Player Matchup

Geb
Geb
Comedovvn
Geb
Level 158
God Stats
11W - 22L
1,489 SR
Queue Stats
169W - 167L
1,554 Elo+
Solo
Cupid
Cupid
LKBeater
Cupid
Level 175
God Stats
13W - 6L
1,681 SR
Queue Stats
425W - 120L
1,692 Elo+
Solo
King Arthur
King Arthur
MeatStretcher
King Arthur
Level 173
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 43L
1,588 Elo+
Party 1
Nu Wa
Nu Wa
OzamaBinLaban
Nu Wa
Level 133
God Stats
2W - 1L
1,739 SR
Queue Stats
19W - 17L
1,473 Elo+
Party 1
Loki
Loki
TheJNinja
Loki
Level 147
God Stats
15W - 8L
1,669 SR
Queue Stats
46W - 36L
1,588 Elo+
Party 1
Team Averages
Level 157
1,616 SR
1,579 Elo+

VS

Team Averages
Level 150
1,648 SR
1,592 Elo+
Ne Zha
Ne Zha
Forseti1
Ne Zha
Level 147
God Stats
1W - 1L
1,879 SR
Queue Stats
50W - 44L
1,540 Elo+
Solo
Fafnir
Fafnir
SamarASMR
Fafnir
Level 152
God Stats
1W - 3L
1,608 SR
Queue Stats
98W - 72L
1,654 Elo+
Party 2
Jormungandr
Jormungandr
TurtleGaming43
Jormungandr
Level 149
God Stats
0W - 1L
1,323 SR
Queue Stats
34W - 39L
1,520 Elo+
Party 2
Medusa
Medusa
UncOmar
Medusa
Level 146
God Stats
1W - 1L
1,823 SR
Queue Stats
35W - 22L
1,704 Elo+
Party 2
Kukulkan
Kukulkan
ZzGIANzZ
Kukulkan
Level 157
God Stats
5W - 3L
1,605 SR
Queue Stats
192W - 155L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 7
10,078
916
8,326
10,886
10,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cupid
LKBeater
Cupid
16
3 / 3 / 5
9,844
895
10,034
9,040
3,065
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
MeatStretcher
King Arthur
16
3 / 1 / 7
9,971
906
12,453
15,843
13,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
1 / 1 / 8
9,552
868
10,179
7,608
2,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Loki
17
4 / 0 / 0
10,248
932
5,914
5,917
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Forseti1
Ne Zha
15
2 / 1 / 2
9,337
849
8,864
8,825
5,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
SamarASMR
Fafnir
13
1 / 3 / 3
9,227
839
7,560
12,555
14,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jormungandr
TurtleGaming43
Jormungandr
14
3 / 6 / 2
9,403
855
10,475
16,541
9,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
UncOmar
Medusa
14
2 / 2 / 3
8,769
797
5,659
11,452
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ZzGIANzZ
Kukulkan
16
0 / 2 / 4
9,575
870
8,826
6,978
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
14
Kills
8
8
Deaths
14
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
Ne Zha
Forseti1
Ne Zha
2
1
2
3
W
Cupid
LKBeater
Cupid
3
3
5
1.83
W
King Arthur
MeatStretcher
King Arthur
3
1
7
6.5
W
1
1
8
5
L
Fafnir
SamarASMR
Fafnir
1
3
3
0.83
W
Loki
4
0
0
4
L
Jormungandr
TurtleGaming43
Jormungandr
3
6
2
0.67
L
Medusa
UncOmar
Medusa
2
2
3
1.75
L
Kukulkan
ZzGIANzZ
Kukulkan
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,906
Damage
41,384
49,294
Taken
56,351
30,969
Mitigated
37,140
5,746
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,326
454
0
779
10,886
10,448
124
4,862
5,838
19,264
0
L
Ne Zha
Forseti1
Ne Zha
8,864
1,633
0
2,941
8,825
5,544
0
2,023
6,626
0
28,239
W
Cupid
LKBeater
Cupid
10,034
5,215
0
811
9,040
3,065
1,430
5,823
3,088
0
30,421
W
King Arthur
MeatStretcher
King Arthur
12,453
1,597
0
3,179
15,843
13,353
0
9,121
6,253
0
31,556
W
10,179
2,647
0
517
7,608
2,314
538
4,615
2,840
34,753
154
L
Fafnir
SamarASMR
Fafnir
7,560
1,451
0
2,291
12,555
14,694
0
4,543
7,654
11,282
788
W
Loki
5,914
1,159
0
460
5,917
1,789
94
1,045
4,538
0
35,365
L
Jormungandr
TurtleGaming43
Jormungandr
10,475
2,884
0
1,230
16,541
9,206
0
5,862
10,500
28,886
149
L
Medusa
UncOmar
Medusa
5,659
2,643
0
909
11,452
4,787
92
4,463
6,870
0
22,298
L
Kukulkan
ZzGIANzZ
Kukulkan
8,826
264
0
500
6,978
2,909
84
1,520
5,336
52,129
769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,693
Gold Earned
46,311
237
Minions Killed
228
0
Camps Cleared
0
1,143,205
Distance Traveled
1,136,886
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,078
916
21
2
0
235,728
0
L
Ne Zha
9,337
849
46
4
0
227,655
3
W
Cupid
9,844
895
57
5
0
211,735
0
W
King Arthur
9,971
906
36
3
0
225,171
0
W
Nu Wa
9,552
868
61
6
0
217,496
0
L
Fafnir
9,227
839
11
1
0
239,437
0
W
Loki
10,248
932
62
6
0
253,075
1
L
Jormungandr
9,403
855
47
4
0
210,330
0
L
Medusa
8,769
797
23
2
0
234,188
0
L
Kukulkan
9,575
870
101
9
0
225,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role