Player Matchup

Yemoja
Yemoja
Mightybig1
Yemoja
Level 84
God Stats
1W - 2L
1,300 SR
Queue Stats
203W - 215L
1,445 Elo+
Solo
Bakasura
Bakasura
RoughOverlord
Bakasura
Level 137
God Stats
5W - 6L
1,510 SR
Queue Stats
108W - 100L
1,462 Elo+
Party 2
Mercury
Mercury
RoughOverride
Mercury
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,320 Elo+
Party 2
Ne Zha
Ne Zha
daBubbs
Ne Zha
Level 122
God Stats
1W - 2L
1,289 SR
Queue Stats
87W - 79L
1,446 Elo+
Party 2
Thoth
Thoth
maeeep
Thoth
Level 83
God Stats
1W - 1L
1,702 SR
Queue Stats
65W - 61L
1,448 Elo+
Party 2
Team Averages
Level 106
1,460 SR
1,424 Elo+

VS

Team Averages
Level 85
1,454 SR
1,383 Elo+
Chaac
Chaac
Kinwulf
Chaac
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,539 Elo+
Party 1
Persephone
Persephone
MBtheASSASSIN
Persephone
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,206 Elo+
Party 3
Shiva
Shiva
Tao_of_Jester
Shiva
Level 115
God Stats
9W - 9L
1,462 SR
Queue Stats
515W - 523L
1,486 Elo+
Solo
Aphrodite
Aphrodite
Zaerien
Aphrodite
Level 60
God Stats
1W - 1L
1,309 SR
Queue Stats
23W - 24L
1,476 Elo+
Party 1
Cabrakan
Cabrakan
fluffypandas44
Cabrakan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,206 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Mightybig1
Yemoja
16
1 / 3 / 2
9,266
772
10,082
12,098
8,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bakasura
RoughOverlord
Bakasura
14
2 / 7 / 4
8,446
704
5,184
13,833
8,186
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
15
3 / 5 / 3
8,758
730
5,706
10,435
3,657
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
daBubbs
Ne Zha
14
2 / 7 / 1
7,782
649
8,905
11,151
4,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
maeeep
Thoth
12
0 / 8 / 4
7,631
636
7,798
9,776
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kinwulf
Chaac
17
8 / 3 / 20
10,419
868
12,384
16,514
21,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Persephone
MBtheASSASSIN
Persephone
17
4 / 1 / 14
10,352
863
16,172
8,834
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 2 / 23
9,658
805
6,591
15,595
15,225
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
Zaerien
Aphrodite
17
10 / 2 / 13
10,849
904
10,047
8,871
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
16
4 / 2 / 19
10,552
879
7,009
14,042
19,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
119
8
Kills
30
30
Deaths
10
14
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Chaac
Kinwulf
Chaac
8
3
20
6
W
Persephone
MBtheASSASSIN
Persephone
4
1
14
11
L
Yemoja
Mightybig1
Yemoja
1
3
2
0.67
L
Bakasura
RoughOverlord
Bakasura
2
7
4
0.57
L
Mercury
3
5
3
0.9
W
4
2
23
7.75
W
Aphrodite
Zaerien
Aphrodite
10
2
13
8.25
L
Ne Zha
daBubbs
Ne Zha
2
7
1
0.36
W
Cabrakan
4
2
19
6.75
L
Thoth
maeeep
Thoth
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,675
Damage
52,203
57,293
Taken
63,856
26,805
Mitigated
64,314
11,768
Healing
28,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Kinwulf
Chaac
12,384
1,018
1,592
4,184
16,514
21,102
1,456
3,597
12,837
0
26,256
W
Persephone
MBtheASSASSIN
Persephone
16,172
651
982
2,182
8,834
3,812
1,983
2,421
6,349
41,264
0
L
Yemoja
Mightybig1
Yemoja
10,082
980
5,308
1,904
12,098
8,162
0
5,975
6,123
21,937
0
L
Bakasura
RoughOverlord
Bakasura
5,184
2,585
547
2,106
13,833
8,186
0
7,483
6,350
0
8,401
L
Mercury
5,706
1,158
434
1,015
10,435
3,657
0
5,206
5,229
0
14,807
W
6,591
1,989
3,201
3,909
15,595
15,225
1,195
3,292
11,991
0
16,643
W
Aphrodite
Zaerien
Aphrodite
10,047
2,070
6,533
4,491
8,871
5,138
839
3,753
5,042
22,787
1,935
L
Ne Zha
daBubbs
Ne Zha
8,905
1,277
60
394
11,151
4,217
0
7,237
3,914
0
23,409
W
Cabrakan
7,009
1,189
0
1,526
14,042
19,037
881
4,657
9,021
13,993
1,230
L
Thoth
maeeep
Thoth
7,798
495
0
0
9,776
2,583
0
6,474
3,302
13,623
326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,883
Gold Earned
51,830
99
Minions Killed
137
0
Camps Cleared
0
886,195
Distance Traveled
1,144,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,419
868
33
3
0
240,879
0
W
Persephone
10,352
863
51
4
0
247,944
0
L
Yemoja
9,266
772
27
2
0
170,909
0
L
Bakasura
8,446
704
27
2
0
187,902
0
L
Mercury
8,758
730
17
1
0
218,327
0
W
Shiva
9,658
805
13
1
0
210,609
0
W
Aphrodite
10,849
904
25
2
0
222,026
0
L
Ne Zha
7,782
649
14
1
0
152,970
0
W
Cabrakan
10,552
879
15
1
0
222,581
0
L
Thoth
7,631
636
14
1
0
156,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role