Player Matchup

Chernobog
Chernobog
Chuckyy2x_
Chernobog
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,190 Elo+
Party 1
Fafnir
Fafnir
Scamologist
Fafnir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
umaadguy
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,596 Elo+
Solo
Artio
Artio
wlluis
Artio
Level 141
God Stats
1W - 3L
1,438 SR
Queue Stats
223W - 239L
1,478 Elo+
Solo
Xing Tian
Xing Tian
xChrolloWRLD
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 92
1,488 SR
1,453 Elo+

VS

Team Averages
Level 103
1,568 SR
1,551 Elo+
Cliodhna
Cliodhna
AlDraco
Cliodhna
Level 105
God Stats
7W - 8L
1,570 SR
Queue Stats
449W - 438L
1,572 Elo+
Solo
Hachiman
Hachiman
Aleukippos
Hachiman
Level 29
God Stats
2W - 0L
1,514 SR
Queue Stats
115W - 104L
1,490 Elo+
Solo
Bastet
Bastet
AveMaterDei
Bastet
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
183W - 184L
1,565 Elo+
Solo
Eset
Eset
BigJuiceDaddy
Eset
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 91L
1,552 Elo+
Party 2
Ah Puch
Ah Puch
Soraio
Ah Puch
Level 106
God Stats
2W - 0L
1,758 SR
Queue Stats
45W - 29L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chuckyy2x_
Chernobog
18
6 / 5 / 3
10,717
824
13,781
15,161
7,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
14
1 / 6 / 3
8,288
638
6,468
12,871
15,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
umaadguy
Merlin
18
2 / 3 / 6
10,344
796
13,897
9,031
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
wlluis
Artio
7
0 / 1 / 1
6,649
511
1,477
2,058
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
xChrolloWRLD
Xing Tian
16
0 / 4 / 6
9,440
726
2,907
17,369
18,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlDraco
Cliodhna
16
1 / 5 / 11
9,606
739
10,532
14,806
6,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Aleukippos
Hachiman
19
5 / 3 / 11
10,534
810
14,098
7,866
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bastet
19
7 / 2 / 11
12,194
938
9,830
17,756
22,104
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
0 / 0 / 6
7,467
574
1,624
1,865
526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Soraio
Ah Puch
18
6 / 1 / 10
10,421
802
14,474
6,225
2,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
9
Kills
19
19
Deaths
11
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AlDraco
Cliodhna
1
5
11
1.3
W
Hachiman
Aleukippos
Hachiman
5
3
11
3.5
W
Bastet
7
2
11
6.25
W
0
0
6
3
L
Chernobog
Chuckyy2x_
Chernobog
6
5
3
1.5
L
Fafnir
1
6
3
0.42
W
Ah Puch
Soraio
Ah Puch
6
1
10
11
L
Merlin
umaadguy
Merlin
2
3
6
1.67
L
Artio
wlluis
Artio
0
1
1
0.5
L
Xing Tian
xChrolloWRLD
Xing Tian
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,530
Damage
50,558
56,490
Taken
48,518
45,982
Mitigated
34,694
19,051
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AlDraco
Cliodhna
10,532
648
875
2,028
14,806
6,030
0
7,910
6,512
0
26,154
W
Hachiman
Aleukippos
Hachiman
14,098
9,562
0
0
7,866
3,372
1,276
3,725
4,006
0
35,980
W
Bastet
9,830
1,447
1,444
4,214
17,756
22,104
498
7,830
9,549
0
18,321
W
1,624
76
1,077
648
1,865
526
37
778
1,033
4,412
0
L
Chernobog
Chuckyy2x_
Chernobog
13,781
5,970
2,302
3,879
15,161
7,031
455
3,893
11,268
0
34,456
L
Fafnir
6,468
1,539
926
1,816
12,871
15,027
535
4,645
8,226
10,755
102
W
Ah Puch
Soraio
Ah Puch
14,474
249
0
1,032
6,225
2,662
420
2,903
3,144
23,554
992
L
Merlin
umaadguy
Merlin
13,897
584
1,287
1,808
9,031
4,291
0
1,710
7,321
39,209
0
L
Artio
wlluis
Artio
1,477
123
648
615
2,058
1,401
0
379
1,679
1,868
0
L
Xing Tian
xChrolloWRLD
Xing Tian
2,907
491
2,959
2,811
17,369
18,232
0
5,439
11,930
4,467
720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,438
Gold Earned
50,222
171
Minions Killed
143
0
Camps Cleared
0
1,079,049
Distance Traveled
1,087,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,606
739
42
3
0
254,949
0
W
Hachiman
10,534
810
52
4
0
221,234
0
W
Bastet
12,194
938
14
1
0
278,898
0
W
Eset
7,467
574
5
0
0
78,314
0
L
Chernobog
10,717
824
68
5
0
258,987
0
L
Fafnir
8,288
638
19
1
0
231,699
0
W
Ah Puch
10,421
802
30
2
0
253,728
0
L
Merlin
10,344
796
69
5
0
260,574
0
L
Artio
6,649
511
1
0
0
42,798
0
L
Xing Tian
9,440
726
14
1
0
284,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role