558
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,057
932
0
1,583
9,333
6,214
0
831
8,502
19,469
1,100
W
Terra
Dеnny
Terra
2,562
247
546
1,706
6,631
2,015
0
2,537
3,845
34,298
0
L
6,609
1,058
0
3,512
9,578
5,341
0
37
9,541
0
49,290
W
Osiris
GatoGryph
Osiris
4,183
1,859
0
465
8,683
4,938
0
2,010
6,412
0
30,998
L
Cupid
NoboFish
Cupid
5,504
2,845
26
3,058
8,712
2,291
0
1,021
7,691
0
38,403
W
King Arthur
Starryisacutie
King Arthur
4,534
802
0
3,588
10,576
7,083
0
675
9,901
0
47,073
L
4,505
836
0
936
4,998
1,387
0
1,806
3,192
49,767
1,951
L
Erlang Shen
Virtual1y
Erlang Shen
2,866
1,343
0
3,506
7,408
3,046
0
1,020
6,388
0
32,648
L
Kuzenbo
Yuriitastic
Kuzenbo
4,000
1,325
0
1,055
7,897
7,698
0
1,445
6,452
12,802
0
W
Apollo
tovamessor
Apollo
9,934
5,822
0
4,670
7,526
2,702
0
1,760
5,766
0
56,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,060
Gold Earned
29,084
363
Minions Killed
354
0
Camps Cleared
0
1,120,206
Distance Traveled
1,063,479
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,644
564
28
3
0
218,773
4
W
Terra
5,258
526
67
7
0
244,664
3
L
Chaac
5,969
597
95
10
0
199,008
1
W
Osiris
5,412
541
52
5
0
242,280
1
L
Cupid
5,513
551
76
8
0
182,249
0
W
King Arthur
6,467
647
104
10
0
212,450
0
L
Chronos
6,490
649
109
11
0
213,243
0
L
Erlang Shen
5,395
540
59
6
0
258,364
0
L
Kuzenbo
5,717
572
15
2
0
210,615
4
W
Apollo
7,279
728
112
11
0
202,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role