Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Corgan7241
Hachiman
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 83L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
GoddessRummy
Baron Samedi
Level 145
God Stats
3W - 1L
1,745 SR
Queue Stats
53W - 73L
1,383 Elo+
Party 2
Atlas
Atlas
Philertetes
Atlas
Level 68
God Stats
0W - 1L
1,702 SR
Queue Stats
5W - 4L
1,416 Elo+
Party 2
Apollo
Apollo
Raylee
Apollo
Level 136
God Stats
0W - 1L
1,252 SR
Queue Stats
6W - 10L
1,392 Elo+
Solo
Team Averages
Level 119
1,540 SR
1,440 Elo+

VS

Team Averages
Level 127
1,535 SR
1,495 Elo+
He Bo
He Bo
 
He Bo
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Densii1993
Artemis
Level 123
God Stats
36W - 23L
1,553 SR
Queue Stats
1,043W - 1,013L
1,478 Elo+
Party 1
Artio
Artio
ErnestoIslas
Artio
Level 159
God Stats
8W - 4L
1,621 SR
Queue Stats
787W - 789L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
II_d2ka_II
Morgan Le Fay
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
98W - 97L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 6 / 3
6,892
689
7,496
14,994
13,850
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Corgan7241
Hachiman
10
0 / 7 / 1
6,328
633
3,922
10,385
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baron Samedi
GoddessRummy
Baron Samedi
11
0 / 6 / 2
6,586
659
2,587
8,789
3,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
3 / 4 / 1
8,720
872
10,573
12,734
11,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Apollo
Raylee
Apollo
13
2 / 5 / 1
7,430
743
3,500
9,835
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
9 / 1 / 12
9,767
977
10,711
9,806
5,073
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Discordia
 
Discordia
15
5 / 0 / 14
9,165
917
9,407
4,212
1,570
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Densii1993
Artemis
16
9 / 2 / 14
9,873
987
21,863
7,912
2,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 1 / 20
9,362
936
4,999
11,016
9,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Morgan Le Fay
II_d2ka_II
Morgan Le Fay
15
3 / 1 / 18
8,835
884
5,802
8,019
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
106
5
Kills
28
28
Deaths
5
8
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
6
3
0.25
W
He Bo
 
He Bo
9
1
12
15
W
Discordia
 
Discordia
5
0
14
12
L
Hachiman
Corgan7241
Hachiman
0
7
1
0.07
W
Artemis
Densii1993
Artemis
9
2
14
8
W
2
1
20
12
L
Baron Samedi
GoddessRummy
Baron Samedi
0
6
2
0.17
W
Morgan Le Fay
II_d2ka_II
Morgan Le Fay
3
1
18
12
L
3
4
1
0.88
L
Apollo
Raylee
Apollo
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,078
Damage
52,782
56,737
Taken
40,965
36,630
Mitigated
21,244
13,882
Healing
15,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,496
343
521
3,661
14,994
13,850
0
7,239
7,755
13,925
296
W
He Bo
 
He Bo
10,711
494
495
2,520
9,806
5,073
530
3,792
6,014
21,584
1,274
W
Discordia
 
Discordia
9,407
200
413
834
4,212
1,570
40
2,141
2,071
16,128
0
L
Hachiman
Corgan7241
Hachiman
3,922
2,689
985
1,765
10,385
3,528
0
6,411
3,974
0
8,019
W
Artemis
Densii1993
Artemis
21,863
5,358
1,040
1,084
7,912
2,721
1,281
4,672
3,240
0
38,181
W
4,999
255
2,907
4,302
11,016
9,525
0
4,541
6,475
11,279
2,561
L
Baron Samedi
GoddessRummy
Baron Samedi
2,587
0
1,323
1,091
8,789
3,526
0
3,563
5,226
7,856
0
W
Morgan Le Fay
II_d2ka_II
Morgan Le Fay
5,802
449
52
1,377
8,019
2,355
783
4,959
3,060
13,511
796
L
10,573
3,099
620
1,378
12,734
11,876
0
5,981
6,753
23,233
315
L
Apollo
Raylee
Apollo
3,500
1,485
960
1,578
9,835
3,850
0
5,362
4,473
0
10,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
47,002
84
Minions Killed
109
0
Camps Cleared
0
795,874
Distance Traveled
1,060,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,892
689
11
1
0
178,217
0
W
He Bo
9,767
977
26
3
0
222,496
0
W
Discordia
9,165
917
7
1
0
233,166
0
L
Hachiman
6,328
633
11
1
0
129,280
0
W
Artemis
9,873
987
39
4
0
188,757
0
W
Artio
9,362
936
24
2
0
202,756
0
L
Baron Samedi
6,586
659
11
1
0
134,153
0
W
Morgan Le Fay
8,835
884
13
1
0
213,215
0
L
Atlas
8,720
872
34
3
0
198,093
0
L
Apollo
7,430
743
17
2
0
156,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role