Player Matchup

Kukulkan
Kukulkan
CursedFlame8970
Kukulkan
Level 76
God Stats
5W - 0L
1,832 SR
Queue Stats
21W - 13L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
gambit04291978
Danzaburou
Level 66
God Stats
2W - 0L
1,642 SR
Queue Stats
11W - 5L
1,433 Elo+
Party 1
Odin
Odin
superjoshbrains
Odin
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 11L
1,446 Elo+
Party 1
Team Averages
Level 73
1,658 SR
1,438 Elo+

VS

Team Averages
Level 58
1,601 SR
1,301 Elo+
Bacchus
Bacchus
ScaldingWaves
Bacchus
Level 63
God Stats
0W - 1L
1,725 SR
Queue Stats
2W - 2L
1,268 Elo+
Solo
Neith
Neith
Talentless22
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 103L
1,361 Elo+
Solo
Discordia
Discordia
Waffle15
Discordia
Level 44
God Stats
14W - 9L
1,577 SR
Queue Stats
90W - 107L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
4 / 0 / 1
10,436
870
10,346
6,610
2,713
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
gambit04291978
Danzaburou
12
0 / 2 / 3
8,152
679
4,887
6,558
2,211
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
2 / 1 / 4
9,315
776
7,768
10,321
11,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
2 / 0 / 1
8,876
740
7,915
12,205
17,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 4 / 3
9,449
787
4,771
9,756
4,160
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Waffle15
Discordia
13
1 / 2 / 0
8,402
700
3,845
5,364
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
6
Kills
3
3
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
0
1
4.5
L
Bacchus
2
0
1
2.5
L
0
4
3
0.38
L
Discordia
Waffle15
Discordia
1
2
0
0.5
W
Danzaburou
gambit04291978
Danzaburou
0
2
3
0.75
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,001
Damage
16,531
23,489
Taken
27,325
16,373
Mitigated
24,019
1,937
Healing
6,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
10,346
409
73
602
6,610
2,713
0
4,609
1,784
41,609
2,027
L
Bacchus
7,915
907
0
3,033
12,205
17,662
0
3,719
8,486
19,910
0
L
4,771
718
90
2,421
9,756
4,160
0
3,512
6,244
0
45,747
L
Discordia
Waffle15
Discordia
3,845
287
0
800
5,364
2,197
96
2,811
2,553
15,418
0
W
Danzaburou
gambit04291978
Danzaburou
4,887
1,910
0
1,262
6,558
2,211
870
3,428
2,845
0
12,121
W
7,768
819
0
0
10,321
11,449
0
3,043
7,040
336
19,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,903
Gold Earned
26,727
119
Minions Killed
143
0
Camps Cleared
0
658,277
Distance Traveled
567,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,436
870
86
7
0
230,454
0
L
Bacchus
8,876
740
25
2
0
207,983
0
L
Neith
9,449
787
79
7
0
205,473
0
L
Discordia
8,402
700
39
3
0
153,836
0
W
Danzaburou
8,152
679
16
1
0
179,876
0
W
Odin
9,315
776
17
1
0
247,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role