Player Matchup

Hades
Hades
ElkhrizxDxdxD
Hades
Level 159
God Stats
9W - 6L
1,484 SR
Queue Stats
223W - 210L
1,537 Elo+
Party 2
Mulan
Mulan
InMaui
Mulan
Level 87
God Stats
11W - 6L
1,768 SR
Queue Stats
177W - 145L
1,513 Elo+
Solo
Danzaburou
Danzaburou
KILLER_DESTROY01
Danzaburou
Level 142
God Stats
30W - 28L
1,353 SR
Queue Stats
287W - 282L
1,524 Elo+
Party 2
Merlin
Merlin
Ransys
Merlin
Level 63
God Stats
1W - 1L
1,268 SR
Queue Stats
37W - 39L
1,540 Elo+
Solo
Guan Yu
Guan Yu
Yayer_
Guan Yu
Level 117
God Stats
1W - 1L
1,291 SR
Queue Stats
46W - 53L
1,466 Elo+
Solo
Team Averages
Level 114
1,433 SR
1,516 Elo+

VS

Team Averages
Level 138
1,487 SR
1,540 Elo+
Osiris
Osiris
DragonDad219
Osiris
Level 159
God Stats
4W - 5L
1,516 SR
Queue Stats
325W - 324L
1,510 Elo+
Party 1
Sol
Sol
IllPlasma
Sol
Level 149
God Stats
0W - 1L
1,744 SR
Queue Stats
110W - 92L
1,661 Elo+
Solo
Nox
Nox
MermaidMama219
Nox
Level 217
God Stats
11W - 14L
1,508 SR
Queue Stats
913W - 924L
1,434 Elo+
Party 1
Anhur
Anhur
xRyznn
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 58L
1,567 Elo+
Party 3
Thanatos
Thanatos
xRyznnJr
Thanatos
Level 62
God Stats
6W - 13L
1,169 SR
Queue Stats
67W - 63L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,167
617
4,304
6,681
3,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
InMaui
Mulan
9
4 / 0 / 3
5,420
542
4,785
4,332
1,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
KILLER_DESTROY01
Danzaburou
10
4 / 1 / 2
6,197
620
3,832
4,437
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Ransys
Merlin
11
2 / 0 / 0
5,885
589
3,749
4,094
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Yayer_
Guan Yu
10
1 / 0 / 6
5,973
597
4,419
8,693
5,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
0 / 3 / 0
4,832
483
2,910
7,802
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

10
0 / 0 / 0
5,856
586
1,541
4,518
991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

7
0 / 5 / 1
4,646
465
2,260
8,299
3,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
xRyznn
Anhur
8
0 / 2 / 1
4,522
452
4,205
5,545
1,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
xRyznnJr
Thanatos
10
1 / 2 / 0
5,057
506
2,190
8,022
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
1
1
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
3
0
0
W
1
0
2
2
L
0
0
0
0
W
Mulan
InMaui
Mulan
4
0
3
5.5
W
Danzaburou
KILLER_DESTROY01
Danzaburou
4
1
2
5
L
0
5
1
0.1
W
Merlin
Ransys
Merlin
2
0
0
2
W
Guan Yu
Yayer_
Guan Yu
1
0
6
4
L
Anhur
xRyznn
Anhur
0
2
1
0.25
L
Thanatos
xRyznnJr
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,089
Damage
13,106
28,237
Taken
34,186
13,007
Mitigated
11,540
14,867
Healing
14,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
2,910
1,643
0
2,720
7,802
3,383
0
3,592
4,210
0
26,031
W
4,304
936
0
5,213
6,681
3,563
0
221
6,460
35,917
2,405
L
1,541
300
0
2,634
4,518
991
1,217
2,243
1,989
38,716
819
W
Mulan
InMaui
Mulan
4,785
1,051
0
1,694
4,332
1,413
0
102
4,230
0
29,016
W
Danzaburou
KILLER_DESTROY01
Danzaburou
3,832
1,546
0
1,477
4,437
1,394
0
886
3,551
0
42,272
L
2,260
164
0
1,280
8,299
3,825
0
838
7,403
10,826
973
W
Merlin
Ransys
Merlin
3,749
63
0
1,500
4,094
1,245
0
1,095
2,999
40,882
1,169
W
Guan Yu
Yayer_
Guan Yu
4,419
950
974
4,009
8,693
5,392
0
1,153
7,540
0
18,564
L
Anhur
xRyznn
Anhur
4,205
2,445
0
2,458
5,545
1,111
0
0
5,545
0
28,679
L
Thanatos
xRyznnJr
Thanatos
2,190
428
0
5,723
8,022
2,230
0
734
7,248
0
27,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,642
Gold Earned
24,913
295
Minions Killed
248
0
Camps Cleared
0
971,542
Distance Traveled
923,347
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,832
483
46
5
0
152,372
0
W
Hades
6,167
617
69
7
0
157,583
5
L
Sol
5,856
586
74
7
0
187,928
0
W
Mulan
5,420
542
51
5
0
221,779
1
W
Danzaburou
6,197
620
71
7
0
176,938
0
L
Nox
4,646
465
19
2
0
188,266
4
W
Merlin
5,885
589
78
8
0
201,048
0
W
Guan Yu
5,973
597
26
3
0
214,194
0
L
Anhur
4,522
452
50
5
0
172,178
0
L
Thanatos
5,057
506
59
6
0
222,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role