Player Matchup

Bellona
Bellona
 
Bellona
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BillNyeDaEuroSpy
Morgan Le Fay
Level 106
God Stats
3W - 0L
1,701 SR
Queue Stats
49W - 71L
1,469 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PeppasINNIT
Cu Chulainn
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 181L
1,561 Elo+
Party 2
Ymir
Ymir
krausea
Ymir
Level 46
God Stats
1W - 0L
1,204 SR
Queue Stats
31W - 34L
1,484 Elo+
Solo
Artemis
Artemis
obrien134
Artemis
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 15L
1,592 Elo+
Solo
Team Averages
Level 76
1,481 SR
1,521 Elo+

VS

Team Averages
Level 80
1,532 SR
1,549 Elo+
Cabrakan
Cabrakan
Allendude29
Cabrakan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
1,590 Elo+
Party 1
Xbalanque
Xbalanque
JMBanc
Xbalanque
Level 123
God Stats
6W - 4L
1,590 SR
Queue Stats
201W - 188L
1,546 Elo+
Solo
Ullr
Ullr
Samaelx088
Ullr
Level 108
God Stats
1W - 2L
1,460 SR
Queue Stats
350W - 367L
1,502 Elo+
Solo
He Bo
He Bo
Strat70
He Bo
Level 49
God Stats
2W - 2L
1,609 SR
Queue Stats
47W - 36L
1,575 Elo+
Party 1
Sobek
Sobek
desimoni5
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
7 / 4 / 12
11,074
852
15,367
16,688
12,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
BillNyeDaEuroSpy
Morgan Le Fay
17
4 / 1 / 12
10,398
800
12,345
10,170
4,693
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
PeppasINNIT
Cu Chulainn
15
5 / 4 / 11
9,911
762
9,998
15,420
17,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
krausea
Ymir
17
5 / 1 / 16
11,191
861
7,699
15,502
12,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
obrien134
Artemis
18
4 / 3 / 15
10,519
809
12,918
8,979
4,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Allendude29
Cabrakan
15
1 / 6 / 9
9,080
698
6,707
18,365
22,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
JMBanc
Xbalanque
17
5 / 5 / 3
9,395
723
17,052
9,947
4,739
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 6 / 7
8,216
632
9,748
11,744
4,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
Strat70
He Bo
15
4 / 6 / 3
8,858
681
9,664
10,176
3,746
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
desimoni5
Sobek
13
0 / 2 / 7
7,939
611
4,772
14,486
10,865
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
41
25
Kills
12
13
Deaths
25
66
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
4
12
3.25
L
Cabrakan
Allendude29
Cabrakan
1
6
9
0.92
W
Morgan Le Fay
BillNyeDaEuroSpy
Morgan Le Fay
4
1
12
10
L
Xbalanque
JMBanc
Xbalanque
5
5
3
1.3
W
Cu Chulainn
PeppasINNIT
Cu Chulainn
5
4
11
2.63
L
2
6
7
0.92
L
He Bo
Strat70
He Bo
4
6
3
0.92
L
Sobek
desimoni5
Sobek
0
2
7
1.75
W
Ymir
krausea
Ymir
5
1
16
13
W
Artemis
obrien134
Artemis
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,327
Damage
47,943
66,759
Taken
64,718
52,187
Mitigated
46,956
28,655
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,367
2,456
2,217
6,995
16,688
12,803
2,459
5,837
10,851
0
31,996
L
Cabrakan
Allendude29
Cabrakan
6,707
760
1,414
4,040
18,365
22,683
0
8,004
9,840
10,332
296
W
Morgan Le Fay
BillNyeDaEuroSpy
Morgan Le Fay
12,345
1,672
4,133
3,245
10,170
4,693
1,418
2,672
7,376
28,364
435
L
Xbalanque
JMBanc
Xbalanque
17,052
7,616
476
1,032
9,947
4,739
0
2,256
7,489
0
39,271
W
Cu Chulainn
PeppasINNIT
Cu Chulainn
9,998
1,584
1,050
3,309
15,420
17,814
0
4,709
10,711
0
15,323
L
9,748
1,697
47
361
11,744
4,923
0
3,138
8,391
0
21,679
L
He Bo
Strat70
He Bo
9,664
262
924
358
10,176
3,746
0
3,242
6,655
18,664
0
L
Sobek
desimoni5
Sobek
4,772
280
279
6,058
14,486
10,865
0
3,286
10,539
8,038
986
W
Ymir
krausea
Ymir
7,699
421
1,171
5,948
15,502
12,519
132
3,849
11,653
14,969
0
W
Artemis
obrien134
Artemis
12,918
2,463
0
587
8,979
4,358
3,805
3,185
5,794
0
40,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,093
Gold Earned
43,488
157
Minions Killed
106
0
Camps Cleared
0
1,175,206
Distance Traveled
963,258
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,074
852
25
2
0
218,169
0
L
Cabrakan
9,080
698
4
0
0
180,749
0
W
Morgan Le Fay
10,398
800
36
3
0
258,529
0
L
Xbalanque
9,395
723
51
4
0
210,186
0
W
Cu Chulainn
9,911
762
15
1
0
221,635
0
L
Ullr
8,216
632
18
1
0
183,667
0
L
He Bo
8,858
681
20
2
0
227,104
0
L
Sobek
7,939
611
13
1
0
161,552
0
W
Ymir
11,191
861
15
1
0
244,678
0
W
Artemis
10,519
809
66
5
0
232,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role