Player Matchup

Fafnir
Fafnir
Ancalagon5386
Fafnir
Level 126
God Stats
33W - 27L
1,585 SR
Queue Stats
249W - 252L
1,583 Elo+
Party 2
Anubis
Anubis
BlowinTookah
Anubis
Level 144
God Stats
0W - 3L
1,308 SR
Queue Stats
141W - 139L
1,564 Elo+
Party 2
Kali
Kali
Phone History
Kali
Level 127
God Stats
2W - 5L
1,418 SR
Queue Stats
115W - 118L
1,575 Elo+
Party 2
King Arthur
King Arthur
RenegadeTie739
King Arthur
Level 151
God Stats
14W - 11L
1,762 SR
Queue Stats
89W - 85L
1,575 Elo+
Solo
Sol
Sol
STATUS_DEALER17
Sol
Level 147
God Stats
3W - 2L
1,749 SR
Queue Stats
242W - 223L
1,565 Elo+
Solo
Team Averages
Level 139
1,565 SR
1,572 Elo+

VS

Team Averages
Level 121
1,583 SR
1,547 Elo+
Anhur
Anhur
ChuChuFruit
Anhur
Level 27
God Stats
5W - 2L
1,600 SR
Queue Stats
16W - 14L
1,494 Elo+
Party 1
Lancelot
Lancelot
PPVJAYNICE10
Lancelot
Level 174
God Stats
9W - 4L
1,558 SR
Queue Stats
75W - 54L
1,579 Elo+
Solo
Loki
Loki
PlayingWithNPCs
Loki
Level 60
God Stats
8W - 3L
1,722 SR
Queue Stats
49W - 40L
1,595 Elo+
Party 1
King Arthur
King Arthur
Shakstef
King Arthur
Level 168
God Stats
24W - 30L
1,534 SR
Queue Stats
69W - 75L
1,469 Elo+
Solo
Agni
Agni
Toby5372
Agni
Level 174
God Stats
2W - 2L
1,500 SR
Queue Stats
294W - 299L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,323
527
3,740
9,051
7,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
11
0 / 3 / 2
5,934
495
4,015
7,399
3,463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 2
5,621
468
3,255
8,548
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

King Arthur
RenegadeTie739
King Arthur
11
1 / 4 / 0
6,645
554
9,471
18,590
15,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 1
6,121
510
4,186
6,918
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,169
597
4,930
7,613
2,593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
PPVJAYNICE10
Lancelot
12
2 / 0 / 2
6,082
507
5,975
8,738
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
5 / 1 / 4
7,654
638
6,215
7,966
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Shakstef
King Arthur
14
3 / 1 / 3
7,772
648
10,517
13,130
12,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
12
0 / 1 / 4
7,050
588
6,261
6,086
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
12
12
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Anubis
0
3
2
0.33
W
2
1
0
2
W
Lancelot
PPVJAYNICE10
Lancelot
2
0
2
3
L
1
2
2
1
W
5
1
4
7
L
King Arthur
RenegadeTie739
King Arthur
1
4
0
0.25
L
0
2
1
0.25
W
King Arthur
Shakstef
King Arthur
3
1
3
4.5
W
Agni
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,667
Damage
33,898
50,506
Taken
43,533
30,529
Mitigated
21,548
18,193
Healing
18,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,740
794
0
2,024
9,051
7,639
0
1,433
6,913
15,894
0
L
Anubis
4,015
80
0
2,831
7,399
3,463
0
2,668
4,167
50,244
0
W
4,930
3,235
0
4,466
7,613
2,593
160
4,062
3,551
0
50,574
W
Lancelot
PPVJAYNICE10
Lancelot
5,975
836
0
2,664
8,738
3,123
0
3,274
5,464
0
37,246
L
3,255
1,361
0
4,148
8,548
2,743
0
767
7,657
0
33,762
W
6,215
2,724
0
4,610
7,966
2,453
0
1,047
6,919
0
45,798
L
King Arthur
RenegadeTie739
King Arthur
9,471
1,066
0
5,471
18,590
15,585
0
374
18,216
0
56,766
L
4,186
1,286
0
3,719
6,918
1,099
0
0
6,918
44,886
3,346
W
King Arthur
Shakstef
King Arthur
10,517
1,571
0
5,527
13,130
12,036
0
0
13,130
788
61,749
W
Agni
6,261
267
0
1,276
6,086
1,343
384
3,495
2,591
48,763
1,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,644
Gold Earned
35,727
372
Minions Killed
444
0
Camps Cleared
0
1,193,053
Distance Traveled
1,281,801
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,323
527
29
2
0
253,612
0
L
Anubis
5,934
495
95
8
0
222,305
2
W
Anhur
7,169
597
91
8
0
260,389
2
W
Lancelot
6,082
507
51
4
0
291,991
2
L
Kali
5,621
468
51
4
0
258,363
1
W
Loki
7,654
638
92
8
0
288,599
1
L
King Arthur
6,645
554
105
9
0
218,941
2
L
Sol
6,121
510
92
8
0
239,832
1
W
King Arthur
7,772
648
110
9
0
219,515
0
W
Agni
7,050
588
100
8
0
221,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role