Player Matchup

Artemis
Artemis
Hexlis
Artemis
Level 153
God Stats
13W - 10L
1,568 SR
Queue Stats
264W - 267L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
IXMattAttackXI
Kukulkan
Level 170
God Stats
8W - 5L
1,590 SR
Queue Stats
202W - 188L
1,537 Elo+
Solo
Sol
Sol
ScarlvtWitch
Sol
Level 153
God Stats
4W - 3L
1,490 SR
Queue Stats
335W - 319L
1,557 Elo+
Party 2
Yemoja
Yemoja
ohyoukn0w
Yemoja
Level 152
God Stats
1W - 2L
1,563 SR
Queue Stats
38W - 32L
1,446 Elo+
Solo
Nemesis
Nemesis
sphvnx
Nemesis
Level 157
God Stats
1W - 2L
1,513 SR
Queue Stats
59W - 55L
1,563 Elo+
Party 2
Team Averages
Level 157
1,545 SR
1,528 Elo+

VS

Team Averages
Level 115
1,647 SR
1,522 Elo+
Nu Wa
Nu Wa
Dhouse96
Nu Wa
Level 88
God Stats
72W - 60L
1,621 SR
Queue Stats
157W - 149L
1,559 Elo+
Solo
Charybdis
Charybdis
Irwin049804
Charybdis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 59L
1,481 Elo+
Solo
Surtr
Surtr
MOOSERmock90
Surtr
Level 146
God Stats
25W - 19L
1,613 SR
Queue Stats
96W - 92L
1,519 Elo+
Party 1
Athena
Athena
TheRealMogour
Athena
Level 27
God Stats
4W - 0L
1,910 SR
Queue Stats
26W - 24L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
brockoly08
Gilgamesh
Level 158
God Stats
5W - 2L
1,589 SR
Queue Stats
133W - 116L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hexlis
Artemis
14
0 / 2 / 2
7,639
849
8,210
7,725
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
13
0 / 2 / 2
7,625
847
4,684
6,564
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 3
7,965
885
11,932
9,959
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
ohyoukn0w
Yemoja
12
1 / 3 / 1
7,657
851
3,006
9,077
4,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
sphvnx
Nemesis
15
4 / 2 / 2
8,672
964
11,436
10,338
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dhouse96
Nu Wa
14
4 / 3 / 5
8,687
965
8,706
7,472
2,199
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Irwin049804
Charybdis
13
2 / 2 / 5
7,859
873
7,074
8,406
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 1 / 6
8,119
902
9,144
10,147
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 1 / 6
7,930
881
4,223
10,345
8,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
brockoly08
Gilgamesh
15
5 / 1 / 3
8,721
969
9,451
14,032
8,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
8
Kills
14
14
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dhouse96
Nu Wa
4
3
5
2.17
L
Artemis
Hexlis
Artemis
0
2
2
0.5
L
Kukulkan
0
2
2
0.5
W
Charybdis
Irwin049804
Charybdis
2
2
5
2.25
W
2
1
6
5
L
3
5
3
0.9
W
1
1
6
4
W
Gilgamesh
brockoly08
Gilgamesh
5
1
3
6.5
L
Yemoja
ohyoukn0w
Yemoja
1
3
1
0.5
L
Nemesis
sphvnx
Nemesis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,268
Damage
38,598
43,663
Taken
50,402
17,141
Mitigated
28,968
12,069
Healing
10,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dhouse96
Nu Wa
8,706
2,093
425
1,799
7,472
2,199
894
1,849
5,623
23,538
1,066
L
Artemis
Hexlis
Artemis
8,210
2,330
0
919
7,725
2,782
75
2,058
5,434
0
26,550
L
Kukulkan
4,684
293
0
989
6,564
2,368
29
2,283
4,202
29,072
0
W
Charybdis
Irwin049804
Charybdis
7,074
3,485
0
2,098
8,406
2,766
590
2,743
5,663
0
22,268
W
9,144
2,655
0
3,548
10,147
7,379
172
3,918
6,229
1,158
25,265
L
11,932
4,353
0
2,215
9,959
2,865
0
2,879
6,886
24,086
1,350
W
4,223
1,033
0
2,189
10,345
8,454
211
4,237
6,108
6,303
143
W
Gilgamesh
brockoly08
Gilgamesh
9,451
2,421
0
895
14,032
8,170
0
6,326
7,706
567
28,737
L
Yemoja
ohyoukn0w
Yemoja
3,006
858
3,010
2,110
9,077
4,400
0
3,613
5,382
7,714
0
L
Nemesis
sphvnx
Nemesis
11,436
3,379
0
2,826
10,338
4,726
0
2,773
7,451
0
26,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,558
Gold Earned
41,316
197
Minions Killed
192
0
Camps Cleared
0
801,517
Distance Traveled
881,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,687
965
48
5
0
162,310
0
L
Artemis
7,639
849
56
6
0
173,569
0
L
Kukulkan
7,625
847
59
7
0
161,897
0
W
Charybdis
7,859
873
42
5
0
166,982
0
W
Surtr
8,119
902
38
4
0
172,050
0
L
Sol
7,965
885
32
4
0
151,238
0
W
Athena
7,930
881
10
1
0
191,304
0
W
Gilgamesh
8,721
969
54
6
0
188,636
0
L
Yemoja
7,657
851
10
1
0
105,898
0
L
Nemesis
8,672
964
40
4
0
208,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role